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Return to “Build-a-deck #1: Sydri, Galvanic Genius.”
- Wed Jun 04, 2014 7:20 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Thu May 29, 2014 8:27 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Strictly better than Worst Fears.
- Wed May 28, 2014 3:39 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Wed May 28, 2014 3:38 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Wed May 28, 2014 3:26 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Wed May 28, 2014 3:23 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Wed May 28, 2014 2:43 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Tue May 27, 2014 6:08 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Evidently I proposed Enlightened Tutor after Val had already done it. Between the two posts it has two votes.
Also, if we're voting in cards that grab things like Magister Sphinx and Trading Post, we should probably also vote in Magister Sphinx and Trading Post.
Also, if we're voting in cards that grab things like Magister Sphinx and Trading Post, we should probably also vote in Magister Sphinx and Trading Post.
- Wed May 21, 2014 8:48 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Should be able to cheat this asshole out pretty early...
Magister Sphinx
Pros:
- Basically a kill shot.
- Can bring someone with an out of control life gain engine back to heel.
Cons:
- Can be used against you with things like Bribery.
Magister Sphinx
Pros:
- Basically a kill shot.
- Can bring someone with an out of control life gain engine back to heel.
Cons:
- Can be used against you with things like Bribery.
- Wed May 21, 2014 8:03 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Nothing wrong with running both. Lets just be realistic about the actual pros and cons of things. It's a tutor that only hunts for Artifacts. This deck just happens to be able to entirely play around that drawback.
I can see considering that a card has no drawback within this context of this deck too, though. Different perspectives of looking at things.
I can see considering that a card has no drawback within this context of this deck too, though. Different perspectives of looking at things.
- Wed May 21, 2014 4:20 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Wed May 21, 2014 4:09 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Enlightened Tutor
Cons:
- Tutors to top deck, but does it for 1 mana.
- Only nabs Enchantments and Artifacts.
[x] Tallied.
Cons:
- Tutors to top deck, but does it for 1 mana.
- Only nabs Enchantments and Artifacts.
[x] Tallied.
- Wed May 21, 2014 4:07 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Imperial Seal
If we're only building the deck in theory, then in theory we can include this card.
Cons:
- Tutors to top deck, but does it for 1 mana.
- At $700, it's in the running for one of the most expensive Commander legal cards.
If we're only building the deck in theory, then in theory we can include this card.
Cons:
- Tutors to top deck, but does it for 1 mana.
- At $700, it's in the running for one of the most expensive Commander legal cards.
- Wed May 21, 2014 4:04 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Wed May 21, 2014 4:02 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Cons: There are better tutors than that.
Demonic Tutor
I'd call these no-brainers, barring an argument against having any tutors at all. Like having a ton of draw making them irrelevant.
Demonic Tutor
I'd call these no-brainers, barring an argument against having any tutors at all. Like having a ton of draw making them irrelevant.
- Tue May 20, 2014 8:14 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Sword of Feast and Famine
Pros:
- Untaps all your lands, letting you tap out to cast creatures and spells while still having plenty of mana open for counters.
- Pro green and pro black are very relevant.
Cons:
- Equipped creature has to connect.
- Draws a lot of hate.
Pros:
- Untaps all your lands, letting you tap out to cast creatures and spells while still having plenty of mana open for counters.
- Pro green and pro black are very relevant.
Cons:
- Equipped creature has to connect.
- Draws a lot of hate.
- Tue May 20, 2014 8:11 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
As long as we're on the subject of beaters...
Cranial Plating
Pros:
- B-b-b-broken
- Equip for at instant speed.
Cons:
- Could be called win-more.
- Potentially underwhelming in EDH.
Cranial Plating
Pros:
- B-b-b-broken
- Equip for at instant speed.
Cons:
- Could be called win-more.
- Potentially underwhelming in EDH.
- Tue May 20, 2014 6:17 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Ethersworn Canonist
Pros:
- 2cmc set of brake pads for your opponents.
Cons:
- Potentially dead vs. certain other decks.
Pros:
- 2cmc set of brake pads for your opponents.
Cons:
- Potentially dead vs. certain other decks.
- Tue May 20, 2014 6:12 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Master of Etherium
Pros:
- Potentially a great, big ass.
- Buffs other artifact creatures.
Cons:
- Value is only worth your current board state.
[x] Tallied.
Pros:
- Potentially a great, big ass.
- Buffs other artifact creatures.
Cons:
- Value is only worth your current board state.
[x] Tallied.
- Tue May 20, 2014 3:08 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Academy Ruins
Pros:
- Artifact recursion source.
Cons:
- Recurs to top deck, which is less preferable than to hand or directly into play.
- Only taps for colorless mana.
Pros:
- Artifact recursion source.
Cons:
- Recurs to top deck, which is less preferable than to hand or directly into play.
- Only taps for colorless mana.
- Tue May 20, 2014 3:06 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Should the staple color-fixing lands be auto-includes? I mean, you need a good reason not to include them.
Command Tower
Reflecting Pool
[cards]Godless Shrine[/cards]
Hallowed Fountain
Watery Grave
Drowned Catacomb
Glacial Fortress
Isolated Chapel
[cards]Fetid Heath[/cards]
Sunken Ruins
Mystic Gate
And if we're not considering budget...
Underground Sea
Tundra
Scrubland
Specifically on the the ones that don't CIPT with no way around it, and don't do anything but generate mana. ([card]Forbidden
Orchard[/card] is an example of one that doesn't fit that description.)
Command Tower
Reflecting Pool
[cards]Godless Shrine[/cards]
Hallowed Fountain
Watery Grave
Drowned Catacomb
Glacial Fortress
Isolated Chapel
[cards]Fetid Heath[/cards]
Sunken Ruins
Mystic Gate
And if we're not considering budget...
Underground Sea
Tundra
Scrubland
Specifically on the the ones that don't CIPT with no way around it, and don't do anything but generate mana. ([card]Forbidden
Orchard[/card] is an example of one that doesn't fit that description.)
- Mon May 19, 2014 2:57 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Card: Arcum Dagsson.
Pros:
+Lets you tutor for stuff and puts it DIRECTLY INTO PLAY, which is pretty huge on its own.
+Is clearly a powerful wizard. (He's not even a wizard, what kind of shit is that?)
+It's really hard to populate this list because I think just being able to tutor for stuff is a very powerful ability on its own, but putting it into play is over the top.
+Can do insane stuff with Freed from the Real if we decided to include it.
Cons:
-He's a creature that has a tap ability and no haste.
-Makes you sac an artifact to tutor for one.
- Sun May 18, 2014 5:15 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Sun May 18, 2014 5:10 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Exsanguine was my next suggestion. I went with Oona over BSZ because Zenith is target player mills out, while Oona can mill the whole table in one turn. I'm a huge fan of things that hit the whole table, especially if I win out of nowhere with them.
Exsanguinate
Pros:
- Table kill with infinite mana. Even if someone survives it somehow, you'll be so far ahead it won't make a difference.
- It's from Scars of Mirrodin, and has a cool looking vampire on it.
Cons:
- You get one shot and that's it. Gotta make it count.
Debt to the Deathless amounts to the same thing, I guess.
Exsanguinate
Pros:
- Table kill with infinite mana. Even if someone survives it somehow, you'll be so far ahead it won't make a difference.
- It's from Scars of Mirrodin, and has a cool looking vampire on it.
Cons:
- You get one shot and that's it. Gotta make it count.
Debt to the Deathless amounts to the same thing, I guess.
- Sun May 18, 2014 4:45 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Since a few infinite mana combos are on the table, I'll suggest a few ways to actually use that mana to win.
Oona, Queen of the Fae
Pros:
- 5/5 evasive body for 6 mana.
- Ability mills the table with infinite mana, and can do it the turn she drops.
Cons:
- She's as fragile as any other creature.
- Everybody knows what you're about to do as soon as they see her.
Oona, Queen of the Fae
Pros:
- 5/5 evasive body for 6 mana.
- Ability mills the table with infinite mana, and can do it the turn she drops.
Cons:
- She's as fragile as any other creature.
- Everybody knows what you're about to do as soon as they see her.
- Sun May 18, 2014 4:40 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
I like Terminus over Wrath because tucking someone's general is a big deal. A lot of decks will just fold to that. It's definitely not as playable as Wrath, though. With Terminus we have to be careful to to screw ourselves too much, so we almost have to be behind on the board before it becomes useful.
- Sun May 18, 2014 4:35 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Sun May 18, 2014 5:05 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Sun May 18, 2014 4:33 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Sun May 18, 2014 2:35 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Top should be as gimme as Sol Ring.
4th card, then I'm saving my slots for after other people jump in:
Power Artifact
Pros:
- Infinite mana combo enabler when stuck to a Grim Monolith/Basalt Monolith.
Cons:
- Only enchants one artifact.
[x] Tallied.
4th card, then I'm saving my slots for after other people jump in:
Power Artifact
Pros:
- Infinite mana combo enabler when stuck to a Grim Monolith/Basalt Monolith.
Cons:
- Only enchants one artifact.
[x] Tallied.
- Sun May 18, 2014 2:27 am
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Is Basalt Monolith a common rock?
- Sat May 17, 2014 10:41 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
Necropotence
Pros:
- Good draw engine. If we take advantage of Sydri's ability to give artifact creatures Lifelink and we get a steady flow of life gain to keep up with the cost, Necropotence upgrades from "pretty good" to "fucking broken".
- Skipping your draw phase puts you out of range of [card]Teferi's Puzzle Box[/card], if you see it commonly, and nullifies decks like Nekusar that turn card draw against you because you don't "draw" the cards you get from Necropotence.
Cons:
- Triple black.
- Discarded cards get exiled, which kinda sucks if you're also running recursion.
- If you're low on life, out of ways to get more, and have no way of popping your own Necropotence, you are either on a clock of
your own doing or not drawing cards at all.
- With access to blue as well, it is perhaps not the most consistent draw engine available to us. It's only really broken with a reliable source of life gain, like from Sydri giving things lifelink. Without that, things like Rhystic Study and Consecrated Sphinx overshadow it.
Pros:
- Good draw engine. If we take advantage of Sydri's ability to give artifact creatures Lifelink and we get a steady flow of life gain to keep up with the cost, Necropotence upgrades from "pretty good" to "fucking broken".
- Skipping your draw phase puts you out of range of [card]Teferi's Puzzle Box[/card], if you see it commonly, and nullifies decks like Nekusar that turn card draw against you because you don't "draw" the cards you get from Necropotence.
Cons:
- Triple black.
- Discarded cards get exiled, which kinda sucks if you're also running recursion.
- If you're low on life, out of ways to get more, and have no way of popping your own Necropotence, you are either on a clock of
your own doing or not drawing cards at all.
- With access to blue as well, it is perhaps not the most consistent draw engine available to us. It's only really broken with a reliable source of life gain, like from Sydri giving things lifelink. Without that, things like Rhystic Study and Consecrated Sphinx overshadow it.
- Sat May 17, 2014 8:43 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
- Sat May 17, 2014 7:52 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479
I almost put up Sculpting Steel.
Pros:
- Combos with Sharuum and Sculpting Steel/Phyrexian Metamorph to exile target player's library.
- Deals with threats before they can even be drawn.
Cons:
- Very limited in power if not cast as a part of the combo.
- Future Shifted card borders are fucking weird.
EDIT: Hmm... if the point is to build a Sydri deck, let's be careful not to build a deck that would be better off as a Sharuum deck...
Pros:
- Combos with Sharuum and Sculpting Steel/Phyrexian Metamorph to exile target player's library.
- Deals with threats before they can even be drawn.
Cons:
- Very limited in power if not cast as a part of the combo.
- Future Shifted card borders are fucking weird.
EDIT: Hmm... if the point is to build a Sydri deck, let's be careful not to build a deck that would be better off as a Sharuum deck...
- Sat May 17, 2014 3:32 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #1: Sydri, Galvanic Genius.
- Replies: 156
- Views: 55479