So... funny thing happened to me the other day. I changed up my Paladin deck to be a bit more midrange, and just started winning. The deck is full of cards that don't see any real play (and missing some cards that probably should be in here, but I don't own), but it felt good in a couple casual games, so I threw into ranked play for kicks and immediately went from rank 16 to 9, losing only one game along the way to All-Spells-All-The-Time Mage.
Did I stumble on an archetype I'm not aware of here? Any thoughts on how I could improve the deck, or what couple cards I could craft to push this strategy? Weakest cards here in my mind are probably the Loot Hoarder, Seal/Blessing, Acolyte and Mind Control Tech, though all have been useful at one time or another.
[deck]1 Ironbeak Owl
2 Knife Juggler
1 Loot Hoarder
2 Shielded Minibot
2 Muster for Battle
1 Seal of Champions
1 Acolyte of Pain
1 Aldor Peacekeeper
1 Mind Control Tech
2 Truesilver Champion
1 Blessing of Kings
2 Consecration
2 Murloc Knight
2 Piloted Shredder
2 Sen'jin Shieldmasta
1 Antique Healbot
1 Loatheb
1 Quartermaster
2 Sludge Belcher
1 Dr. Boom
1 Lay on Hands[/deck]
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- by Stardust
- Fri Oct 16, 2015 2:40 pm
- Forum: Hearthstone TCG
- Topic: Bad Paladin Deck - On A Roll
- Replies: 0
- Views: 16724
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