Generally, the mutavaults are useful in the control matchup any turn they don't have mana open to interact with it. Early game if they have to play tap lands or any time you force them to tap out for sorceries are a good time to get a chance for free shocks. You're trying to set them in no win scenarios where if they use verdict, sphere, or Jace, they're still getting whittled down.
Eventually, you might hit enough extra lands that they're worth throwing away to force them to tap on your turn but if you can't afford to risk the land, don't. Draw go is not a bad place to be vs esper.
There's very little reason to play around dissolve except for your big recurring threats (YP, trouble or Chandra). You probably don't want to walk a phoenix into a syncopate unless you have other threats it's covering but it can eat dissolves all day long. You don't care about them 1 for 1 counterspelling your burn spells.
I'm
not sure if I care about them azorius charming anything.
Search found 1 match
Return to “playing red white burn”
Search found 1 match
• Page 1 of 1
- by Elricity
- Thu Apr 17, 2014 11:47 pm
- Forum: Strategy and Theory
- Topic: playing red white burn
- Replies: 24
- Views: 15674
Search found 1 match
• Page 1 of 1
Return to “playing red white burn”
Jump to
- Speak Your Mind
- Speak Your Mind
- Blathering Archives
- Frontpage Articles
- Make an Entrance
- Magic Fundamentals
- News and Rumors
- New Card Talk & Future Brews
- Magic General
- Archives
- Magic Online
- Duels of the Planeswalkers
- Third-Party Platforms
- Other Magical Apps
- Strategy and Theory
- Rulings
- Market Street Café
- Your Local Community
- The Realms
- Mountain (Standard)
- Competitive
- Control Variants
- Aggressive Variants
- Developing
- Non-Competitive
- Archives
- The Future League
- Scalding Tarn (Modern)
- Competitive
- Aggro
- Control
- Combo
- Developing
- Underground Sea (Legacy)
- Archives
- Bazaar of Baghdad (Vintage)
- Command Tower (EDH/Commander)
- 1 vs 1 Commander Decklists
- Multiplayer Commander Decklists
- Tiny Leaders Decklists
- Temple of Triumph (Block Constructed)
- Tranquil Cove (Limited - Sealed and Draft)
- Gaea's Cradle (Casual)
- Maze of Ith (Cube)
- Barren Moor (Pauper)
- Uncharted Realms
- Hearthstone TCG
- Other TCG's
- VS System
- Archives
- Pokémon TCG
- Kaijudo
- Cardfight!! Vanguard
- Clans
- Fires of Salvation
- Mafia
- Fowl Play (Mafia)
- Completed Games
- Old Signups
- quicktopic #1
- quicktopic #2
- General Discussions
- H2O Cooler Talk
- Quick Reply Battles
- Other Onsite Entertainment
- Entertainment
- Artwork & Creativity
- Media
- Music
- Humor
- 2013 MTGS Razzies
- 2012 MTGS Razzies
- The Watchdog Forum