Ampryn Tactician [mana]2WW[/mana]
Creature - Human Soldier
Common
When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.
3/3
Totem-Guide Hartebeest [mana]4W[/mana]
Creature - Antelope
Uncommon
When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
2/5
Sigiled Starfish [mana]1U[/mana]
Creature - Starfish
Uncommon
T: Scry 1.
0/3
Consul's Lieutenant [mana]WW[/mana]
Creature - Human Soldier
Uncommon
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
2/1
Anchor to the Æther [mana]2U[/mana]
Sorcery
Uncommon
Put target creature on top of its owner's library. Scry 1.
Kytheon's Tactics [mana]1WW[/mana]
Sorcery
Common
Creatures you control get +2/+1 until end of turn.
Spell Mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)
Akroan Sergeant [mana]2R[/mana]
Creature - Human Soldier
Uncommon
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
Unknown P/T
Bone to Ash [mana]2UU[/mana]
Instant
Common
Counter target creature spell.
Draw a card.
Suppression Bonds [mana]3W[/mana]
Enchantment - Aura
Common
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be actiated.
Call of the Full Moon [mana]1R[/mana]
Enchantment - Aura
Uncommon
Enchant creature
Enchanted creature gets +3/+2 and has trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon.
Knightly Valor [mana]4W[/mana]
Enchantment - Aura
Uncommon
Enchant creature
When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.
Enchanted creature gets +2/+2 and has vigilance.
Calculated Dismissal [mana]2U[/mana]
Instant
Common
Counter target spell unless its controller pays 3.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2.
Guardian Automaton [mana]4[/mana]
Artifact Creature - Construct
Common
When Guardian Automaton dies, you gain 3 life.
3/3
Screeching Skaab [mana]1U[/mana]
Creature - Zombie
Common
When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.
2/1
Sigil of Valor [mana]2[/mana]
Artifact - Equipment
Uncommon
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip 1
Source: https://www.youtube.com/watch?v=v-cPOPD48v4
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- by ( G_R )
- Fri Jul 03, 2015 9:20 am
- Forum: News and Rumors
- Topic: [ORI] Magic Duels: Origins video with spoilers
- Replies: 0
- Views: 9615
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