Search found 17 matches

by imopen2
Tue May 13, 2014 3:27 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

This format is very fast (although jou may have slowed it down a tad, haven't played enough yet to know for sure), you shouldn't need 18 lands (unless your deck is amazing and can afford to be conservative with its mana) and you definitely don't want to be on the draw. I try not to have more than 2-3 cards that cost more than 4 mana since I want to be bestowing and having mana up for tricks in the late game.
by imopen2
Thu May 08, 2014 2:14 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

I haven't played any JiN yet but it seems like white is still really strong.

Re: multicolor first picks. I try not to take multicolor first picks in order to stay flexible, but if its a bomb like Ajani (or xenegod in BNG) I will take it and try to snag a couple mana fixers late to splash it if things dont go well. it especially helps if it is part green and a late drop. Now if there were an ornitharch and a xenegod I would prob go with the flexible option
by imopen2
Sun Apr 27, 2014 5:14 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

This is what I settled on:

Image

+9 Swamps
+7 Plains

I think that's right...
by imopen2
Sat Apr 26, 2014 2:39 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

I think so. Mainly because the creatures in the BR would be worse than WB, but also your black cards are controlling and your red is more Aggro. The supply cranes might be the best white common I'm the set, and godsend is a perfect bomb to make your 1/Xs into beaters late
by imopen2
Sat Apr 26, 2014 5:32 am
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

in the end I settled on a grindy BW deck. RG is decent but it's low on creatures.
by imopen2
Fri Apr 25, 2014 8:52 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

It's unfortunate that the red burn you have are bolts rather than strikes or else I would go BGr...a lot of your black is controlling so white pair makes sense so you can dig to your godsend. You would have some trouble with flyers tho
by imopen2
Fri Apr 25, 2014 8:47 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

Rather strong looking pool at first glance. Black is uncommonly deep. I don't have time to build anything at the moment but I think it will probably have black in it and either red or green paired...the white is also pretty solid. Hard to evaluate on my phone
by imopen2
Fri Apr 25, 2014 8:36 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

Forgot the pensive 2/3
by imopen2
Fri Apr 25, 2014 8:35 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

Master
Siren
Sealock
Fortune hunter
Cloaked siren
Hypnotist
Vaporkin
Bladetusk
Ill tempered
2x Reveler
Skink
Spear point
Unicorn
Kerenos
2x fall of the hammer
2x hubris
2x helix
Poly rush
Titan's strength

That's the 24 I got down to. The deck could almost run 16 lands but I think it's better to just cut a hammer since you're usually only going to do it for 2 and a 2 mana shock that can be disrupted is not that great, even if it triggers heroic (there's only 1 heroic creature anyways)
by imopen2
Fri Apr 25, 2014 8:22 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

Yea, I enjoy building pools. I'm still not sure what the last cut should be in that one but I'd prob just do the hammer and be done
by imopen2
Fri Apr 25, 2014 8:10 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

Am I crazy? I'm cutting the best red common in BNG for a 2/3 for 3...
by imopen2
Fri Apr 25, 2014 8:03 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

I honestly think it could be a fall of the hammer that should be cut... Most of your creatures are small and the titan's fall is going to help you alpha strike for the last few points.
by imopen2
Fri Apr 25, 2014 7:54 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

The last cut (I cut the snare) should probably be a spell since you are low on creatures after the cuts. I'll figure this out yet
by imopen2
Fri Apr 25, 2014 5:34 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

He also has 2 blue pips for master
by imopen2
Fri Apr 25, 2014 5:34 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

I like him a lot. Probably 30% of your opponents will be playing blue, he is a solid blocker to slow down aggressive strategies, and he finishes out the game late. I don't think he would get cut, but it's harder to judge without having the curve laid out in front of me
by imopen2
Fri Apr 25, 2014 3:41 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

Yea, basically that's how I envision rush being used in that deck. 5 mana to push in an extra 6 damage is pretty solid, and the versatility is off the charts.

I really struggled with cutting the hippo, but you need to cut a 4 drop and I don't think there's any question that he is the worst one in general. With two retraction helix he is definitely better...but I don't know if waiting with 5 mana up is what this deck wants to do. It's also somewhat of a corner case since you will often not draw the hippo with a helix and you may be forced to use the helix ere you get to turn 5 (to tempo a blocker or stop an aura)
by imopen2
Fri Apr 25, 2014 2:27 pm
Forum: Tranquil Cove (Limited - Sealed and Draft)
Topic: GP Limited Prep
Replies: 37
Views: 14541

the pool you generated is awkward, but it's got four bounce spells, two Hammer's and a UR god, so that's the deck I would force, wih 17 land and a Unicorn. No 3rd color.
You have to work with what you open. UR is an only option right?

Thoughts on Gluttonous Cyclops and Cyclops of Eternal Fury as a curve finisher?
How good is Eternity Snare?
Worth playin MD Annul?
Worth playing Polymorphous Rush? I dont have extraordinary cretures to copy, but it can target any creature, also works as combat trick.
There is quite a lot of 4 drops available. Which of 5 playable creatures are best?[/
quote]


I think kait is right that you would have to go UR with that pool. UB is another option but it is probably the worst color combination in THS+BNG and i think the UR is better here.

I cut down to 25 cards before I started to have some trouble and I don't have time to finish right now, but I will give short answers to your questions.

I don't think your deck needs those curve toppers since you have a couple monsterous/bestow guys to use plus the god. (i cut them)

eternity snare is quite good in sealed, it was still there at 25 but it was a consideration to be cut since the deck i was building was pretty aggressive and hopefully their creatures won't be tapped.

annul is a 22nd or 23rd card in a bad pool. sb card in this pool

having never played with JiN i will guess that the rush is quite good and makes good use of the many 2 drop 2/1s you'll have sitting around late game to turn into flyers or death touch guys or something.

i had all 5 in at 26 cards and then cut the
hippo since you don't have a ton of good guys to use the trick with.

Return to “GP Limited Prep”