Search found 20 matches
This is the list in questionFeel free to humor us with what you'd like to replace it with.
[DECK]
Lands (25)
4 Battlefield Forge
2 Evolving Wilds
10 Mountain
5 Plains
4 Temple of Triumph
Creatures (16)
3 Brimaz, King of Oreskos
4 Goblin Rabblemaster
1 Seeker of the Way
4 Soulfire Grand Master
4 Stormbreath Dragon
Spells (19)
4 Chained to the Rocks
4 Lightning Strike
4 Outpost Siege
4 Stoke the Flames
2 Wild Slash
1 Valorous Stance
Sideboard (15)
1 Anger of the Gods
2 Ashcloud Phoenix
1 Chandra, Pyromancer
1 Elspeth, Sun's Champion
2 End Hostilities
2 Erase
1 Hushwing Gryff
3 Mastery of the Unseen
1 Sarkhan, the Dragonspeaker
1 Valorous Stance
[/DECK]
This makes sense to me. Very good explanation LP.The barely mardu deck is basically what you want to play if you think the metagame allows you to play slightly slower while getting more power. It's particularly effective vs. Green devotion and doom gives you less dead cards vs. various control shells since it still deals damage and is easier to justify in postboard games as opposed to chain which is likely necessary but doesn't hit silumgar and gets answered by sultai charm out of sultai.
Logic nigga.
Well, I ask because Doom's mentioned in more than one article in the last week.
Adam Yurchick wrote in his article today, "Crackling Doom isn't as efficient as Chained to the Rocks, but as a burn spell its more aggressive and better against control. It's also not vulnerable to enchantment removal and cards like Ugin, the Spirit Dragon."
Josh Silvestri from his article yesterday, "It really goes to show you just how strong Crackling Doom is at the moment, it’s by far one of the best spells you can have against Forest decks and is acceptable in nearly any matchup."
And once more from Silvestri (can you tell I value your opinion jsilv?):
Adam Yurchick wrote in his article today, "Crackling Doom isn't as efficient as Chained to the Rocks, but as a burn spell its more aggressive and better against control. It's also not vulnerable to enchantment removal and cards like Ugin, the Spirit Dragon."
Josh Silvestri from his article yesterday, "It really goes to show you just how strong Crackling Doom is at the moment, it’s by far one of the best spells you can have against Forest decks and is acceptable in nearly any matchup."
And once more from Silvestri (can you tell I value your opinion jsilv?):
I just want to get a dialogue going about the future direction of this deck.@it's worse than R/W: I actually tried this bc Stark specifically said after talking with Sam Black that his deck would've been much better w/ Crackling Doom. The mana is basically on the same level as Jeskai and there's nothing in RW that replicates what Crackling Doom does for the deck. Butcher can basically be any big dumb thing, I just like it because Butcher is a 4-drop and gives us options late when the 2/2's are sitting there being useless. This is why so little of the main RW deck was changed. This is a build aimed at winning mirrors and having a reasonable shot vs. bigger Forest decks.
So, serious question. Is it worth it to dilute our mana base to include Crackling Doom? Or is that version of the deck just a flash in the pan?
You don't need more than 1 Grand Master if you're running the "normal" R/W list. 3-4 if you're running Stark's list. I tried out Pilgrim recently and I don't particularly like her in the deck. But if you're putting good results with her, that's all that really matters. Stick with what feels right.Still, i can't imagine playing more than 2.
Gryff has been doing work for me recently. Lots of Siege Rhino running around in my local meta. Would the alternative be to just get ahead with Grand Master and race?Gryff also seems like obsolete tech as it's so unreliable and generally low impact.
I'm going to drop Brimaz and replace with Ashcloud. I also think I want another Valorous Stance. It helped me out several times. I want to try End Hostilities in the SB after the Temur matchup I had where my opponent had multiple [card]Nylea's Disciple[/card]s, multiple Coursers, multiple Sabertooths, and pulled off the Genesis Hydra combo.
Went 3-1 at FNM with the list I posted above. Had no right winning some of the games, but I find this deck to be very forgiving of play mistakes. Brimaz didn't really have an impact, but to be fair, neither did Ashcloud. Only loss was to Temur Ascendancy. Beat WU Heroic, Mardu Warriors, and Jeskai Tempo. Sorry for such an incomplete report. I'll see if I can jot down some notes later.
I just made that switch last night.It there is much control, shouldn't you pak 2 mainboard sieges at least?
Yeah, I'll probably swap Slash and Stance. Bring in Slash for the aggro matchup.Also thinking about the 2 Wild Slash in the mainboard. I'd think that 2 VS instead could more valuable against control (kill a Tasigur or protect a creature from a removal).
Maybe doing 2 to the dome is still something.
Alright. Need opinions on my list. Playing at a new store, and I hear that there's a lot of control. I don't know if that means UB, or Abzan, or whatever. So what does this look like for an unknown meta?
[DECK]
Lands (24)
4 Battlefield Forge
1 Evolving Wilds
9 Mountain
5 Plains
4 Temple of Triumph
1 Wind-Scarred Crag
Creatures (15)
2 Brimaz, King of Oreskos
4 Goblin Rabblemaster
4 Seeker of the Way
1 Soulfire Grand Master
4 Stormbreath Dragon
Spells (21)
4 Chained to the Rocks
4 Hordeling Outburst
4 Lightning Strike
2 Outpost Siege
4 Stoke the Flames
2 Valorous Stance
1 Wild Slash
Sideboard (15)
2 Ashcloud Phoenix
3 Arc Lightning
2 Erase
2 Glare of Heresy
2 Hushwing Gryff
2 Sarkhan, the Dragonspeaker
2 Wild Slash
[/DECK]
Also, I can switch to something that is more effective if it's warranted. I have everything to make Boss Sligh, Jeskai Tokens, Jeskai Tempo, R Aggro, Mardu Midrange, and Mardu Aggro.
[DECK]
Lands (24)
4 Battlefield Forge
1 Evolving Wilds
9 Mountain
5 Plains
4 Temple of Triumph
1 Wind-Scarred Crag
Creatures (15)
2 Brimaz, King of Oreskos
4 Goblin Rabblemaster
4 Seeker of the Way
1 Soulfire Grand Master
4 Stormbreath Dragon
Spells (21)
4 Chained to the Rocks
4 Hordeling Outburst
4 Lightning Strike
2 Outpost Siege
4 Stoke the Flames
2 Valorous Stance
1 Wild Slash
Sideboard (15)
2 Ashcloud Phoenix
3 Arc Lightning
2 Erase
2 Glare of Heresy
2 Hushwing Gryff
2 Sarkhan, the Dragonspeaker
2 Wild Slash
[/DECK]
Also, I can switch to something that is more effective if it's warranted. I have everything to make Boss Sligh, Jeskai Tokens, Jeskai Tempo, R Aggro, Mardu Midrange, and Mardu Aggro.