News and Rumors[ORI] Commons - officially spoiled up to 26-Jun

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[ORI] Commons - officially spoiled up to 26-Jun

Post #1 by ( G_R ) » Sat Jun 27, 2015 1:06 am

Hey guys, just catching up to date with them spoilers. Will leave the commons hear and a thread for uncommons. Rares and Mythics will get a thread per card. Were also gonna get a surprise in the front page. ^_^

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Akroan Jailer [mana]W[/mana]
Creature - Human Soldier
Common
[mana]2W, T[/mana]: Tap target creature.
1/1
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Charging Griffin [mana]3W[/mana]
Creature - Griffin
Common
Flying
Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.
2/2
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Cleric of the Forward Order [mana]1W[/mana]
Creature - Human Cleric
Common
When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.
2/2
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Enshrouding Mist [mana]W[/mana]
Instant
Common
Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.
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Grasp of the Hieromancer [mana]1W[/mana]
Enchantment - Aura
Common
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."

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Heavy Infantry [mana]4W[/mana]
Creature - Human Soldier
Common
When Heavy Infantry enters the battlefield, tap target creature an opponent controls.
3/4
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Knight of the Pilgrim's Road [mana]2W[/mana]
Creature - Human Knight
Common
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

3/2
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Mighty Leap [mana]1W[/mana]
Instant
Common
Target creature gets +2/+2 and gains flying until end of turn.

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Topan Freeblade [mana]1W[/mana]
Creature - Human Soldier
Common
Vigilance
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

2/2
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Yoked Ox [mana]W[/mana]
Creature - Ox
Common

0/4
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Claustrophobia [mana]1UU[/mana]
Enchantment - Aura
Common
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
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Disperse [mana]1U[/mana]
Instant
Common
Return target nonland permanent to its owner's hand.
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Faerie Miscreant [mana]U[/mana]
Creature - Faerie Rogue
Common
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.
1/1
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Maritime Guard [mana]1U[/mana]
Creature - Merfolk Soldier
Common

1/3
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Ringwarden Owl [mana]3UU[/mana]
Creature - Bird
Common
Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
3/3
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Scrapskin Drake [mana]2U[/mana]
Creature - Zombie Drake
Common
Flying
Scrapskin Drake can block only creatures with flying.
2/3
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Send to Sleep [mana]1U[/mana]
Instant
Common
Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.
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Separatist Voidmage [mana]3U[/mana]
Creature - Human Wizard
Common
When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.
2/2
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Catacomb Slug [mana]4B[/mana]
Creature - Slug
Common

2/6
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Deadbridge Shaman [mana]2B[/mana]
Creature - Elf Shaman
Common
When Deadbridge Shaman dies, target opponent discards a card.
3/1
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Eyeblight Assassin [mana]2B[/mana]
Creature - Elf Assassin
Common
When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
2/2
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Infernal Scarring [mana]1B[/mana]
Enchantment - Aura
Common
Enchant creature
Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
One who is marked by a demon in life is sure to be remembered as one in death.
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Rabid Bloodsucker [mana]4B[/mana]
Creature - Vampire
Common
Flying
When Rabid Bloodsucker enters the battlefield, each player loses 2 life.
3/2
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Reave Soul [mana]1B[/mana]
Sorcery
Common
Destroy target creature with power 3 or less.
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Shambling Ghoul [mana]1B[/mana]
Creature - Zombie
Common
Shambling Ghoul enters the battlefield tapped.
2/3
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Undead Servant [mana]3B[/mana]
Creature - Zombie
Common
When Undead Servant enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield for each card named Undead Servant in your graveyard.
3/2
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Unholy Hunger [mana]3BB[/mana]
Instant
Common
Destroy target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life.
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Weight of the Underworld [mana]3B[/mana]
Enchantment - Aura
Common
Enchant creature
Enchanted creature gets -3/-2.
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Act of Treason [mana]2R[/mana]
Sorcery
Common
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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Bellows Lizard [mana]R[/mana]
Creature - Lizard
Common
1R: Bellows Lizard gets +1/+0 until end of turn.
1/1
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Boggart Brute [mana]2R[/mana]
Creature - Goblin Warrior
Common
Menace (This creature can't be blocked except by two or more creatures.)
3/2
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Chandra's Fury [mana]4R[/mana]
Instant
Common
Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.
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Cobblebrute [mana]3R[/mana]
Creature - Elemental
Common

5/2
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Fiery Impulse [mana]R[/mana]
Instant
Common
Fiery Impulse deals 2 damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead.
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Infectious Bloodlust [mana]1R[/mana]
Enchantment - Aura
Common
Enchant creature
Enchanted creature gets +2/+1, has haste, and attacks each turn if able.
When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle your library.
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Lightning Javelin [mana]3R[/mana]
Sorcery
Common
Lightning Javelin deals 3 damage to target creature or player. Scry 1.
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Subterranean Scout [mana]1R[/mana]
Creature - Goblin Scout
Common
When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.
2/1
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Titan's Strength [mana]R[/mana]
Instant
Common
Target creature gets +3/+1 until end of turn. Scry 1.
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Volcanic Rambler [mana]5R[/mana]
Creature - Elemental
Common
2R: Volcanic Rambler deals 1 damage to target player.
6/4
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Elvish Visionary [mana]1G[/mana]
Creature - Elf Shaman
Common
When Elvish Visionary enters the battlefield, draw a card.
1/1
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Hitchclaw Recluse [mana]2G[/mana]
Creature - Spider
Common
Reach
1/4
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Leaf Gilder [mana]1G[/mana]
Creature - Elf Druid
Common
T: Add G to your mana pool.
2/1
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Mantle of Webs [mana]1G[/mana]
Enchantment - Aura
Common
Enchant Creature
Enchanted creature gets +1/+3 and has reach.
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Nissa's Pilgrimage [mana]2G[/mana]
Sorcery
Common
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.
Spell Mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
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Rhox Maulers [mana]4G[/mana]
Creature - Rhino Soldier
Common
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
4/4
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Timberpack Wolf [mana]1G[/mana]
Creature - Wolf
Common
Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
2/2
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Titanic Growth [mana]1G[/mana]
Instant
Common
Target creature gets +4/+4 until end of turn.
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Vastwood Gorger [mana]5G[/mana]
Creature - Wurm
Common

5/6
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Yeva's Forcemage [mana]2G[/mana]
Creature - Elf Shaman
Common
When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.
2/2
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Veteran's Sidearm [mana]2[/mana]
Artifact - Equipment
Common
Equipped creature gets +1/+1.
Equip 1

Mcdonalds » Thu Jun 25, 2015 11:20 pm wrote:That explains why people keep coming over for chicken nuggets

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