Search found 30 matches

by Stardust
Thu Jan 07, 2016 4:07 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Let's Talk About Mafia!! (Mafia Theory)

Ok ok.
by Stardust
Fri Nov 20, 2015 5:46 am
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Let's Talk About Mafia!! (Mafia Theory)

Alright, we'll do it. I'll put up sign ups before vacation, then start the game when I get back.
by Stardust
Wed Nov 18, 2015 4:44 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Let's Talk About Mafia!! (Mafia Theory)

I'm not going to start a game until after Christmas. Which is a shame because I recently heard of the concept of Secret Santa Mafia - each player submits a role that's then given to someone else. Alignments are randomized after the fact.
by Stardust
Thu Nov 05, 2015 4:45 am
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Let's Talk About Mafia!! (Mafia Theory)

Hey base, you in?
by Stardust
Wed Nov 04, 2015 9:29 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Let's Talk About Mafia!! (Mafia Theory)

Show me this "good base"... Good base! Where are you!
by Stardust
Wed Nov 04, 2015 4:41 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Let's Talk About Mafia!! (Mafia Theory)

I kinda want to run a Smalltown game. Everyone gets a power role with all roles being public knowledge (hence, "Smalltown", everyone knows each other). Alignment, of course, will be secret. Is this site up for playing a small game these days, or are we just dead?
by Stardust
Mon Sep 28, 2015 3:41 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Let's Talk About Mafia!! (Mafia Theory)

I have no problem with you creating a thread for that purpose. I might not post mine publically because I'm a sneaky bastard, but if anyone else wants to, sounds like a fine place to put it.
by Stardust
Sun Sep 27, 2015 2:33 am
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Let's Talk About Mafia!! (Mafia Theory)

I just use PM's, replying to myself whenever I want to update it. Not perfect, but it works.
by Stardust
Thu Mar 26, 2015 7:22 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

That's actually a good point. :cool2:
by Stardust
Thu Mar 26, 2015 6:56 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Yeah, sounds awful, right? As much as I would like to play with the best of the best (and probably get stomped by them) this just would not be enjoyable.
by Stardust
Thu Mar 26, 2015 6:46 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

The organizer claims that there will be approximately 500 posts per day (that's every 24 hours) with Days lasting 48 hours and Nights lasting only 12 (hopefully you don't sleep if you're on the scum team!). 13 players in the game makes 38 posts each. I'm sure most of those posts will be short, but I don't understand how people can have that much time on their hands. I'm on here way more than I should be, but can't make that much noise in one day.

I have no idea if Iso is playing or not. That was the talk on MTGS when I went to check if they were participating.
by Stardust
Thu Mar 26, 2015 2:46 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

I saw this on the other site I play on actually, and decided not to play. It just seems too brutal a pace. I could probably keep up if I really tried, but averaging 38 posts per day per player is insane. It would be work, not fun, and I probably wouldn't end up involved enough to be voted to the second round anyway.

Thanks for the vote of confidence, though. I saw on MTGS that Azrael was considering playing, but it looks like Iso will be the one to represent? Maybe Az can step in for us here instead?
by Stardust
Sat Jul 26, 2014 2:30 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

You have to start playing mafia again if you want me to do that. ;)
by Stardust
Fri Jul 25, 2014 11:16 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

We lynched him for being scum (I mean, he was an idiot, but that's not the point). Any town cop would have gotten a scum result. He claimed to have gotten a town result since he had obviously forgotten about my Miller claim.

I just thought it was funny. Now I've had to explain it too much. :(
by Stardust
Fri Jul 25, 2014 7:06 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

I did claim Day 1. Then he copped me and said I was town. Then we lynched him. That was totally not clear from my previous post, sorry.

And it's okay to discuss ongoing games since you guys have no idea where I'm playing.
by Stardust
Fri Jul 25, 2014 5:41 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

True or false: Millers are super powerful.

I'm playing as a Miller in another game right now. We're on Day 4 and we've got an active cop who's been getting doc'd to stay alive (presumably). Then he targeted me last night "just to make sure" I was town. Whoops, scum detected. Never seen a Miller as an info role before, have you?
by Stardust
Thu Apr 17, 2014 5:46 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

I prefer playing as town. Hunting is more fun than fake-hunting. Winning as scum is more satisfying though.
by Stardust
Mon Apr 14, 2014 10:47 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Well they didn't know I was being serious until you just flipped out! :x
by Stardust
Mon Apr 14, 2014 8:55 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

The mass modkill anthrax strike isn't supposed to happen until Night 4... You're gonna have to wait. ;)
by Stardust
Mon Apr 14, 2014 8:37 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Small, for sure. Larger games can be tough even for veteran players since there's so much to keep track of. Better to play a small game and actually develop good reads. The more you can focus on certain players, and the less information you need to process, the better your reads are going to be.

(I say small, but we don't really run large games here. Even 16 isn't a huge number. You'll do fine with 12 or 13.)
by Stardust
Mon Apr 14, 2014 8:02 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

I suspect that the next game to end will be mine, Gone Postal. Like Kaze said, probably about a month, give or take a couple weeks.

Good to get some new blood in here, though!
by Stardust
Tue Feb 04, 2014 5:02 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Isolate function is a go! Apparently on prosilver skin only, but there should be two links below everyone's post count (View: All/In topic) that will let you find all of that poster's posts in the current thread. Thanks, Colonel!

EDIT: Scumbag tells me this is online for all skins now, so you darkies can do this now too.
by Stardust
Thu Jan 16, 2014 6:44 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

#ClintEastwood
I think I'll run The Quick and the Dead Mafia. Every three days (not Days), if a lynch has not been decided, a townie will die at random.

Terrible idea?
by Stardust
Tue Oct 08, 2013 10:37 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Heh, that's pretty funny. I've never read that one.

But anyway, I highly doubt that any change here would have stopped those people from getting lynched. Slipping "scumchat" is going to get you lynched. Acting scummy in response to pressure is going to get you lynched. I'd just rather see that response to judge if it's scummy or not before diving in for the claim.
by Stardust
Tue Oct 08, 2013 10:28 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Of course they'll slip up. But they should have the chance to discuss their way out of a claim before being forced into it. I've seen several wagons reach L-2 over some stupid quip that the player didn't even get a chance to defend against. Then they claim vanilla town while discussing what they really meant and their wagon dissipates. You can't tell me that claim benefitted the town. That player should have been given the chance to talk before claiming.

Giving the town more rope is fair enough - long Day 1's in particular do generally help the scum. But I'm not trying to catch scum with any change here, so I'm not sure why you're saying accusations would be flying about whoever pushed them to claim. Should be about the same as whoever pushes to L-2 now, only delayed by one vote.
by Stardust
Tue Oct 08, 2013 10:15 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Spam, I'm obviously just here for a conversation. People are welcome to adopt it or not. You're treating me like I'm on a crusade when all I see is a way to improve the game from the town's perspective. Just chill.

You're right that lots of hammers and L-1 votes come from townies. That's not a bad thing or something I'm trying to fix here. What I am trying to fix is the random newbie RVS vote slip-up or the late game scum control that can cause claims that are bad for the town. Can you tell me what's so disastrous about this?
by Stardust
Tue Oct 08, 2013 10:06 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

Since when is this my playstyle? I don't remember ever saying those words.

Basically, there are disadvantages to the L-2 system. It can be improved. I'm not trying to force anyone into anything - I just think this would be a better standard, especially since Kaze and other folks from Mafiascum are confused as to why we're claiming so early.
by Stardust
Tue Oct 08, 2013 10:01 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

:rofl:

Where do you think the L-2 policy came from!? It certainly wasn't when a bunch of scum players sat down with a bunch of town players and decided what's fair for Mafia policy. Any voting policy should be as advantageous to the town as possible - that's the whole point.
by Stardust
Tue Oct 08, 2013 9:55 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

No, bad idea. No need to make such a sweeping policy for the site, especially since you're a player who will do that annoying "I'm not voting but consider my vote on you" stuff. People shouldn't feel like they need to hold back their votes for the sake of some blanket site policy.
Are you against the idea of claim range in general, then? Like, just vote whenever you want to and don't worry about whether you're about to hammer someone?
by Stardust
Tue Oct 08, 2013 9:40 pm
Forum: Fowl Play (Mafia)
Topic: Let's Talk About Mafia!! (Mafia Theory)
Replies: 125
Views: 64054

To Claim Or Not To Claim

So here on DTR we've mostly adopted the L-2 protocol from MTGS. That standard has its advantages, most notably that it allows the town to better control the time of the lynch. Overzealous newbies and overeager scum can't hammer as easily and scum can't hammer themselves, which essentially buys the town some valuable discussion time (and avoids horrendous mislynches in the case of the overzealous newbie).

Mafiascum, however, uses L-1 as the time for a claim. The advantage here is that you really are on the verge of being lynched - you know things are serious and you really do have to claim before you die. With L-2 it's not uncommon in the later Days for the scum votes alone to bring someone up to claim range. I've also seen plenty of wagons reach L-2 with no serious case being presented and no one really wanting to lynch the person quite yet. Claiming at that time is
disadvantageous to the town when simple discussion could have avoided outing a power role.

I'd like to propose a new DTR standard that gives you the advantages of both of these methods. At L-2, voting stops. No one should be pushed to L-1 before seeing a claim, same as the MTGS standard. However, to get the same impact as Mafiascum's L-1 standard, someone who is not already on the wagon must voice their support and ask for the claim. By forcing that request to come from an additional person (without the additional vote), the wagon is effectively at L-1 without yet being within easy hammer range.

Sound good? :cheers:

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