[quote="Aodh » Mon Jun 30, 2014 3:20 pm"]How about this 4cburn list?
[deck]Creatures
4 Vexing Devil
4 Goblin Guide
Spells
4 Bump in the Night
4 Lava Spike
4 Lightning Bolt
4 Rift Bolt
4 Skullcrack
4 Boros Charm
3 Shard Volley
4 Gitaxian Probe
4 Street Wraith
Lands
4 Sacred Foundry
4 Arid Mesa
4 Scalding Tarn
1 Blood Crypt
3 Blackcleave Cliffs
1 Stomping Ground
Sideboard
4 Destructive Revelry
4 Rakdos Charm
X Other Stuff[/deck]
I have literally played like 3 games of modern, so the manabase could be different (I played with mono City of Brass manabase because I can't get fetches yet), and not sure what sideboards need yet. Grim Lavamancer missing since this deck really doesn't want to tie up 2 mana for 2 damage, 3 mana for 4 damage, etc. This could be a mistake.[/quote:
1pouealp]
lol your asking to die to blood moon.
Search found 2 matches
[deck]creatures
4 vexing devil
3 grim lavamancer
4 goblin guide
4 eidolon of the great revel
burn spells
3 lava spike
4 skullcrack
2 flames of the bloodhand
4 lightning bolt
2 forked bolt
4 searing blaze
4 rift bolt
artifacts
2 shrine of burning rage
lands
2 keldon megaliths
3 evolving wilds
3 terramorphic expanse
12 zendikar full art mountain
sideboard
4 molten rain
2 satyr firedancer
1 shattering spree
2 smash to smithereens
2 dismember
2 searing blood
2 pyrite spellbomb
[/deck]
so far ive played the list that was closer to the list that that nick heal played at gp minni and had some success with it but i think this deck is better overall for the online metagame. Sadly I dont have any sweet 4-0 records with this current list like i did the old one but im hoping to get there real soon. So far
if it were not for my horrible sideboarding I think this list would actually be better than the old one and I would have done better. I just kept forgetting to be a burn deck sometimes because it is necessary. I think more than 4 ways to kill a pro red creature is way too many imo. Im happy with the two dismember though im tempted to go to three. or just cut the bombs altogether. Every other card on the list I think is solid and even the crappy budget sac lands are a nice addition. I might cut one megalith but it did win me a game and should have won me two games if I had not derped so bad. Im really liking the second megaltihs 4 molten rain are really good because it stops uwr from just killing you and stops scapeshift from just killing you. Its really nice to run them out of counterspells then resolve a rain for like ggs . you might event be able to buy you enough time burn them out of mountains which would be kool but unlikely. I just like dropping them to the point where they cant draw and cast cryptic command which is a big deal.
4 vexing devil
3 grim lavamancer
4 goblin guide
4 eidolon of the great revel
burn spells
3 lava spike
4 skullcrack
2 flames of the bloodhand
4 lightning bolt
2 forked bolt
4 searing blaze
4 rift bolt
artifacts
2 shrine of burning rage
lands
2 keldon megaliths
3 evolving wilds
3 terramorphic expanse
12 zendikar full art mountain
sideboard
4 molten rain
2 satyr firedancer
1 shattering spree
2 smash to smithereens
2 dismember
2 searing blood
2 pyrite spellbomb
[/deck]
so far ive played the list that was closer to the list that that nick heal played at gp minni and had some success with it but i think this deck is better overall for the online metagame. Sadly I dont have any sweet 4-0 records with this current list like i did the old one but im hoping to get there real soon. So far
if it were not for my horrible sideboarding I think this list would actually be better than the old one and I would have done better. I just kept forgetting to be a burn deck sometimes because it is necessary. I think more than 4 ways to kill a pro red creature is way too many imo. Im happy with the two dismember though im tempted to go to three. or just cut the bombs altogether. Every other card on the list I think is solid and even the crappy budget sac lands are a nice addition. I might cut one megalith but it did win me a game and should have won me two games if I had not derped so bad. Im really liking the second megaltihs 4 molten rain are really good because it stops uwr from just killing you and stops scapeshift from just killing you. Its really nice to run them out of counterspells then resolve a rain for like ggs . you might event be able to buy you enough time burn them out of mountains which would be kool but unlikely. I just like dropping them to the point where they cant draw and cast cryptic command which is a big deal.