What are your board plans?Brainstorming ideas for IQ this saturday. I'm really at a loss, I feel like I can't improve both the hexproof and control matchup at the same time. I also expect to see more archangel getting played. Im also worried about control players being able to pack up to 8 o rings... is there anything we can do about this?
Wear//Tear helps against the 8 O-rings as well as Hexproof's lifelink Auras. I prefer Tear, but Deicide isn't awful either.
I think we really need instant speed enchantment removal. It deals with Courser, Whip, Bow, Courage, Gift of Orzhova, Nyx-Fleece Ram, etc. All very worth dealing with at instant speed.
Beyond that, grabbing a Phoenix back from under a D-Sphere is fine.