Search found 9 matches
- Fri Jan 23, 2015 3:38 am
- Forum: Underground Sea (Legacy)
- Topic: [Deck] Burn
- Replies: 1097
- Views: 281453
- Fri Jan 23, 2015 2:08 am
- Forum: Underground Sea (Legacy)
- Topic: [Deck] Burn
- Replies: 1097
- Views: 281453
- Fri Jul 11, 2014 9:08 pm
- Forum: Underground Sea (Legacy)
- Topic: [Deck] Burn
- Replies: 1097
- Views: 281453
- Thu Jul 10, 2014 11:30 pm
- Forum: Underground Sea (Legacy)
- Topic: [Deck] Burn
- Replies: 1097
- Views: 281453
- Mon Jun 23, 2014 10:51 pm
- Forum: Underground Sea (Legacy)
- Topic: [Deck] Burn
- Replies: 1097
- Views: 281453
- Mon Jun 23, 2014 10:23 pm
- Forum: Underground Sea (Legacy)
- Topic: [Deck] Burn
- Replies: 1097
- Views: 281453
- Thu Jun 19, 2014 2:28 am
- Forum: Underground Sea (Legacy)
- Topic: [Deck] Burn
- Replies: 1097
- Views: 281453
- Tue Apr 15, 2014 1:32 am
- Forum: Underground Sea (Legacy)
- Topic: [Deck] Burn
- Replies: 1097
- Views: 281453
Like, ignore your terrible matchups. Elves for instance; terrible. You can win the matchup if you're on the play and get lucky, but aside from that, dogs breakfast so I wouldn't care about it.
Flame rift is 4 damage, 2 mana. In a deck that want's a combo of 7 cards, if you draw 2 flame rifts, it's like you drew an extra card which is awesome. When you play against decks where you're in a damage race, just think of it as a card you can happily board out.
Price of Progress isn't anything I really want to play 4-of. When I used to play burn, wether I had it in my deck or not, if you played against savvy legacy players, they just fetched basics making the card absolutely miserable. Having said that, I don't know how many legacy decks even play enough basics, but I'd still expect the card to only be 2 mana, 3 damage on average which is pretty horrific at sorcery speed.
Grim vs. YP: eh? Either or? I think YP is more
reliable at generating more long term value letting you grind out games vs. fair decks(if you can play a moderately long game, you probably have inevitability). Grim is a 1-drop though which is kind of nice, at the expense of taxing your mana for the rest of the game. I'd have to test both.
Satyr firedancer is kind of terrible and kind of the sweetest 1-of ever, but I'd probably relegate it to the sideboard personally. IDK, to new to have a meaningful opinion.
Flame rift is 4 damage, 2 mana. In a deck that want's a combo of 7 cards, if you draw 2 flame rifts, it's like you drew an extra card which is awesome. When you play against decks where you're in a damage race, just think of it as a card you can happily board out.
Price of Progress isn't anything I really want to play 4-of. When I used to play burn, wether I had it in my deck or not, if you played against savvy legacy players, they just fetched basics making the card absolutely miserable. Having said that, I don't know how many legacy decks even play enough basics, but I'd still expect the card to only be 2 mana, 3 damage on average which is pretty horrific at sorcery speed.
Grim vs. YP: eh? Either or? I think YP is more
reliable at generating more long term value letting you grind out games vs. fair decks(if you can play a moderately long game, you probably have inevitability). Grim is a 1-drop though which is kind of nice, at the expense of taxing your mana for the rest of the game. I'd have to test both.
Satyr firedancer is kind of terrible and kind of the sweetest 1-of ever, but I'd probably relegate it to the sideboard personally. IDK, to new to have a meaningful opinion.
- Tue Apr 15, 2014 1:13 am
- Forum: Underground Sea (Legacy)
- Topic: [Deck] Burn
- Replies: 1097
- Views: 281453