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Return to “Build-a-deck #1: Sydri, Galvanic Genius.”
- Wed Jun 04, 2014 7:55 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Wed Jun 04, 2014 4:31 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Sun Jun 01, 2014 5:27 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Fri May 30, 2014 5:56 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
I'm not huge on Acquire because there are decks that really only play mana rocks for the most part, and it does nothing against those. Like, if you're at a table with Prossh, Omnath, and Azami, what are you going to look for? Caged Sun? Prossh doesn't play any real artifacts, and Omnath and Azami basically have rocks, Caged Sun, and Gauntlet of Power.
- Thu May 29, 2014 11:17 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Thu May 29, 2014 7:20 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Wed May 28, 2014 3:24 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Wed May 28, 2014 3:08 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Wed May 28, 2014 3:08 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Wed May 28, 2014 5:11 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
So when I was flipping through bulk to find stuff for Suga today, I came across a card that I forgot about that's pretty sweet.
Card: Spine of Ish Sah
Pros:
+Is recurrable spot removal with artifact sacrifice outlets, which the deck already plays.
+Turns into a rather sizeable creature due to having a converted mana cost of 7.
+Makes for a decent mana dump late into the game, and even allows you to "combo off" when you have infinite mana and a sac outlet by destroying everyone's...everything.
+Great tutor target to have in your toolbox.
Cons:
-It costs 7, which is both a blessing and a burden in this deck.
-It isn't that great in your starting hand since it doesn't do much without a sac outlet.
-Doesn't go to the graveyard, so no shenanigans with it from the yard.
[color=#
BF0000][x] Tallied.[/color]
Card: Spine of Ish Sah
Pros:
+Is recurrable spot removal with artifact sacrifice outlets, which the deck already plays.
+Turns into a rather sizeable creature due to having a converted mana cost of 7.
+Makes for a decent mana dump late into the game, and even allows you to "combo off" when you have infinite mana and a sac outlet by destroying everyone's...everything.
+Great tutor target to have in your toolbox.
Cons:
-It costs 7, which is both a blessing and a burden in this deck.
-It isn't that great in your starting hand since it doesn't do much without a sac outlet.
-Doesn't go to the graveyard, so no shenanigans with it from the yard.
[color=#
BF0000][x] Tallied.[/color]
- Tue May 27, 2014 12:16 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
Also, I'm gonna throw a card in that I'm sure a lot of people forgot about, but seems incredibly good here.
Card: Remember the Fallen
Pros:
+Recurs relevant engines that may have been milled or destroyed.
+Basically targets two things most of the time.
+Has sweet Elspeth art on it.
Cons:
-It's a sorcery, and is a little too conservatively costed for what it does.
I used to think this card was bad, but I played around with it a little bit in another artifact deck and was very shocked at how often it was exactly the card I wanted to put me back into the game. In my Tajic, Blade of the Legion deck, it basically read "Return target equipment and creature to put it on from the graveyard to your hand." which is great when the equipment you're
recurring is something like a Sunforger and the creature is a Brion Stoutarm.
In this deck I could see it grabbing Trading Post and Magister Sphinx. Which, hell, isn't a bad place to be.
[x] Tallied.
Card: Remember the Fallen
Pros:
+Recurs relevant engines that may have been milled or destroyed.
+Basically targets two things most of the time.
+Has sweet Elspeth art on it.
Cons:
-It's a sorcery, and is a little too conservatively costed for what it does.
I used to think this card was bad, but I played around with it a little bit in another artifact deck and was very shocked at how often it was exactly the card I wanted to put me back into the game. In my Tajic, Blade of the Legion deck, it basically read "Return target equipment and creature to put it on from the graveyard to your hand." which is great when the equipment you're
recurring is something like a Sunforger and the creature is a Brion Stoutarm.
In this deck I could see it grabbing Trading Post and Magister Sphinx. Which, hell, isn't a bad place to be.
[x] Tallied.
- Tue May 27, 2014 12:06 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
Get to voting, scrublords! I started deleting thanks on cards that have already been added to the list. It makes it a little (read: a lot) easier for me to figure out which ones I already have on the list.
@Suga: I'm gonna send out your cards today. I finally had a chance to sit down and figure out what I wanted to send.
@Suga: I'm gonna send out your cards today. I finally had a chance to sit down and figure out what I wanted to send.
- Sun May 25, 2014 2:32 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Sun May 25, 2014 1:45 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Thu May 22, 2014 12:29 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
Sooooooo...this is happening in Conspiracy. Looks like this deck just got broken right open.
http://puu.sh/8W7ck.jpg
Card: Muzzio, Visionary Architect.
1UU
Legendary Creature - Human Artificer
3U, : Look at the top X cards of your library, where X is the greatest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.
Whoa.
http://puu.sh/8W7ck.jpg
Card: Muzzio, Visionary Architect.
1UU
Legendary Creature - Human Artificer
3U, : Look at the top X cards of your library, where X is the greatest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.
Whoa.
- Wed May 21, 2014 4:47 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Wed May 21, 2014 9:42 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Tue May 20, 2014 6:45 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Tue May 20, 2014 6:44 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
I like this guy, and I like his scarier brother... (especially with deathtouch and lifelink...)Master of Etherium
Pros:
- Potentially a great, big ass.
- Buffs other artifact creatures.
Cons:
- Value is only worth your current board state.
Card: Darksteel Juggernaut
Pros:
+Huge guy.
+Indestructible.
+Doesn't afraid of anything.
+Pretty good thing to tutor for with Arcum Daggson.
Cons:
-Only as good as your board.
[
x] Tallied.
- Tue May 20, 2014 6:41 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
Card: Silent Arbiter.
Pros:
+Keeps you safe, giving you plenty of time to gas up.
+Excellent card in tandem with Planeswalkers.
+Pretty good political card depending on the table.
Cons:
-Can also be a bad political card depending on the table.
-Keeps you from alpha'ing.
-Dies to board wipes.
- Tue May 20, 2014 6:38 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
Gonna throw in some pillowfort cards. Why? They're artifacts and they help the deck smooth over bad draws.
Card: Crawlspace.
Pros:
+Not getting clubbed like a baby seal by Prossh players.
+Helps smooth out the early game while you're gassing up.
Cons:
-You still get mutilated by tron players.
-Not an amazing topdeck.
Card: Crawlspace.
Pros:
+Not getting clubbed like a baby seal by Prossh players.
+Helps smooth out the early game while you're gassing up.
Cons:
-You still get mutilated by tron players.
-Not an amazing topdeck.
- Tue May 20, 2014 1:26 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
Anyway, I know Sydri kind of already does this, but redundancy is a good thing, and this will spell insta-scoop from most opponents because of their inability to play lands while Mycosynth Lattice is on board.
Card: March of the Machines.
Pros:
+Saves you mana in the long run.
+Combos with Mycosynth Lattice to keep opponents from playing lands.
+Harder to remove than Sydri due to being an enchantment.
+Having redundancy in your effects is powerful in Commander.
Cons:
-You also cannot play lands with Mycosynth Lattice on board.
-Some opponents can benefit from this as well.
Card: March of the Machines.
Pros:
+Saves you mana in the long run.
+Combos with Mycosynth Lattice to keep opponents from playing lands.
+Harder to remove than Sydri due to being an enchantment.
+Having redundancy in your effects is powerful in Commander.
Cons:
-You also cannot play lands with Mycosynth Lattice on board.
-Some opponents can benefit from this as well.
- Tue May 20, 2014 12:59 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Tue May 20, 2014 1:32 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Mon May 19, 2014 10:12 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Mon May 19, 2014 12:47 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Mon May 19, 2014 10:53 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Sun May 18, 2014 5:14 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
I usually win the game via Laboratory Maniac with [card]Blue Sun's Zenith[/card], so it is always the first spell to come to mind when I think of infinite mana.
- Sun May 18, 2014 5:09 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Sun May 18, 2014 5:08 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
Counterspells are fine. I'm assuming the normal offenders are in demand here? Hinder, Dissipate, Forbid, Spell Crumple, Counterspell, etc?
- Sun May 18, 2014 5:00 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
There are better X spells I think. [card]Blue Sun's Zenith[/card] comes to mind immediately, as does Exsanguinate. I forget what the white zenith does (posting from my phone) but I bet that card works too.
I play Skyscribing, Prosperity, and Treasure Trove as my mana dumps in Azami. Debt to the Deathless is also a card for infinite mana.
Tl;dr: not huge on Oona personally.
Also not sold on Counterbalance, it seems pretty bad in a format where there is such a huge disparity in converted mana costs across the table, not to mention it's awful politics.
I play Skyscribing, Prosperity, and Treasure Trove as my mana dumps in Azami. Debt to the Deathless is also a card for infinite mana.
Tl;dr: not huge on Oona personally.
Also not sold on Counterbalance, it seems pretty bad in a format where there is such a huge disparity in converted mana costs across the table, not to mention it's awful politics.
- Sun May 18, 2014 2:26 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
Downside to Unwinding Clock is that it does nothing on an empty board, but I'm all for it regardless. I think the card is very good, it's kind of like a non-creature (read: harder to kill) Prophet of Kruphix or Seedborn Muse, which seems incredibly sweet if we stick to the (thusfar) artifact theme.
- Sun May 18, 2014 9:15 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
Card: Voltaic Construct.
Pros:
+Infinite mana with certain mana rocks.
Cons:
-Mostly just a combo piece, not terribly impressive on its own.
- Sun May 18, 2014 9:12 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
Card: Arcum Dagsson.
Pros:
+Lets you tutor for stuff and puts it DIRECTLY INTO PLAY, which is pretty huge on its own.
+Is clearly a powerful wizard. (He's not even a wizard, what kind of shit is that?)
+It's really hard to populate this list because I think just being able to tutor for stuff is a very powerful ability on its own, but putting it into play is over the top.
+Can do insane stuff with Freed from the Real if we decided to include it.
Cons:
-He's a creature that has a tap ability and no haste.
-Makes you sac an artifact to tutor for one.
[x] Tallied.
- Sun May 18, 2014 9:06 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
Card: Semblance Anvil
Pros:
+Makes everything cheaper.
+Animates for 3.
+Allows quite a few spells to be free.
+Makes rebuilding after a board wipe significantly easier.
Cons:
-Requires you to exile something to gain its effect, which can be bad depending on your hand.
-Not a great topdeck.
- Sun May 18, 2014 9:02 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
I'm going to add four cards, will do them post-by-post for easy voting.
Card: Krark-Clan Ironworks
Pros:
+Great way to get extra value out of your otherwise outdated mana rocks late into the game.
+Great way to get value out of cards that are going to eat removal.
+Animates for 4, which isn't bad.
Cons:
-Costs 4.
-Doesn't do anything on an empty board.
Card: Krark-Clan Ironworks
Pros:
+Great way to get extra value out of your otherwise outdated mana rocks late into the game.
+Great way to get value out of cards that are going to eat removal.
+Animates for 4, which isn't bad.
Cons:
-Costs 4.
-Doesn't do anything on an empty board.
- Sun May 18, 2014 8:50 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
Yeah, it works like that, since your opponent's cannot cast spells while other effects are on the stack. (In this case, Knowledge Pool's ability.) When they attempt to cast a spell, it is exiled via Knowledge Pool's ability and the replacement effect is put on the stack. Then the replacement effect of casting a spell from exile, however, cannot happen because you cannot cast a sorcery while there are other effects on the stack, so priority is passed with the ability fizzling.Terefi's just good defense. Someone explained to me once that Terefi + Knowledge Pool work to totally prevent opponents from being able to cast spells at all. Does it actually work like that?
- Sun May 18, 2014 8:23 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
I'm gong to remove all of the thanks after we're done anyway so don't be shy, it was just the easiest way to record approval without having a bunch of extra posts.Oops I didn't know about this. I think if users end up being too shy to thank posts we all trust you to make the judgment call and include cards based on your choice.That makes 3 votes for Cloud Key, so into the list it goes. Remember to thank posts if you want to see stuff go into the list.
- Sun May 18, 2014 4:44 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734
- Sun May 18, 2014 3:07 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55734