Fair.Karametra's a cast trigger, so whether the creature is countered, you still get your land.
Leyline of Lifeforce
Pros:
- Uncounterable creature spells mean you definitely get your land. Having uncounterable creatures is nice by itself too.
Cons:
- Somewhat obvious target for removal.
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Return to “Build-a-deck #2: Karametra, God of Harvests”
- Wed Jun 04, 2014 4:32 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16680
- Wed Jun 04, 2014 4:30 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16680
Chord of Calling
Pros:
- Basically a free creature in a deck with a ton of ramp and bodies.
- Puts tutored creature directly into play, which is pretty broken.
Cons:
-
- Wed Jun 04, 2014 4:24 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16680
Leyline of Lifeforce
Pros:
- Uncounterable creature spells mean you definitely get your land. Having uncounterable creatures is nice by itself too.
Cons:
- Somewhat obvious target for removal.
- Wed Jun 04, 2014 4:09 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16680
[card]Faith's Reward[/card]
Pros:
- See Rootborn Defenses.
Cons:
- See Rootborn Defenses, +1 the mana.
- Wed Jun 04, 2014 3:50 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16680
Whenever I run a ton of creatures I'm always hyper-aware of how much I could get boned by a wrath.
Rootborn Defenses
Pros:
- Fuck yo' board wipe.
Cons:
- 3 mana is a lot to keep open just tot stop one board wipe.
- Offers no protection from tuck, bounce or exile wipes.
Rootborn Defenses
Pros:
- Fuck yo' board wipe.
Cons:
- 3 mana is a lot to keep open just tot stop one board wipe.
- Offers no protection from tuck, bounce or exile wipes.
- Wed Jun 04, 2014 3:48 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16680
On the subject of anthems...
Elesh Norn, Grand Cenobite
Pros:
- See Angel of Jubilation, minus the ability to stop shenanigans but with the added benefit of doing slightly more to an empty board. Unless your opponents don't have one either.
Cons:
- See Angel of Jubilation again.
Elesh Norn, Grand Cenobite
Pros:
- See Angel of Jubilation, minus the ability to stop shenanigans but with the added benefit of doing slightly more to an empty board. Unless your opponents don't have one either.
Cons:
- See Angel of Jubilation again.
- Thu May 29, 2014 11:01 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16680
- Thu May 29, 2014 7:00 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16680
- Thu May 29, 2014 5:00 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16680
Our Karametra player can routinely have all 37 of his lands in play by turn 8-10. I come from a meta where there is no land destruction at all, so my suggestions will likely be jaded by that.
If we're running lots of cheap, little creatures and a ton of land I think this is a good inclusion.
Pros:
- Turns a bunch of little dweebs into a bunch of hulks.
Cons:
- Needs a board presence to be really explosive.
If we're running lots of cheap, little creatures and a ton of land I think this is a good inclusion.
Pros:
- Turns a bunch of little dweebs into a bunch of hulks.
Cons:
- Needs a board presence to be really explosive.
- Thu May 29, 2014 4:35 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16680
- Thu May 29, 2014 3:06 pm
- Forum: Command Tower (EDH/Commander)
- Topic: Build-a-deck #2: Karametra, God of Harvests
- Replies: 29
- Views: 16680
Avenger of Zendikar
Pros:
- Win condition if played appropriately.
Cons:
- Basically asks someone for a board wipe.
Pros:
- Win condition if played appropriately.
Cons:
- Basically asks someone for a board wipe.