Search found 27 matches

by Valdarith
Tue Sep 01, 2015 2:49 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Goblins!

Having more than one Grenade in hand has been awkward at times. Decided to try three and see how it did. So far so good. Mana is also a bit tight for War Marshal. I want both my tokens to be attacking the next turn without the aid of a Bushwhacker, and I pretty much never want to pay the echo cost.

I have a lot of colored symbols in my spells so War Zone might be too greedy. It's also kinda pitiful in aggro mirrors which I seem to be facing a lot of.
by Valdarith
Tue Sep 01, 2015 1:57 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Goblins!

I've found it necessary for the Company decks. Finks in particular is annoying and I can also bring it in against Jund and Affinity.
by Valdarith
Tue Sep 01, 2015 4:57 am
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Goblins!

[deck]Naya Goblins[/deck]

Trying to go a little wider. Added Krenko's Command for a more consistent two drop because the deck didn't have enough non-Bushwhacker one drops to go t1 one drop into t2 one drop one drop consistently.
by Valdarith
Tue Sep 01, 2015 4:38 am
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Goblins!

I am loving access to Path out of the board.
by Valdarith
Tue Sep 01, 2015 3:53 am
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Goblins!

I just cut one lord and am considering going down further. Trying out Loyalist right now.
by Valdarith
Tue Sep 01, 2015 3:22 am
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Goblins!

Guys, I did a thing:

[deck]Naya Goblins[/deck]

I'm in the early testing stages, but I've been crushing decks left and right. People aren't ready for a deck that goes wide and they're losing because of it. I have fought through ferocious Feed the Clan on a few occasions. One thing I'd like to do is come up with more one drops to increase the consistency. I don't think Spikeshot Elder is a legitimate contender because the deck is pretty mana intensive already. Goblin Glory Chaser is an option but kind of slow. Legion Loyalist is another option. I've found the white splash for Path to Exile to be clutch in beating the Tasigur/Goyf decks, particularly since they don't see it coming after game one. The deck can explode out of nowhere off a topdecked Bushwhacker and/or Atarka's Command.
by Valdarith
Fri Mar 13, 2015 12:45 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

There's plenty of ways for black to beat Firewalker.
by Valdarith
Thu Mar 12, 2015 4:17 am
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

It seems fine. I will say that I've had a great deal of success with Thoughtsieze + Goblin Rabblemaster in my Mardu tokens deck. I know you're going for a much more aggressive list, but I would also explore the possibility of a more resilient Goblins build.
by Valdarith
Tue Feb 17, 2015 1:41 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

It can be a bit embarrassing against Lingering Souls, so Legion Loyalist is a must-have. That list above looks pretty good.
by Valdarith
Sun Sep 07, 2014 9:35 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Scrumpers gonna scrump!
by Valdarith
Sun Sep 07, 2014 7:20 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

I'll likely be playing three in my list soon. Really just waiting for them to go back down after rotation. Already sold mine away for profit.
by Valdarith
Sun Sep 07, 2014 7:19 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Nice tokens, bro. Mind if I attack right through them?
by Valdarith
Sun Sep 07, 2014 4:44 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Goblin Guide into Spike Jester is the coolest thing ever. Gave me so many feels last night.
by Valdarith
Sun Sep 07, 2014 5:31 am
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Five matches and I dropped one game total.

UB Tezz: 2-0
G Devotion: 2-0
Burn: 2-0
Affinity: 2-0
U Tron: 2-1

Deck is good. Hellrider was awesome. Never really wanted Legion Loyalist. War Marshal was clunky as expected but was good enough for me to want to keep around for awhile. Deck mulligans pretty well. Have to be willing to do it aggressively.
by Valdarith
Sun Sep 07, 2014 4:43 am
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Trying this out tonight.

[deck]
Creatures (30)
4 Goblin Guide
4 Tattermunge Maniac
4 Foundry Street Denizen
4 Goblin Bushwhacker
4 Mogg War Marshal
4 Spike Jester
4 Goblin Chieftain
2 Hellrider

Spells (10)
3 Forked Bolt
4 Lightning Bolt
3 Goblin Grenade

Lands (20)
4 Auntie's Hovel
4 Blackcleave Cliffs
4 Blood Crypt
8 Mountain

Sideboard (15)
4 Duress
1 Electrickery
4 Pillar of Flame
1 Combust
2 Rakdos Charm
1 Terminate
2 Dragon's Claw
[/deck]

No Caverns because budgcaj.
by Valdarith
Thu Sep 04, 2014 12:55 am
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

As for what I am, I'm the Wardriver.
by Valdarith
Thu Sep 04, 2014 12:53 am
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Evoke works the same way. It's an alternative cost that can be paid. Cavern works.
by Valdarith
Thu Sep 04, 2014 12:50 am
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Kicker does not change the cmc of the spell, but it does count as part of its casting cost.
by Valdarith
Wed Sep 03, 2014 8:39 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

I understand your desire of having the fastest clock possible. The nut draw in this regard is always going to be turn 1 guide turn 2 jester ..... but since this is not always possible, your second best opener is turn 1 foundry street denizen turn 2 mogg war marshal in my opinion. That denizen is going to do a lot of damages if left unchecked.
I think Denizen into Jester is comparable here, but yes, it does increase the consistency of Denizen damage.

I've thought about Stoke the Flames. It would obviously be good with a War Marshal build and also nice to tap down a Maniac that you don't want attacking.

I've also considered Mad Auntie in more of a swarm build. Unclear if it's better than [card]
Goblin King[/card] though. Mountainwalk is pretty relevant in a format with so many red decks, but so is regenerating your Goblin Chieftain.
by Valdarith
Wed Sep 03, 2014 8:28 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

If I were playing a deck with anthems and Dynacharge, I'd definitely want War Marshal (I've played those kinds of decks before).
by Valdarith
Wed Sep 03, 2014 8:26 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

I know what he does. I've played him before. I'm just a bit confused. Would Goblin Rabblemaster not be a better fit here?

My goal here is to build a deck with the most consistent goldfish. To that end, War Marshal simply doesn't deliver.
by Valdarith
Wed Sep 03, 2014 8:13 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

I thought about it, but I think the two toughness from Rakdos Cackler makes him worth it. So what if he doesn't get the bonus from Chieftain? Just because we're running a goblin list doesn't mean we HAVE to run all goblins.

While on the subject of two toughness, I put in three Forked Bolt to take care of weenies. This deck is pretty weak to little 1/1 and 2/1 dorks without Legion Loyalist in play.

Illness is one reason I'm not playing War Marshal. The other is that he's pretty slow. Spending two mana to make two tokens while having only one of them be able to attack the next turn is a little underwhelming. Illness is strictly better than Electrickery against Splinter Twin (which is the main reason the card is there) and I'm already playing four Forked Bolt in the 75 which makes running Electrickery overkill.
by Valdarith
Wed Sep 03, 2014 6:35 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

More brewing. I like to take a few days to get a list going before I ever play it. This allows me plenty of time to reflect and find suboptimal configurations.

[deck]
Creatures (30)
4 Goblin Guide
4 Foundry Street Denizen
4 Rakdos Cackler
2 Tattermunge Maniac
4 Legion Loyalist
4 Goblin Bushwhacker
4 Spike Jester
4 Goblin Chieftain

Spells (10)
3 Forked Bolt
3 Goblin Grenade
4 Lightning Bolt

Lands (20)
2 Cavern of Souls
4 Blackcleave Cliffs
4 Blood Crypt
4 Auntie's Hovel
6 Mountain

Sideboard (15)
1 Illness in the Ranks
4 Pillar of Flame
4 Duress
2 Rakdos Charm
2 Terminate
2 Dragon's Claw
[/deck]

I actually have the Chieftains so I will try them first. This list just wants to go f-ing kill them.
by Valdarith
Fri Aug 29, 2014 3:16 am
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Nope.
by Valdarith
Thu Aug 28, 2014 10:26 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

I think Rabblemaster is better than Chieftain here. Running both probably clogs the 3cmc slot too much.
by Valdarith
Thu Aug 28, 2014 5:49 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

The downside is that he dies to Bolt, but the upside is that you're cramming in threats like Goblin Guide, Spike Jester, and Goblin Rabblemaster that have to be answered, and your opponent can only play so much removal.

Illness in the Ranks out of the board is an obvious nonbo with Rabblemaster. Perhaps the three Rakdos Charm is enough for Twin, but Illness is such a huge beating against them and is also decent against decks running Lingering Souls, Spectral Procession, and Young Pyromancer. Nevertheless I think leaving it out is best.

I'm a big fan of the black splash though. Spike Jester is for real and postboard Duress, Rakdos Charm, and Terminate is very nice. Slaughter Games is nice to have against Scapeshift (that's the only game I can imagine it comes in).
by Valdarith
Wed Aug 27, 2014 4:35 pm
Forum: Developing
Topic: Goblins!
Replies: 145
Views: 52162

Just kinda threw this together in my head during a jog yesterday evening.

[deck]
Creatures (29)
4 Goblin Guide
4 Foundry Street Denizen
3 Tattermunge Maniac
4 Legion Loyalist
4 Goblin Bushwhacker
4 Spike Jester
4 Goblin Rabblemaster
2 Hellrider

Spells (10)
2 Goblin Grenade
4 Lightning Bolt
4 Searing Blood

Lands (21)
4 Blood Crypt
4 Blackcleave Cliffs
4 Auntie's Hovel
2 Cavern of Souls
7 Mountain

Sideboard (15)
2 Electrickery
4 Duress
1 Illness in the Ranks
3 Rakdos Charm
2 Terminate
2 Goblin Ruinblaster
1 Slaughter Games
[/deck]

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