Aggressive Variants(POST ROTATION) JESKAI BURN

Aggressive variant decks that have top 8'd a relevant event within the past 8 weeks.

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(POST ROTATION) JESKAI BURN

Post #961 by Valdarith » Sat May 09, 2015 6:28 am

If I had it to do over again:

[deck]
Creatures (16)
4 Soulfire Grand Master
4 Goblin Rabblemaster
4 Mantis Rider
2 Brimaz, King of Oreskos
2 Ashcloud Phoenix

Spells (19)
3 Wild Slash
4 Lightning Strike
2 Valorous Stance
2 Jeskai Charm
4 Stoke the Flames
2 Elspeth, Sun's Champion
2 Dig Through Time

Lands (25)
3 Mystic Monastery
4 Temple of Triumph
3 Temple of Epiphany
4 Flooded Strand
3 Battlefield Forge
3 Shivan Reef
2 Plains
2 Island
1 Mountain

Sideboard (15)
2 Glare of Heresy
1 Valorous Stance
2 Surge of Righteousness
2 Disdainful Stroke
3 Negate
1 Gainsay
3 Anger of the Gods
1 something
[/deck]
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Post #962 by BlakLanner » Sat May 09, 2015 2:06 pm

Do you feel that Ashcloud is better than Thunderbreak? Can you reliably cast Brimaz with 15-16 white sources? I had to distort my manabase in order to get him on the field.
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Khaospawn » 08 Jul 2014 15:45 wrote:BlakLanner is the boogeyman created to scare the little Standard players.


Currently Playing
Standard: [mana]RWU[/mana]Jeskai
Modern: [mana]RWG[/mana]Burn, [mana]GRWUR[/mana]Slivers
Legacy: [mana]R[/mana]Burn
EDH: [mana]RWGUB[/mana]Sliver Overlord, [mana]UW[/mana]Geist of Saint Traft (Tiny Leaders)
Current decklists are posted here

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Post #963 by Valdarith » Sat May 09, 2015 2:47 pm

I never had an issue casting him on 16 white. He's not something you typically want to cast on curve anyway with all the other turn three plays.

I think Ashcloud is far superior to Thunderbreak in a deck with 25 lands and no other dragons. It's a much better card against the best deck in the format and is something I'd much rather topdeck lategame against literally everything.
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Post #964 by BlakLanner » Sat May 09, 2015 3:40 pm

Dragons are indeed an all or nothing sort of thing. Phoenix was high on my list before Regent. Perhaps I will test with it. I will miss Draconic Roar though. Have you had any issues with your Phoenix surviving a Drifting Death on the other side of the board?
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Khaospawn » 08 Jul 2014 15:45 wrote:BlakLanner is the boogeyman created to scare the little Standard players.




Currently Playing


Standard: [mana]RWU[/mana]Jeskai
Modern: [mana]RWG[/mana]Burn, [mana]GRWUR[/mana]Slivers
Legacy: [mana]R[/mana]Burn
EDH: [mana]RWGUB[/mana]Sliver Overlord, [mana]UW[/mana]Geist of Saint Traft (Tiny Leaders)
Current decklists are posted here


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Post #965 by Valdarith » Sat May 09, 2015 4:09 pm

I haven't tested Phoenix since DTK so I can't say. I'm just going off what I would have changed from last week's PPTQ list.

I now realize I never posted said list in this thread, but in the clan thread instead. Here is my PPTQ list for reference (I finished 3rd/4th):

[deck]
Creatures (16)
4 Soulfire Grand Master
4 Goblin Rabblemaster
4 Mantis Rider
2 Brimaz, King of Oreskos
2 Dragonlord Ojutai

Spells (19)
3 Wild Slash
4 Lightning Strike
2 Valorous Stance
3 Jeskai Charm
4 Stoke the Flames
1 Elspeth, Sun's Champion
2 Dig Through Time

Lands (25)
3 Mystic Monastery
4 Temple of Triumph
3 Temple of Epiphany
4 Flooded Strand
3 Battlefield Forge
3 Shivan Reef
2 Plains
2 Island
1 Mountain

Sideboard (15)
1 Erase
2 Glare of Heresy
1 Valorous Stance
2 Surge of Righteousness
2 Disdainful Stroke
3 Negate
1 Gainsay
2 Anger of the Gods
1 Elspeth, Sun's Champion
[/deck]
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Post #966 by BlakLanner » Sat May 09, 2015 4:57 pm

If I were to drop the Regents and Ojutai, I would probably bring in 2 Brimaz, 2 Phoenix and the third Stance that I cut earlier. The Roars would go back to being Strikes, obviously. Having said that, my first impulse would be to bring back SBD, but I think he might simply die too often since I can't protect him with Stance.
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Khaospawn » 08 Jul 2014 15:45 wrote:BlakLanner is the boogeyman created to scare the little Standard players.




Currently Playing


Standard: [mana]RWU[/mana]Jeskai
Modern: [mana]RWG[/mana]Burn, [mana]GRWUR[/mana]Slivers
Legacy: [mana]R[/mana]Burn
EDH: [mana]RWGUB[/mana]Sliver Overlord, [mana]UW[/mana]Geist of Saint Traft (Tiny Leaders)
Current decklists are posted here


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Post #967 by Jamie » Sun May 10, 2015 1:52 am

Jamie wrote:and wowie the list i made was the worst thing I've ever seen how did I let myself take that shit i had like 20 one-ofs

I took this deck to a pptq and got second out of 13 people. We played 5 rounds with cut to top 4.
2-0 against gw collected company
2-0 against sidisi whip
2-0 against grixis dragons (yo this deck is actually kinda rad)
ID
ID
top4: 2-1 against a different gw collected company
1-2 against abzan aggro with deathmist denprotector

These results mean actually nothing because of the turnout and I saw no one playing atarkared or monored or even esperdragons. And look at this piece of garbage... how did I think this was ok even on 3 hours of sleep:
[deck]
duders
2 Seeker of the Way
3 Soulfire Grand Master
2 Goblin Rabblemaster
4 Mantis Rider
1 Sarkhan, the Dragonspeaker

gas
2 Anticipate
3 Dig Through Time
2 Ojutai's Command

kill
3 Wild Slash
4 Lightning Strike
4 Stoke the Flames
3 Valorous Stance
1 Disdainful Stroke
2 Jeskai Charm

mana
2 u
2 w
2 rw pain
2 ur pain
4 uw fetch
4 urw tapland
4 ur scry
4 rw scry

board
1 Jeskai Sage
2 Disdainful Stroke
3 Negate
1 Valorous Stance
3 Anger of the Gods
1 End Hostilities
1 Glare of Heresy
1 Elspeth, Sun's Champion
2 Outpost Siege[/deck]
Jeskai sage is a close replacement to stratus dancer and Outpost siege is a close replacement to NarsetWalker that I couldn't get a hold of the night before. I took Firer's list and thought "I don't like rabble but I like more soulfire effects... I don't like charm but I like anticipate... and I want a maindeck stroke"

Maindeck stroke won me 3 games on the spot.

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Post #968 by Jamie » Sat May 23, 2015 6:53 am

[deck]
duders
2 Ashcloud Phoenix
2 Stratus Dancer
4 Mantis Rider
2 Goblin Rabblemaster

gas
3 Dig Through Time
2 Ojutai's Command

kill duders
1 Disdainful Stroke
4 Stoke the Flames
4 Lightning Strike
3 Valorous Stance
2 Sarkhan, the Dragonspeaker

land 25
4 Mystic Monastery
4 Flooded Strand
2 Island
2 Mountain
2 Plains
4 Temple of Triumph
3 Temple of Epiphany
2 Battlefield Forge
2 Shivan Reef
3 Soulfire Grand Master
1 Seeker of the Way
2 Wild Slash

board
2 Disdainful Stroke
2 Negate
3 Anger of the Gods
1 Glare of Heresy
2 AEtherspouts
1 Elspeth, Sun's Champion
2 Arashin Cleric
1 Narset Transcendent
1 Brimaz, King of Oreskos
[/deck]
yes or bad?

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Post #969 by Valdarith » Sat May 23, 2015 12:46 pm

2 Rabblemaster can't be correct. Have you tried four SGM?
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Post #970 by Shivan Token » Sat May 23, 2015 3:51 pm

all in all, very solid list Jamie. I don't really like Narset with so much dudes. what about a 1x siege instead?

observations and opinions asked
1- stratus dancer I like it a lot but i suspect will end being too cute or greedy.
2- ashcloud phoenix versus ojutai versus exemplars versus mentor. AAAAARGH. Headache. I'm on a split 1/1 ashcloud /ojutai at the moment
3- would playing magma jet instead of wild slash "backfire"? (pun intended) I'm keeping the wildslash (because I'm a coward lol and I fear RG openings dork->rabble and atarka red nonsense) and I wanna be able to do something with one mana (SGM) but ask to myself the question everyday. I'm very fond to play magmajet against abzan. most notably, i remember losing to esperdragons when i draw too much aggrocards and magmajet seems "lessbad" thans slash against control, even if oh so slightly.
4- Actually I'm on a split 2/2 SGM / Seeker and i've been liking it. note that i play 23 lands --> less GSM late action.

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Post #971 by Jamie » Sun Jun 28, 2015 7:34 pm

Some of the scg guys were playing with a new jeskai 'midrange' deck that plays 26 lands to support a a soulfire/ojutaiCommand card advantage engine.

Tom Ross 22nd SCG Indy june22 2015
[deck]
duders
3 Goblin Rabblemaster
4 Mantis Rider
4 Soulfire Grand Master
3 Stratus Dancer
2 Dragonlord Ojutai
2 Hordeling Outburst

mana 26
2 Island
2 Mountain
2 Plains
3 Battlefield Forge
4 Flooded Strand
4 Mystic Monastery
3 Shivan Reef
3 Temple of Epiphany
3 Temple of Triumph

shenanigans
2 Dig Through Time
4 Lightning Strike
3 Ojutai's Command
4 Stoke the Flames
3 Valorous Stance

board
2 Arashin Cleric
2 Mastery of the Unseen
3 Disdainful Stroke
1 Elspeth, Sun's Champion
1 Narset Transcendent
2 Anger of the Gods
2 Glare of Heresy
2 Roast[/deck]



Todd Anderson again feels more controlling builds as a maindeck is the way to go, exactly like he said with tokens. It plays zero stokes and zero rabbles. Cruise over dig because finding lands is exactly as good as anything else. I took his list with some changes he admitted himself needed to be made.

[deck]
duders
4 Mantis Rider
4 Soulfire Grand Master
3 Stratus Dancer
2 Dragonlord Ojutai

dudelords
1 Elspeth, Sun's Champion
1 Sarkhan, the Dragonspeaker

mana 26
2 Island
2 Mountain
2 Plains
3 Battlefield Forge
4 Flooded Strand
4 Mystic Monastery
3 Shivan Reef
3 Temple of Epiphany
3 Temple of Triumph

shenanigans
4 Lightning Strike
3 Ojutai's Command
2 Valorous Stance
3 Wild Slash
2 Roast
1 Disdainful Stroke
4 Treasure Cruise

board
3 Mastery of the Unseen
3 Disdainful Stroke
1 Jeskai Sage
2 Negate
1 Valorous Stance
1 Elspeth, Sun's Champion
3 Arashin Cleric
1 Dig Through Time
[/deck]

thoughts
Two 3-1 dailys out of 2 and a split finals of an 8man so I'm three-for-three for hitting prizes online so far.
Sage in the board needs to be a gainsay. Sage is a fun card against control but I always wish I had more counters, and one that hits ojutai and ashiok sounds good.
I miss anger sometimes but cleric is fine and its gas with command.
I board in Mastery every game that plays deathmist/denprotector or counterspells.
Sometimes I wish I had 3 elspeths
Slash is still good even though no one plays it anymore. Keeping SBD decks off SBD is worth it. But I board them out every game against any other deck it seems.
The vs. StormbreathDragon decks would be absolutely terrible if literally any of them played around OJcommand.
I never win vs UB/x control it is always 3 grindy games with me barely losing.
The first list I posted is probably better

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Post #972 by Valdarith » Sun Jun 28, 2015 11:16 pm

I don't agree with Cruise over Dig but everything else seems okay. 3 Command is a bit greedy though.
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Post #973 by Valdarith » Sun Jun 28, 2015 11:16 pm

FWIW I prefer Ross's build (what's new?).
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Post #974 by Jamie » Thu Jul 02, 2015 3:15 pm

Usually I'm starving for more commands. 3 is ok, sometimes I wish I played 4 but I know that's a mistake.

I really really like cruise in this deck over dig but I just don't know. Cruise has lots of obvious advantages...again drawing lands is basically as good as drawing a spell. But then I play the mirror or vs control and if it resolves I draw two land and a V-stance and I wish I just had instantspeed card draw.

I enjoy playing the control plan maindeck but flat-out it isn't good.

Here's Kevin Jones's top4 scg open baltimore june 27 2015
[deck]
guys
3 Goblin Rabblemaster
4 Mantis Rider
4 Soulfire Grand Master
2 Stratus Dancer
2 Dragonlord Ojutai
2 Hordeling Outburst

stuff
4 Stoke the Flames
3 Dig Through Time
4 Lightning Strike
3 Ojutai's Command
3 Valorous Stance

mana 26
2 Island
1 Mountain
2 Plains
3 Battlefield Forge
4 Flooded Strand
4 Mystic Monastery
3 Shivan Reef
3 Temple of Epiphany
4 Temple of Triumph

board
2 Arashin Cleric
3 Mastery of the Unseen
3 Disdainful Stroke
1 Negate
1 Elspeth, Sun's Champion
3 Anger of the Gods
1 Glare of Heresy
1 Roast
[/deck]

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Post #975 by magicdownunder » Mon Jul 06, 2015 4:27 am

I don't understand Goblin Rabblemaster in these list since you don't have many removals to clear a path and you don't have many cheap creatures to eat up opposing removals so wouldn't that slot be best served with additional fliers, burns, counters or removals?
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Post #976 by Valdarith » Mon Jul 06, 2015 2:09 pm

magicdownunder » Sun Jul 05, 2015 10:27 pm wrote:I don't understand Goblin Rabblemaster in these list since you don't have many removals to clear a path and you don't have many cheap creatures to eat up opposing removals so wouldn't that slot be best served with additional fliers, burns, counters or removals?


Stoke, Lightning Strike, Valorous Stance?

Everyone's curve is wonky in Standard, and some decks aren't even doing anything meaningful until turn three. It's easy to dismiss Rabblemaster without having played the deck.
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Post #977 by Jamie » Wed Jul 08, 2015 6:55 pm

Jeskai Midrange
Gerry Thompson
from his article today
[deck]


Creatures (18)

3 Goblin Rabblemaster
3 Harbinger of the Tides
4 Mantis Rider
4 Soulfire Grand Master
4 Jace, Vryn's Prodigy

Lands (25)

2 Island
1 Mountain
2 Plains
2 Battlefield Forge
4 Flooded Strand
4 Mystic Monastery
4 Shivan Reef
2 Temple of Enlightenment
4 Temple of Epiphany

Spells (17)

2 Clash of Wills
2 Dig Through Time
3 Lightning Strike
3 Ojutai's Command
2 Stoke the Flames
2 Valorous Stance
3 Wild Slash

Sideboard

2 Arashin Cleric
2 Mastery of the Unseen
3 Disdainful Stroke
2 Negate
2 Anger of the Gods
2 Glare of Heresy
2 Roast[/deck]

Harbringer is a strict upgrade to stratusD. Jace is interesting and no real play until turn 3 is what the deck does anyway.
With so few rw temple and ur temple, I'd say screw wildslash altogether.
any thoughts?

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Post #978 by Valdarith » Thu Jul 09, 2015 3:36 am

Jamie » Wed Jul 08, 2015 12:55 pm wrote:Harbringer is a strict upgrade to stratusD.


No it isn't. The two cards serve two completely different purposes. It may very well end up being better than Stratus Dancer though, especially in a deck with Ojutai's Command. "Strict" is a word that gets thrown around far too often with incorrect usage.

I think Jerry's deck has some nice ideas, but it's kind of a mess.
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Post #979 by Jamie » Thu Jul 09, 2015 3:53 am

There is no reason to play a stratus dancer when harbringer is available in the format. Maybe you can find some contrive some specific scenario where you wouldn't play harbringer over stratusD but I'm not really interested in arguing with such a person.

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Post #980 by Valdarith » Thu Jul 09, 2015 5:06 am

I was mainly replying to your "strictly" statement, which was clearly incorrect usage. I guess it's my MTG trigger word.
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Post #981 by NotARobot » Sun Jul 12, 2015 7:35 am

How is harbringer in any way comparable to stratus dancer? Countering a cruise or wrath or something is so far and away different than bouncing a single tapped creature? Am I missing something here

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Post #982 by dpaine88 » Mon Aug 03, 2015 11:44 pm

Two nearly identical Jeskai burn decks t4'd different regionals this weekend.

Reddit post from one of the guys https://www.reddit.com/r/spikes/comment ... th_jeskai/




[deck]Creatures (14)
4 Abbot of Keral Keep
4 Mantis Rider
2 Soulfire Grand Master
4 Jace, Vryn's Prodigy

Lands (24)
2 Island
2 Mountain
1 Plains
3 Battlefield Forge
3 Flooded Strand
4 Mystic Monastery
3 Shivan Reef
3 Temple of Epiphany
3 Temple of Triumph

Spells (22)
4 Dig Through Time
3 Jeskai Charm
4 Lightning Strike
3 Stoke the Flames
1 Valorous Stance
3 Wild Slash
4 Exquisite Firecraft

Sideboard
2 Soulfire Grand Master
3 Disdainful Stroke
2 Negate
1 Keranos, God of Storms
3 Anger of the Gods
2 End Hostilities
2 Revoke Existence[/deck]

Think Id cut the Stance for the 4th Slash given that Red is gonna be very popular.
Burn baby burn!

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Post #983 by NotARobot » Tue Aug 04, 2015 12:01 am

4 Jace, destroyer of wallets

x_x

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Post #984 by dpaine88 » Tue Aug 04, 2015 12:05 am

hahah so true.

I pulled one, traded for two and shelled out the cash for one at $30.
Burn baby burn!

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Post #985 by Valdarith » Tue Aug 04, 2015 12:41 pm

Suck it up budgecaj!
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Post #986 by Jamie » Tue Aug 11, 2015 3:28 pm

Been playing abbot over rabble in midrange. It's alright. A few percentage points over rabble against mono red. The times I OJcommand it back into play it could have been a jace or soulfire and been just as good or better. Rabble is definitely better. Thanks for subscribing to my blog.

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Post #987 by LP, of the Fires » Wed Aug 12, 2015 8:05 am

Swore off Jeskai and promptly 0-3rd Gp with mono-red.

Decided to play jeskai list buddy made tonight and went 4-0(8-1 in games only losing the game I mulled to 5).

[deck]2 Harbinger of the Tides
4 Jace, Vryn's Prodigy
4 Soulfire Grand Master
4 Mantis Rider
2 Dragonlord Ojutai

4 Lightning Strike
4 Wild Slash
3 Jeskai Charm
3 Valorous Stance
2 Dig Through Time
3 Ojutai's Command
1 Dissolve

2 Battlefield Forge
4 Mystic Monastery
3 Temple of Triumph
3 Temple of Epiphany
3 Shivan Reef
4 Flooded Strand
2 Island
2 Plains
1 Mountain

2 Negate
1 Glare of Heresy
4 Disdainful Stroke
2 Revoke Existence
2 Tragic Arrogance
1 Elspeth, Sun's Champion
3 Anger of the Gods
[/deck]

Last minute change was adding a dissolve maindeck over an island and it was great. Jace is the best card in the deck and it's not really close. Turn 2 jace quickly takes over the game. If the opponent kills it, it set's you up to get value off of command and if they don't kill it, then he quickly transforms and either sits there for a while or wrecks accrues tons of CA. The best thing about jace is that it makes having jeskai charm and valorous stance in your deck actually fine instead of clunky/useless.

The worst card in the deck is probably the jeskai charm, more specifically the 3rd jeskai charm. I think you want 1 stoke the flames in that spot since charm is only really bad on the draw where having a stoke lets you actually have a reasonable answer to cards on board.

Ojutai is kind of awkward because you usually want to hold command up for most of the game and it feels really bad when they kill it. On the other hand, if your opponent taps out, ojutai does a REALLY good job of killing your opponent by giving you tons of value. I wouldn't be surprised if mouthbreather dragon was just better since you can just slam stormbreath and chunk them for 4 right away while still being protected from most of the kill spells that answer shields down ojutai.

The sideboard might need work, but I don't know. In all my matches, I mostly just boarded in counterspells, out burn spells. I could see wanting something like a Jace's ingenuity or Dragonlord's prerogative for grindy matchups.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Post #988 by Valdarith » Wed Aug 12, 2015 3:22 pm

I've just been so unimpressed with Ojutai when I've played with him. I've had a lot more success with Ashcloud Phoenix. Ojutai has always seemed to come down a turn too late for me.
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Post #989 by Jamie » Sun Aug 16, 2015 6:58 pm

[deck]4 Soulfire Grand Master
4 Jace, Vryn's Prodigy
3 Goblin Rabblemaster
2 Stormbreath Dragon
4 Mantis Rider

1 Roast
3 Wild Slash
3 Lightning Strike
3 Ojutai's Command
2 Stoke the Flames
2 Dig Through Time
1 Jeskai Charm
3 Valorous Stance

4 Mystic Monastery
4 Flooded Strand
3 Shivan Reef
3 Battlefield Forge
3 Temple of Triumph
3 Temple of Epiphany
2 Plains
2 Island
1 Mountain

2 Elspeth, Sun's Champion
2 Negate
3 Disdainful Stroke
2 Tragic Arrogance
2 Anger of the Gods
2 Arashin Cleric
2 Revoke Existence[/deck]

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Post #990 by Valdarith » Sun Aug 16, 2015 7:08 pm

Looks decent.
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Post #991 by LP, of the Fires » Mon Aug 17, 2015 2:01 am

I still prefer harbinger and jeskai charms to rabble/stoke, but I do like the 1 roast as another answer to big guys that can gain you a bunch of life with soulfire.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Post #992 by Jamie » Mon Aug 17, 2015 4:53 am

it was the top8 at gpLondon list.
forgot to label

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Post #993 by dpaine88 » Mon Aug 17, 2015 7:46 pm

Mono red mana issues(always screw or flood n hella mulligans) are pissing me off to the point I'm off it and onto Jeskai.

have you guys been testing the burn heavy version or creatures+command?
Burn baby burn!

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Post #994 by LP, of the Fires » Mon Aug 17, 2015 9:35 pm

Creatures+Command.

Command is the shit. Jace is broken.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Post #995 by dpaine88 » Tue Aug 18, 2015 2:25 am

Ok cool we are on the same page.

LSV and Finkle/Shahar were all on the burn heavy version but I'm not a fan at all n think mono red is just better than that.

Hows Harbinger for you? Surprised most lists arent actually running it anymore. I was looking at Stratus dancer in that spot possibly.
Burn baby burn!

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Post #996 by Jamie » Tue Aug 25, 2015 1:55 am

[deck]
3 Goblin Rabblemaster
4 Mantis Rider
2 Stormbreath Dragon
4 Soulfire Grand Master
4 Jace, Vryn's Prodigy

3 Magma Spray
3 Lightning Strike
2 Stoke the Flames
2 Roast
3 Valorous Stance
3 Ojutai's Command
2 Dig Through Time

2 Island
1 Mountain
2 Plains
3 Battlefield Forge
4 Flooded Strand
4 Mystic Monastery
3 Shivan Reef
3 Temple of Epiphany
3 Temple of Triumph

3 Arashin Cleric
3 Disdainful Stroke
2 Negate
2 Elspeth, Sun's Champion
2 Anger of the Gods
1 Stormbreath Dragon
2 Tragic Arrogance
[/deck]
Here's what I play. Revoke is ok but tragic arrogance gets he job done.

It's true it feels like either rabble/stoke or harbinger/charm.

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Post #997 by Khaospawn » Wed Aug 26, 2015 2:39 am

What do you guys think of the new Mentor Jeskai that was featured in Nestico's article?
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hamfactorial » Tue Nov 25, 2014 1:41 pm wrote:In a pinch, Khaos' beard can help turn this around.

Col. Khaddafi » Thu Jul 04, 2013 6:02 pm wrote:I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.

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Post #998 by NotARobot » Wed Aug 26, 2015 4:58 am

I'm not sure Im sold on magmatic insights being worth it, but I'd be willing to try it... if only I had a playset of mentors!

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Post #999 by Khaospawn » Wed Aug 26, 2015 5:02 pm

The deck can get out of hand pretty fast - ditch some cards (fueling Treasure Cruise), make tokens, draw some cards, play Treasure cruise, go nuts.

If anything, it seems like the best deck to really abuse Insight and Cruise. It's like playing the most unfair fair deck.
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hamfactorial » Tue Nov 25, 2014 1:41 pm wrote:In a pinch, Khaos' beard can help turn this around.

Col. Khaddafi » Thu Jul 04, 2013 6:02 pm wrote:I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.

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Post #1000 by dpaine88 » Thu Aug 27, 2015 4:04 am

I wanted to run it tonight at Wednesday night standard but couldnt get the last 2 insight so stuck with the GP london tweaked list.

It does seem good but not running Jace just seems crazy in its own right.

Doubt I will play it this weekend at PPTQ since I wouldn't feel super comfortable playing it compared to the typical Jeskai lists.
Burn baby burn!


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