Yep. There were seven or eight planes that benefitted the person who walked there, and only one that hurt them (New Phyrexia). I agree there could have been more, and less planes with a game-altering effect, especially those that altered the game in an anti-town way, since they just slow the game down while you walk away immediately.
New Phyrexia, by the way, was meant as a stand-in for the fact that there was no serial killer. The Phyrexian faction was basically just another mafia team, though you were meant to worry about the possibility of a cult. Sucks that a mafia member ended up being the one to walk there.
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- Fri Jun 26, 2015 9:38 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Fri Jun 26, 2015 6:53 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Game Over
I agree. The way I thought it would go was that town would planeswalk until they hit a pro-town plane, then scum would walk away and start the process again. Didn't really work out that way.
I think it would have been better if every player could target the plane they wanted to go to (maybe with a 30 times higher chance to hit it, or something). The reason I didn't do that was that I wanted scum to be able to publically planeswalk without feeling forced to target pro-town planes. Given that I did implement the rule that anyone could PM me to change their public action on the fly, this probably would have been fine. Might have even led to people using failed walks as evidence that someone was intentionally sabotaging their own walk direction. Regrets!
I think it would have been better if every player could target the plane they wanted to go to (maybe with a 30 times higher chance to hit it, or something). The reason I didn't do that was that I wanted scum to be able to publically planeswalk without feeling forced to target pro-town planes. Given that I did implement the rule that anyone could PM me to change their public action on the fly, this probably would have been fine. Might have even led to people using failed walks as evidence that someone was intentionally sabotaging their own walk direction. Regrets!
- Fri Jun 26, 2015 3:36 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Game Over
The planes were meant to benefit the town, and I think overall they did. Both Bolas and Karn never made good use of their direction abilities though. That was one disappointment, I guess. I think those were among the more powerful roles in the game, and could have substantially changed the endgame if the Colonel hadn't lost all abilities again.
The only two planes you missed visiting were Equilor and Tarkir. If you're curious...
Equilor - While on Equilor, players have no abilities. This does not affect faction abilities (including the mafia nightkill, the ability to vote, and the ability to planeswalk once per Day).
Tarkir - While on Tarkir, all players are Vengeful. When a player is lynched, posting stops and that player has 24 hours to choose another player to kill.
The only two planes you missed visiting were Equilor and Tarkir. If you're curious...
Equilor - While on Equilor, players have no abilities. This does not affect faction abilities (including the mafia nightkill, the ability to vote, and the ability to planeswalk once per Day).
Tarkir - While on Tarkir, all players are Vengeful. When a player is lynched, posting stops and that player has 24 hours to choose another player to kill.
- Fri Jun 26, 2015 3:25 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Day 5 - Shanked
Setup - All Role PM's
Player actions
Scum chat
Dead thread
Hope you guys had fun! This game was a bit of a pain to mod, and overall I don't think the mechanic was worth the work. Even for you guys, planeswalking seemed more like a distraction to the game than it was a proper mechanic. The random aspect was meant to feel like the Planechase of Magic, a bit of a random, crazy addition to the game. Not totally sure this hit the mark, though it was a fun one to design at least.
As for the game itself, I think Manders did a pretty good job here, even after death. I liked how rezombad's role turned out overall. After she was turned to a zombie I had a fun time joking with her that she's the only one who would have been made less effective by regaining her vote! Scum managed to lose a significant lead here, based primarily on behaviour, so town ended up doing well in the end despite a rough start. I think the scumteam also suffered from lack of attention though. Red could have publically announced the Devour of McDonalds, while secretly changing the target to someone else. McDonalds missed his chance to kill in the final Night since he apparently didn't realise the Colonel couldn't execute the kill, despite multiple reminders. Ironically, failing to submit a kill actually saved him the game thanks to rcwraspy's redirect.
Anyway, thanks for playing!
- Fri Jun 26, 2015 3:16 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Day 5 - Shanked
That's a lynch!
In the busy streets of Ravnica, the crowd presses you all even further in against the Colonel. rezombad and ZombieManders, the necromantic tag-team duo, lead the way.
"Careful you don't touch him! He might be Phyrexian!" says hamfactorial. "And I should know!"
"Yeah right," says ( G_R ), his serpentine hair waving sarcastically, "Or he's just Nicol Bolas."
Pedrobear steps forward to finish the job, pulling his sural from his belt, and whipping the lashes around the Colonel's neck. White light flows down the length of the whip as it tightens.
The Colonel's face doesn't turn purple with choking, however. That's something that happens to mammals. As the sural tightens around the Colonel's scaly skin, he lets out a draconic roar of such power and fury that it knocks the rest of you to the ground. He breaks out of the sural's hold, glares at you in fury, then takes off in flight. You hear a distant, "Next time, planeswalkers! Next tiiiime!" as he pulls the fabric of reality around himself, and disappears.
As soon as he does, the spell is broken. The reddish aura constraining the souls of the dead begins to fade, and the tug on your own spark fades as well. Many planeswalkers are moving on today, but the multiverse is safe for one more day.
In the busy streets of Ravnica, the crowd presses you all even further in against the Colonel. rezombad and ZombieManders, the necromantic tag-team duo, lead the way.
"Careful you don't touch him! He might be Phyrexian!" says hamfactorial. "And I should know!"
"Yeah right," says ( G_R ), his serpentine hair waving sarcastically, "Or he's just Nicol Bolas."
Pedrobear steps forward to finish the job, pulling his sural from his belt, and whipping the lashes around the Colonel's neck. White light flows down the length of the whip as it tightens.
The Colonel's face doesn't turn purple with choking, however. That's something that happens to mammals. As the sural tightens around the Colonel's scaly skin, he lets out a draconic roar of such power and fury that it knocks the rest of you to the ground. He breaks out of the sural's hold, glares at you in fury, then takes off in flight. You hear a distant, "Next time, planeswalkers! Next tiiiime!" as he pulls the fabric of reality around himself, and disappears.
As soon as he does, the spell is broken. The reddish aura constraining the souls of the dead begins to fade, and the tug on your own spark fades as well. Many planeswalkers are moving on today, but the multiverse is safe for one more day.
Col. Khaddafi's Role PM
Planechase Mafia has ended in a town victory!- Fri Jun 26, 2015 2:51 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Thu Jun 25, 2015 10:11 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Thu Jun 25, 2015 9:33 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planeswalk
You are now on Shadowmoor. While on Shadowmoor, the deadline for each Day phase is set at 24 hours (if you are still on Shadowmoor when the deadline hits). This is a hard deadline, so even if I haven't called Night, no further actions or votes will be allowed beyond that time. If a lynch is not achieved, no lynch will occur.
Deadline is 24 hours from the time of this post.
- Thu Jun 25, 2015 5:50 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Tue Jun 23, 2015 8:40 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Day 5 - Shanked
Manders is now a zombie.
With 7 alive, it's 4 to lynch.
With 7 alive, it's 4 to lynch.
- Tue Jun 23, 2015 8:34 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Tue Jun 23, 2015 4:41 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planeswalk
You are now on Alara, Grixis. The player who planeswalked here gains an ability that is usable during the Day as long as you remain on Grixis: Unearth [target] – "A dead player of your choice is brought back to life as a zombie with their alignment unchanged."
Zombified players do not retain (or gain) any abilities other than the ability to vote, they are not affected by beneficial abilities, and they are subject to a strict posting restriction. Other than voting, they may only post the words uuhh, uunng, and braaains with as many u's, h's, n's and a's added as they please. No emoting.
- Tue Jun 23, 2015 3:10 am
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Mon Jun 22, 2015 3:00 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Night 4 - Death of a Dragon
Morning comes with no surprises. Everyone awake, alive and happy, and Mcdonalds dead on the ground. Wait. Wasn't he supposed to die anyway?
Mcdonalds is dead.
Mcdonalds is dead.
Mcdonalds' Role PM
It is now Day 5. You are currently on Alara, at Jund. With 6 alive, it's 4 to lynch.- Thu Jun 18, 2015 9:05 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Thu Jun 18, 2015 6:54 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
You are currently on Alara, at Jund.
That's a lynch!
( G_R ) (1): RedNihilist
RedNihilist (5): hamfactorial, ( G_R ), Pedrobear, rcwraspy, rezombad
Not voting: Mcdonalds, Col. Khaddafi
Dragons soar overhead as the evening sun sets behind the mountains of Jund. You must come to a decision soon, and it's no easy task to identify which of you might be Bolas's minions. Eventually, your attentions turn to RedNihilist.
"Ha!" he says, speaking defensively while somehow also rolling on the floor laughing, "Killing me will accomplish nothing! Do so, and you will have lost the dragon's game!"
rezombad is unmoved, and is about to deliver the killing strike when he's forced back by a gout of flame coming from RedNihilist's outstretched jaws. When Red speaks again, it's in a deep, unnatural voice.
"That is, if you are able to kill me..."
You watch as Red's fingers extend into talons, his skin into scales, his shoulderblades into wings. Within seconds, a dragon stands before you, his wings outstretched as he laughs menacingly. Red speaks again, in draconic, but presumably something along the lines of, "Of course, I can still kill you." He draws back his neck and his throat glows with fire as the lot of you prepare for a firestorm that never comes.
A second dragon, a dragon of Jund, apparently took RedNihilist's transformation as a threat to his power, and responded by tackling him over the side of a cliff. The glowing ball of a soul you've gotten used to floats back to the group after a time, leaving no uncertainty as to who won that fight.
[spoiler="RedNihilist's Role PM]RedNihilist, you are Sarkhan Vol.
You win when nothing can prevent you from controlling the lynch.
Abilities: During the day, you may vote.
Once per Day, you may planeswalk.
You may communicate with the mafia using this quicktopic, but only pregame and at Night.
Madness – At Night, you may target two other players. Any abilities that would target one target the other instead, and vice-versa.
Dragonform – At Night, you may choose another target player to kill if you are on Jund.[/spoiler]
Vindicated at last, you all prepare for Night. Tomorrow may yet be the most important, and perhaps last, day of your lives.
It is now Night 4. Day 5 will start Monday morning.
That's a lynch!
( G_R ) (1): RedNihilist
RedNihilist (5): hamfactorial, ( G_R ), Pedrobear, rcwraspy, rezombad
Not voting: Mcdonalds, Col. Khaddafi
Dragons soar overhead as the evening sun sets behind the mountains of Jund. You must come to a decision soon, and it's no easy task to identify which of you might be Bolas's minions. Eventually, your attentions turn to RedNihilist.
"Ha!" he says, speaking defensively while somehow also rolling on the floor laughing, "Killing me will accomplish nothing! Do so, and you will have lost the dragon's game!"
rezombad is unmoved, and is about to deliver the killing strike when he's forced back by a gout of flame coming from RedNihilist's outstretched jaws. When Red speaks again, it's in a deep, unnatural voice.
"That is, if you are able to kill me..."
You watch as Red's fingers extend into talons, his skin into scales, his shoulderblades into wings. Within seconds, a dragon stands before you, his wings outstretched as he laughs menacingly. Red speaks again, in draconic, but presumably something along the lines of, "Of course, I can still kill you." He draws back his neck and his throat glows with fire as the lot of you prepare for a firestorm that never comes.
A second dragon, a dragon of Jund, apparently took RedNihilist's transformation as a threat to his power, and responded by tackling him over the side of a cliff. The glowing ball of a soul you've gotten used to floats back to the group after a time, leaving no uncertainty as to who won that fight.
[spoiler="RedNihilist's Role PM]RedNihilist, you are Sarkhan Vol.
You win when nothing can prevent you from controlling the lynch.
Abilities: During the day, you may vote.
Once per Day, you may planeswalk.
You may communicate with the mafia using this quicktopic, but only pregame and at Night.
Madness – At Night, you may target two other players. Any abilities that would target one target the other instead, and vice-versa.
Dragonform – At Night, you may choose another target player to kill if you are on Jund.[/spoiler]
Vindicated at last, you all prepare for Night. Tomorrow may yet be the most important, and perhaps last, day of your lives.
It is now Night 4. Day 5 will start Monday morning.
- Thu Jun 18, 2015 2:11 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
You are currently on Alara, at Jund.
Votecount
( G_R ) (1): RedNihilist
Col. Khaddafi (1): rezombad
RedNihilist (3): hamfactorial, ( G_R ), Pedrobear
Not voting: Mcdonalds, rcwraspy, Col. Khaddafi
With 8 alive, it's 5 to lynch.
Deadline in 5 hours, June 18th at 12:00 noon MST. Deadline clock.
Votecount
( G_R ) (1): RedNihilist
Col. Khaddafi (1): rezombad
RedNihilist (3): hamfactorial, ( G_R ), Pedrobear
Not voting: Mcdonalds, rcwraspy, Col. Khaddafi
With 8 alive, it's 5 to lynch.
Deadline in 5 hours, June 18th at 12:00 noon MST. Deadline clock.
- Wed Jun 17, 2015 4:18 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
You are currently on Alara, at Jund.
Votecount
Mcdonalds (1): Pedrobear
( G_R ) (1): RedNihilist
Col. Khaddafi (1): rezombad
Not voting: Mcdonalds, rcwraspy, hamfactorial, ( G_R ), Col. Khaddafi
With 8 alive, it's 5 to lynch.
Deadline in 27 hours, June 18th at 12:00 noon MST. Deadline clock.
hamfactorial has been prodded.
Votecount
Mcdonalds (1): Pedrobear
( G_R ) (1): RedNihilist
Col. Khaddafi (1): rezombad
Not voting: Mcdonalds, rcwraspy, hamfactorial, ( G_R ), Col. Khaddafi
With 8 alive, it's 5 to lynch.
Deadline in 27 hours, June 18th at 12:00 noon MST. Deadline clock.
hamfactorial has been prodded.
- Mon Jun 15, 2015 6:55 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
You are currently on Alara, at Jund.
Votecount
Mcdonalds (1): Pedrobear
( G_R ) (1): RedNihilist
Not voting: Mcdonalds, rezombad, rcwraspy, hamfactorial, ( G_R ), Col. Khaddafi
With 8 alive, it's 5 to lynch.
Deadline in 3 days, June 18th at 12:00 noon MST. Deadline clock.
rezombad has been prodded.
Votecount
Mcdonalds (1): Pedrobear
( G_R ) (1): RedNihilist
Not voting: Mcdonalds, rezombad, rcwraspy, hamfactorial, ( G_R ), Col. Khaddafi
With 8 alive, it's 5 to lynch.
Deadline in 3 days, June 18th at 12:00 noon MST. Deadline clock.
rezombad has been prodded.
- Sun Jun 14, 2015 6:10 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Day 4 - We Are The Champions
I'll send out prods tomorrow.
- Sat Jun 13, 2015 3:41 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Fri Jun 12, 2015 10:16 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Fri Jun 12, 2015 8:33 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
From ghosts to spirits to gods to ghosts, it's been a supernatural kind of day so far.planeswalk
You are now on Innistrad. If a player dies on Innistrad, they will become a ghost. Ghosts may post at any time in either the game thread or factional quicktopics, but cannot vote or use any other abilities.
- Fri Jun 12, 2015 2:52 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
You are currently on Theros.
Votecount
Mcdonalds (1): Col. Khaddafi
hamfactorial (1): RedNihilist
Not voting: Mcdonalds, rezombad, rcwraspy, Pedrobear, ( G_R ), hamfactorial
With 8 alive, it's 5 to champion.
Deadline in six days, June 18th at 12:00 noon MST. Deadline clock.
Votecount
Mcdonalds (1): Col. Khaddafi
hamfactorial (1): RedNihilist
Not voting: Mcdonalds, rezombad, rcwraspy, Pedrobear, ( G_R ), hamfactorial
With 8 alive, it's 5 to champion.
Deadline in six days, June 18th at 12:00 noon MST. Deadline clock.
- Fri Jun 12, 2015 2:48 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Thu Jun 11, 2015 4:21 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Day 4 - Ghosts and Spirits are different, okay?
Time for a deadline? Sure, don't mind if I do.
Deadline is set for Thursday, June 18th at 12:00 noon MST. Deadline clock.
Deadline is set for Thursday, June 18th at 12:00 noon MST. Deadline clock.
- Thu Jun 11, 2015 7:07 am
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Day 4 - Ghosts and Spirits are different, okay?
Night won't officially start until after the Champion has chosen a target, but it won't be Day either. No Day-use abilities can be used after the last vote is cast.
- Thu Jun 11, 2015 6:10 am
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Thu Jun 11, 2015 4:40 am
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Wed Jun 10, 2015 10:19 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Wed Jun 10, 2015 4:41 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Wed Jun 10, 2015 4:32 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
It's like stepping outside as you move from the perfumed air of the church on Ravnica to the fresh air of Kamigawa. Soul and body move alongside each other here, and though the kami war is long past, you can feel (and sometimes see) the spirit of everything around you.
You are now on Kamigawa. The player who planeswalked here gains a permanent ability: Enlightened – "At the end of each Night you will be told the name of one player who targeted you that Night."
No more posting, ghosts!
- Mon Jun 08, 2015 3:26 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Day 4 - Legacy's Legacy
Pedrobear has been prodded.
- Mon Jun 08, 2015 3:23 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Sun Jun 07, 2015 2:31 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Day 4 - Legacy's Legacy
You are now on Ravnica, at Orzhova. While at Orzhova, dead players may post at any time in either the game thread or factional quicktopics, but cannot vote or use any other abilities.
- Fri Jun 05, 2015 2:17 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Thu Jun 04, 2015 5:00 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
- Thu Jun 04, 2015 4:14 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Day 4 - Legacy's Legacy
When the darkness finally clears, everyone seems to be accounted for, though there is a fifth bound spark floating among you. Someone must have been taken in the night.
That's when you notice that WitchHunt's eyes are no longer glowing - the silver golem has become nothing more than a statue.
That's when you notice that WitchHunt's eyes are no longer glowing - the silver golem has become nothing more than a statue.
WitchHunt's Role PM
It is now Day 4. With 8 alive, it's 5 to lynch.- Mon Jun 01, 2015 4:26 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
You are currently on Serra's Realm.
That's a lynch!
Col. Khaddafi (1): rcwraspy
imopen2 (6): Mcdonalds, hamfactorial, rezombad, Pedrobear, Col. Khaddafi, RedNihilist
Mcdonalds (1): WitchHunt
Pedrobear (1): ( G_R )
Not voting: imopen2
High atop a floating island, everyone crowds around imopen2. He doesn't even voice his protest as he looks nervously down at the fall behind him. That glance back is all RedNihilist needs to push him over for a long fall down to a waiting island below.
imopen2 has been lynched. He was...
It is now Night 3. You have 72 hours.
That's a lynch!
Col. Khaddafi (1): rcwraspy
imopen2 (6): Mcdonalds, hamfactorial, rezombad, Pedrobear, Col. Khaddafi, RedNihilist
Mcdonalds (1): WitchHunt
Pedrobear (1): ( G_R )
Not voting: imopen2
High atop a floating island, everyone crowds around imopen2. He doesn't even voice his protest as he looks nervously down at the fall behind him. That glance back is all RedNihilist needs to push him over for a long fall down to a waiting island below.
imopen2 has been lynched. He was...
imopen2's Role PM
imopen's spark, even at that distance, is dragged back up to join the others, bound by that same red light. With that out of the way, you settle down to stare suspiciously at each other. The diffuse light here on Serra's Realm seems unending. Perhaps you'll be able to catch Bolas in the act tonight. Then, suddenly, your vision goes black. Oh well.It is now Night 3. You have 72 hours.
- Mon Jun 01, 2015 2:54 pm
- Forum: Completed Games
- Topic: Planechase Mafia - Game Over
- Replies: 1164
- Views: 362140
Planechase Mafia - Day 3 - If There's Something Strange...
imopen2 has been prodded. Thanks to everyone else for keeping up some good activity so far Day 3. It's nice not having to prod three or four people at once (even if resolving this shit is a pain on mobile).