Amulet of Vigor
Pro:
- Karametra brings new lands into play tapped, as do many ramp spells. This turns ramp spells into rituals as well.
Con:
- Encourages over-extension.
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Return to “Build-a-deck #2: Karametra, God of Harvests”
- Wed Jun 04, 2014 4:29 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16080
- Wed Jun 04, 2014 4:26 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16080
Karametra's a cast trigger, so whether the creature is countered, you still get your land.
Leyline of Lifeforce
Pros:
- Uncounterable creature spells mean you definitely get your land. Having uncounterable creatures is nice by itself too.
Cons:
- Somewhat obvious target for removal.
- Thu May 29, 2014 2:05 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16080
Armageddon
Catastrophe
Karametra is a god of Ramp and with a bunch of weenies, is poised to take uber advantage of mass land destruction. Blow up the lands, drop a few weenies to recover, beat everyone's faces in, repeat.
Catastrophe
Karametra is a god of Ramp and with a bunch of weenies, is poised to take uber advantage of mass land destruction. Blow up the lands, drop a few weenies to recover, beat everyone's faces in, repeat.