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Return to “[Article] - Winning my way into Modern.”
- Mon Mar 17, 2014 5:32 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Sat Feb 01, 2014 7:40 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Sat Feb 01, 2014 6:30 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Mon Jan 27, 2014 2:49 am
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Fri Jan 24, 2014 7:25 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Fri Jan 24, 2014 7:00 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
I wouldn't run Gigadrowse, and I'd definitely want all four Remand if you can get them.
I've been very happy with Magma Jet in my list. It looks bad on paper but is amazing in practice. Helps me continue drawing gas, and the format is dominated by x/2s.
I also wouldn't bother with Izzet Charm in the side. You don't want flexible cards for the sideboard, you want answers to specific archetypes.
I've been very happy with Magma Jet in my list. It looks bad on paper but is amazing in practice. Helps me continue drawing gas, and the format is dominated by x/2s.
I also wouldn't bother with Izzet Charm in the side. You don't want flexible cards for the sideboard, you want answers to specific archetypes.
- Fri Jan 24, 2014 6:31 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Fri Jan 24, 2014 3:34 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
My list for reference:
[deck]
Creatures (12)
4 Delver of Secrets
4 Young Pyromancer
4 Snapcaster Mage
Spells (30)
4 Serum Visions
4 Gitaxian Probe
4 Lightning Bolt
3 Vapor Snag
2 Spell Pierce
4 Magma Jet
4 Remand
3 Mana Leak
2 Runechanter's Pike
Lands (18)
2 Scalding Tarn
4 Steam Vents
4 Sulfur Falls
2 Mountain
6 Island
Sideboard (15)
2 Dispel
2 Pillar of Flame
1 Vandalblast
1 Shattering Blow
2 Combust
3 Hibernation
2 Electrolyze
2 Counterflux
[/deck]
[deck]
Creatures (12)
4 Delver of Secrets
4 Young Pyromancer
4 Snapcaster Mage
Spells (30)
4 Serum Visions
4 Gitaxian Probe
4 Lightning Bolt
3 Vapor Snag
2 Spell Pierce
4 Magma Jet
4 Remand
3 Mana Leak
2 Runechanter's Pike
Lands (18)
2 Scalding Tarn
4 Steam Vents
4 Sulfur Falls
2 Mountain
6 Island
Sideboard (15)
2 Dispel
2 Pillar of Flame
1 Vandalblast
1 Shattering Blow
2 Combust
3 Hibernation
2 Electrolyze
2 Counterflux
[/deck]
- Fri Jan 24, 2014 3:31 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
I happen to like the sideboard in my list quite a bit. Hibernation vs Boggles is a game-winner, Affinity gets hosed by Electrolyze + Recall, Combust + Counterflux makes UWR Wafo-Tapa a breeze.
I don't like siding in permanents like Threads or Pithing Needle since it lowers my instant and sorcery count. Plus Jund runs Abrupt Decay so I've never understood why blue decks ran it to steal a Tarmogoyf that they're just going to steal back. Runechanter's Pike has a similar problem with Abrupt Decay but my strategy is to just side those out since the game is more about attrition with them. You just want to win with a swarm of 1/1s from Young Pyromancer. Granted, I've yet to play Jund (no one around here can afford it) but the strategy sounds good in my head.
I don't like siding in permanents like Threads or Pithing Needle since it lowers my instant and sorcery count. Plus Jund runs Abrupt Decay so I've never understood why blue decks ran it to steal a Tarmogoyf that they're just going to steal back. Runechanter's Pike has a similar problem with Abrupt Decay but my strategy is to just side those out since the game is more about attrition with them. You just want to win with a swarm of 1/1s from Young Pyromancer. Granted, I've yet to play Jund (no one around here can afford it) but the strategy sounds good in my head.
- Thu Jan 16, 2014 9:00 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Mon Jan 13, 2014 3:17 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Sun Jan 12, 2014 8:55 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Sun Jan 12, 2014 8:41 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
http://www.wizards.com/Magic/Magazine/A ... /welcome#1
It's actually scary how close his list is to mine. The spell suite is almost exactly like mine down to the numbers. Two maindeck Pillar of Flame, full set of Remand, three Vapor Snag, two Spell Pierce. The differences are that he's running two Clique and one Lavamancer maindeck and two Mutavault to go up to 20 land. Oh, and no Mana Leak. I don't like that.
It's actually scary how close his list is to mine. The spell suite is almost exactly like mine down to the numbers. Two maindeck Pillar of Flame, full set of Remand, three Vapor Snag, two Spell Pierce. The differences are that he's running two Clique and one Lavamancer maindeck and two Mutavault to go up to 20 land. Oh, and no Mana Leak. I don't like that.
- Sun Jan 12, 2014 5:13 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Tue Dec 31, 2013 7:44 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
http://www.mtgtop8.com/event?e=6355&d=236588
This list 4-0d a daily a few days ago. Pretty similar to what I'm building but with Lavaman instead of Pike.
This list 4-0d a daily a few days ago. Pretty similar to what I'm building but with Lavaman instead of Pike.
- Tue Dec 31, 2013 4:14 am
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
I goldfished my deck a bit in a few different iterations.
1) I tested with and without Magma Jet and really preferred the deck with Magma Jet. It just made my draws so much smoother and in a format dominated by x/2s it is basically a hard counter against creature decks. Even against an empty board it's never a dead card. It's not quite Electrolyze but it's good enough.
2) It's either Grim Lavamancer or Runechanter's Pike. Despite not having fetches I usually had a full grave for him to use, and he's nuts against aggro but terrible against control and combo. Pike is good against aggro and control but bad against combo. I'm wondering if I should mainboard Pikes and side in Lavamancers vs decks like Affinity and Jund. The fact that Pike dies to Abrupt Decay makes me not want it in the Jund matchup.
3) 28 spells for Delver is really nice. Blind flips are good.
4) I'm not going to run this deck without Serum
Visions. I could do it without Remand and in that case I'd probably run Electrolyze and another couple of spells in its place.
1) I tested with and without Magma Jet and really preferred the deck with Magma Jet. It just made my draws so much smoother and in a format dominated by x/2s it is basically a hard counter against creature decks. Even against an empty board it's never a dead card. It's not quite Electrolyze but it's good enough.
2) It's either Grim Lavamancer or Runechanter's Pike. Despite not having fetches I usually had a full grave for him to use, and he's nuts against aggro but terrible against control and combo. Pike is good against aggro and control but bad against combo. I'm wondering if I should mainboard Pikes and side in Lavamancers vs decks like Affinity and Jund. The fact that Pike dies to Abrupt Decay makes me not want it in the Jund matchup.
3) 28 spells for Delver is really nice. Blind flips are good.
4) I'm not going to run this deck without Serum
Visions. I could do it without Remand and in that case I'd probably run Electrolyze and another couple of spells in its place.
- Tue Dec 31, 2013 2:34 am
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Mon Dec 30, 2013 9:16 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
I actually think it's not too bad.
[deck]
Creatures (15)
4 Nivmagus Elemental
3 Snapcaster Mage
4 Kiln Fiend
4 Nivix Cyclops
Spells (26)
4 Lightning Bolt
4 Gitaxian Probe
4 Faithless Looting
4 Artful Dodge
4 Assault Strobe
4 Mizzium Skin
2 Apostle's Blessing
Lands (19)
4 Steam Vents
4 Sulfur Falls
3 Island
8 Mountain
[/deck]
[deck]
Creatures (15)
4 Nivmagus Elemental
3 Snapcaster Mage
4 Kiln Fiend
4 Nivix Cyclops
Spells (26)
4 Lightning Bolt
4 Gitaxian Probe
4 Faithless Looting
4 Artful Dodge
4 Assault Strobe
4 Mizzium Skin
2 Apostle's Blessing
Lands (19)
4 Steam Vents
4 Sulfur Falls
3 Island
8 Mountain
[/deck]
- Mon Dec 30, 2013 6:22 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
I like that Double Cleave can double (lol) as removal in UR Delver.
I could take a more aggressive approach to the deck and run stuff like Kiln Fiend or Nivix Cyclops. It would just be less tempo and more of a tapout strategy. Do you have the KilnClops list? If I don't get my Remands and Serum Visions in time I might have to go a different route.
I could take a more aggressive approach to the deck and run stuff like Kiln Fiend or Nivix Cyclops. It would just be less tempo and more of a tapout strategy. Do you have the KilnClops list? If I don't get my Remands and Serum Visions in time I might have to go a different route.
- Mon Dec 30, 2013 5:53 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Mon Dec 30, 2013 3:01 am
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Sat Dec 28, 2013 10:00 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Sat Dec 28, 2013 9:52 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
What I'm thinking now.
[deck]
creatures (12)
4 delver of secrets
4 snapcaster mage
4 young pyromancer
spells (30)
4 serum visions
4 gitaxian probe
4 lightning bolt
2 spell pierce
4 vapor snag
4 remand
3 mana leak
1 izzet charm
2 magma jet
2 runechanter's pike
lands (18)
4 steam vents
4 sulfur falls
2 mountain
8 island
sideboard (15)
2 dispel
2 forked bolt
2 combust
1 counterflux
3 hibernation
2 electrolyze
3 open slots
[/deck]
[deck]
creatures (12)
4 delver of secrets
4 snapcaster mage
4 young pyromancer
spells (30)
4 serum visions
4 gitaxian probe
4 lightning bolt
2 spell pierce
4 vapor snag
4 remand
3 mana leak
1 izzet charm
2 magma jet
2 runechanter's pike
lands (18)
4 steam vents
4 sulfur falls
2 mountain
8 island
sideboard (15)
2 dispel
2 forked bolt
2 combust
1 counterflux
3 hibernation
2 electrolyze
3 open slots
[/deck]
- Sat Dec 28, 2013 9:19 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Sat Dec 28, 2013 7:48 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
How have you liked Pike? I keep second guessing myself on it with running 18 land.
I keep wondering what the best number is for burn spells. I have also read the majority of the UR Delver thread on Sally and there seems to be little consensus on anything. Some are high on Magma Jet, others use Spellstutter Sprite instead of Young Pyromancer. I think they're just playing a different deck entirely since most of them play 22 lands and only 22 spells.
I keep wondering what the best number is for burn spells. I have also read the majority of the UR Delver thread on Sally and there seems to be little consensus on anything. Some are high on Magma Jet, others use Spellstutter Sprite instead of Young Pyromancer. I think they're just playing a different deck entirely since most of them play 22 lands and only 22 spells.
- Sat Dec 28, 2013 3:12 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Sat Dec 28, 2013 12:31 am
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Fri Dec 27, 2013 3:24 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
It's for Finks and Voice which are a pain for this matchup. I could play a better burn spell in its place. Also thought about Flashfreeze in the board so I'll make some room for it. I'm not totally sold on Molten Rain with the RR cost in a fetchless deck and this deck ought to already have a favorable tron matchup.
- Thu Dec 26, 2013 8:21 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
Yeah and 8 fetches. No go for me.
I'm still messing around with Pike vs no Pike. Came up with this for a no Pike list.
[deck]
Creatures (12)
4 Delver of Secrets
4 Snapcaster Mage
4 Young Pyromancer
Spells (30)
4 Gitaxian Probe
4 Serum Visions
4 Vapor Snag
4 Lightning Bolt
2 Pillar of Flame
2 Spell Pierce
1 Dispel
4 Remand
3 Mana Leak
1 Izzet Charm
1 Electrolyze
Lands (18)
4 Steam Vents
4 Sulfur Falls
2 Mountain
8 Island
Sideboard (15)
1 Dispel
2 Forked Bolt
2 Annul
2 Essence Scatter
2 Combust
1 Counterflux
3 Molten Rain
2 Turn / Burn
[/deck]
I'm still messing around with Pike vs no Pike. Came up with this for a no Pike list.
[deck]
Creatures (12)
4 Delver of Secrets
4 Snapcaster Mage
4 Young Pyromancer
Spells (30)
4 Gitaxian Probe
4 Serum Visions
4 Vapor Snag
4 Lightning Bolt
2 Pillar of Flame
2 Spell Pierce
1 Dispel
4 Remand
3 Mana Leak
1 Izzet Charm
1 Electrolyze
Lands (18)
4 Steam Vents
4 Sulfur Falls
2 Mountain
8 Island
Sideboard (15)
1 Dispel
2 Forked Bolt
2 Annul
2 Essence Scatter
2 Combust
1 Counterflux
3 Molten Rain
2 Turn / Burn
[/deck]
- Thu Dec 26, 2013 4:54 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
I see what you're saying Alex. I hate not having Ponder and Preordain, and I thought about Delverless Delver too but came to the same conclusion: why am I not just playing Tempo Twin or UWR control? I could fork the extra 40 for Splinter Twin and play without fetches, Cryptics, and Cliques, but the Cryptics seem like a necessity for the deck so I'm probably going to stay away for now.
Here's an updated list with a completely thrown together sideboard.
[deck]
Creatures (12)
4 Delver of Secrets
4 Snapcaster Mage
4 Young Pyromancer
Spells (29)
4 Serum Visions
4 Gitaxian Probe
4 Lightning Bolt
3 Vapor Snag
2 Spell Pierce
4 Remand
3 Mana Leak
2 Izzet Charm
2 Runechanter's Pike
1 Electrolyze
Land (19)
4 Steam Vents
4 Sulfur Falls
2 Mountain
9 Island
Sideboard (15)
2 Dispel
1 Electrickery
2 Annul
1 Negate
2 Combust
1 Counterflux
2 Hibernate
3 Molten Rain
1 Electrolyze
[/deck]
Here's an updated list with a completely thrown together sideboard.
[deck]
Creatures (12)
4 Delver of Secrets
4 Snapcaster Mage
4 Young Pyromancer
Spells (29)
4 Serum Visions
4 Gitaxian Probe
4 Lightning Bolt
3 Vapor Snag
2 Spell Pierce
4 Remand
3 Mana Leak
2 Izzet Charm
2 Runechanter's Pike
1 Electrolyze
Land (19)
4 Steam Vents
4 Sulfur Falls
2 Mountain
9 Island
Sideboard (15)
2 Dispel
1 Electrickery
2 Annul
1 Negate
2 Combust
1 Counterflux
2 Hibernate
3 Molten Rain
1 Electrolyze
[/deck]
- Thu Dec 26, 2013 5:05 am
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Thu Dec 26, 2013 2:56 am
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
Yeah I think Sprite is my only option, and if I'm going to run Pike the evasion would be wonderful. Plus running Vapor Snag means I can buy it back.
Perhaps I overvalue scry here. I know two damage for two mana is terrible but I like being able to scry away lands and draw into live spells. At least Izzet Charm can bin extra lands though.
Perhaps I overvalue scry here. I know two damage for two mana is terrible but I like being able to scry away lands and draw into live spells. At least Izzet Charm can bin extra lands though.
- Thu Dec 26, 2013 2:20 am
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Wed Dec 25, 2013 9:06 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
I'd like some input on my UR Delver list. I'm eventually going to play Splinter Twin but while I acquire the cards I want to play UR Delver since I can just get my playset of Remands and have the deck minus fetches and Vclique.
[deck]
Creatures (14)
4 Delver of Secrets
4 Snapcaster Mage
4 Young Pyromancer
2 Spellheart Chimera
Spells (26)
4 Serum Visions
4 Lightning Bolt
2 Spell Pierce
3 Vapor Snag
2 Izzet Charm
2 Negate
3 Remand
2 Mana Leak
3 Magma Jet
1 Electrolyze
Land (20)
1 Desolate Lighthouse
4 Steam Vents
4 Sulfur Falls
2 Mountain
9 Island
[/deck]
[deck]
Creatures (14)
4 Delver of Secrets
4 Snapcaster Mage
4 Young Pyromancer
2 Spellheart Chimera
Spells (26)
4 Serum Visions
4 Lightning Bolt
2 Spell Pierce
3 Vapor Snag
2 Izzet Charm
2 Negate
3 Remand
2 Mana Leak
3 Magma Jet
1 Electrolyze
Land (20)
1 Desolate Lighthouse
4 Steam Vents
4 Sulfur Falls
2 Mountain
9 Island
[/deck]
- Thu Dec 19, 2013 1:51 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Thu Dec 19, 2013 4:21 am
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
[deck]
4 nivmagus elemental
4 blistercoil weird
4 delver of secrets
4 frostburn weird
4 mizzium skin
4 vapor snag
4 peek
4 serum visions
4 clout of the dominus
4 mana leak
3 gigadrowse
17 island
[/deck]
I want it to be good. Take out the Serum Visions and this deck is hilariously cheap. Like less than five tickets cheap.
4 nivmagus elemental
4 blistercoil weird
4 delver of secrets
4 frostburn weird
4 mizzium skin
4 vapor snag
4 peek
4 serum visions
4 clout of the dominus
4 mana leak
3 gigadrowse
17 island
[/deck]
I want it to be good. Take out the Serum Visions and this deck is hilariously cheap. Like less than five tickets cheap.
- Sat Nov 02, 2013 4:51 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Fri Nov 01, 2013 8:17 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
- Fri Nov 01, 2013 5:57 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
I thought I would post this here since Alex made a previous post regarding an Esper control deck that looked like Esper Teachings but without the Teachings.
I have an idea on a budget UWb Teachings list with the black only being for the Teachings flashback and wanted some critique.
[deck]
Creatures (4)
3 Snapcaster Mage
1 Restoration Angel
Spells (31)
4 Condemn
2 Spell Snare
3 Peer Through Depths
3 Think Twice
3 Mana Leak
2 Azorius Charm
1 Negate
1 Rest for the Weary
1 Echoing Truth
2 Dissipate
2 Wrath of God
1 Supreme Verdict
4 Mystical Teachings
1 White Sun's Zenith
1 Sphinx's Revelation
Lands (25)
4 Hallowed Fountain
4 Glacial Fortress
1 Godless Shrine
1 Watery Grave
1 Drowned Catacomb
1 Swamp
7 Island
6 Plains
Sideboard (15)
2 Marrow Shards
2 Righteous Blow
2 Dispel
2 Negate
1 Rest for the Weary
1 Disenchant
3 Celestial Purge
2 Essence Scatter
[/deck]
I have an idea on a budget UWb Teachings list with the black only being for the Teachings flashback and wanted some critique.
[deck]
Creatures (4)
3 Snapcaster Mage
1 Restoration Angel
Spells (31)
4 Condemn
2 Spell Snare
3 Peer Through Depths
3 Think Twice
3 Mana Leak
2 Azorius Charm
1 Negate
1 Rest for the Weary
1 Echoing Truth
2 Dissipate
2 Wrath of God
1 Supreme Verdict
4 Mystical Teachings
1 White Sun's Zenith
1 Sphinx's Revelation
Lands (25)
4 Hallowed Fountain
4 Glacial Fortress
1 Godless Shrine
1 Watery Grave
1 Drowned Catacomb
1 Swamp
7 Island
6 Plains
Sideboard (15)
2 Marrow Shards
2 Righteous Blow
2 Dispel
2 Negate
1 Rest for the Weary
1 Disenchant
3 Celestial Purge
2 Essence Scatter
[/deck]
- Wed Sep 25, 2013 6:40 pm
- Forum: Scalding Tarn (Modern)
- Topic: [Article] - Winning my way into Modern.
- Replies: 162
- Views: 64794
I tried this deck out last night on MODO:
[deck]
Creatures (26)
4 Foundry Street Denizen
4 Legion Loyalist
4 Goblin Bushwhacker
2 Frenzied Goblin
2 Akki Avalanchers
4 Mogg War Marshall
2 Goblin Wardriver
4 Goblin Chieftain
Spells (14)
4 Lightning Bolt
4 Goblin Grenade
2 Dynacharge
4 Krenko's Command
Lands (20)
20 Mountain
Sideboard (15)
3 Tormod's Crypt
2 Pithing Needle
2 Electrickery
2 Pillar of Flame
2 Smash to Smithereens
2 Dragon's Claw
2 Combust
[/deck]
It performed well. Some findings:
1) I found myself wanting more lord effects. Many of the decks I was playing against had Mountains, and Goblin King would have wrecked face here. My opponent basically kept his removal for my Chieftains, Loyalists, and Denizens. I think I want at least two Kings in the main and maybe two in the side for Mountain-heavy decks. I could side out Lightning Bolt for him in creature-light decks.
2) I
liked Dynacharge as a two-of. I tried varying numbers of this card from two to four and found that anything more than two was pretty clunky. I did alpha strike with it a few times last night though so I think two is the correct number.
3) Goblin Grenade is very good, but there were a couple of times last night where I had two in hand and only a couple of goblins on the board with my opponent above ten life and with blockers out. Felt a little clunky then, but I'm running War Marshal and Krenko's Command so I feel fine playing all four.
4) Wardriver as a two-of was good. Might drop him completely in favor of Goblin King though. I never wanted to play him on turn two anyway, so he was basically a 3 drop for me.
5) Frenzied Goblin was never relevant in any of my matches. I do expect him to be useful during the times our opponent plays a Wurmcoil Engine or the like, but the times I was playing Tron and my opponent was able to get it out early I was pretty much dead anyway with the lifelink clause
keeping him in the game.
6) I REALLY want a way to deal with flood. Akki Avalanchers was okay but underwhelming in the early game. Being an x/1 doesn't help during the late game either, especially since his effect can only be used once per turn. Plese print a Goblin with firebreathing, Wizards! EDIT: maybe Spikeshot Elder is what I'm looking for.
7) I miss Goblin Guide. He would be a huge upgrade for the deck, but I'm sticking with my budget constraint for now. Plus I need to use the tickets for post-rotation Standard.
[deck]
Creatures (25)
4 Foundry Street Denizen
4 Legion Loyalist
1 Akki Avalanchers
2 Spikeshot Elder
4 Goblin Bushwhacker
4 Mogg War Marshal
4 Goblin Chieftain
2 Goblin King
Spells (15)
4 Lightning Bolt
3 Goblin Grenade
2 Dynacharge
4 Krenko's Command
2 Dragon Fodder
Lands (20)
20 Mountain
Sideboard (15)
3 Tormod's Crypt
2 Shattering Spree
2 Pithing Needle
2 Magma Spray
2 Combust
2 Dragon's Claw
2 Goblin King
[/deck]
[deck]
Creatures (26)
4 Foundry Street Denizen
4 Legion Loyalist
4 Goblin Bushwhacker
2 Frenzied Goblin
2 Akki Avalanchers
4 Mogg War Marshall
2 Goblin Wardriver
4 Goblin Chieftain
Spells (14)
4 Lightning Bolt
4 Goblin Grenade
2 Dynacharge
4 Krenko's Command
Lands (20)
20 Mountain
Sideboard (15)
3 Tormod's Crypt
2 Pithing Needle
2 Electrickery
2 Pillar of Flame
2 Smash to Smithereens
2 Dragon's Claw
2 Combust
[/deck]
It performed well. Some findings:
1) I found myself wanting more lord effects. Many of the decks I was playing against had Mountains, and Goblin King would have wrecked face here. My opponent basically kept his removal for my Chieftains, Loyalists, and Denizens. I think I want at least two Kings in the main and maybe two in the side for Mountain-heavy decks. I could side out Lightning Bolt for him in creature-light decks.
2) I
liked Dynacharge as a two-of. I tried varying numbers of this card from two to four and found that anything more than two was pretty clunky. I did alpha strike with it a few times last night though so I think two is the correct number.
3) Goblin Grenade is very good, but there were a couple of times last night where I had two in hand and only a couple of goblins on the board with my opponent above ten life and with blockers out. Felt a little clunky then, but I'm running War Marshal and Krenko's Command so I feel fine playing all four.
4) Wardriver as a two-of was good. Might drop him completely in favor of Goblin King though. I never wanted to play him on turn two anyway, so he was basically a 3 drop for me.
5) Frenzied Goblin was never relevant in any of my matches. I do expect him to be useful during the times our opponent plays a Wurmcoil Engine or the like, but the times I was playing Tron and my opponent was able to get it out early I was pretty much dead anyway with the lifelink clause
keeping him in the game.
6) I REALLY want a way to deal with flood. Akki Avalanchers was okay but underwhelming in the early game. Being an x/1 doesn't help during the late game either, especially since his effect can only be used once per turn. Plese print a Goblin with firebreathing, Wizards! EDIT: maybe Spikeshot Elder is what I'm looking for.
7) I miss Goblin Guide. He would be a huge upgrade for the deck, but I'm sticking with my budget constraint for now. Plus I need to use the tickets for post-rotation Standard.
[deck]
Creatures (25)
4 Foundry Street Denizen
4 Legion Loyalist
1 Akki Avalanchers
2 Spikeshot Elder
4 Goblin Bushwhacker
4 Mogg War Marshal
4 Goblin Chieftain
2 Goblin King
Spells (15)
4 Lightning Bolt
3 Goblin Grenade
2 Dynacharge
4 Krenko's Command
2 Dragon Fodder
Lands (20)
20 Mountain
Sideboard (15)
3 Tormod's Crypt
2 Shattering Spree
2 Pithing Needle
2 Magma Spray
2 Combust
2 Dragon's Claw
2 Goblin King
[/deck]