News and RumorsMaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #1 by iamabadman » Thu Aug 06, 2015 1:50 am

http://markrosewater.tumblr.com/post/12 ... any-chance


homestuck413 asked: First of all love your work. Secondly: Any chance for new full art lands in battle for zendikar or the other 5 fetches?

I’ve been getting these two questions about Battle for Zendikar quite a bit, so I think it’s time I finally answered them.

First, yes, Battle for Zendikar will be the return of full-art lands. I’ve seen them and you’re all in for a real treat.

Second, Battle for Zendikar does have a cool rare cycle of dual lands, but they’re brand new designs and not the Zendikar fetch lands.



Fuck all you cunts saying I was wrong Wizards wouldn't let ten pairs of fetches in standard. :^)
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Kaitscralt » Wed Oct 30, 2013 9:40 pm wrote:i have to cut the end off one and tape them together to fit my mamoswine in

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #2 by Mcdonalds » Thu Aug 06, 2015 2:26 am

Suddenly my tarns doubled in price

Neat

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #3 by ( G_R ) » Thu Aug 06, 2015 6:10 pm

You're not selling them anyway.

Mcdonalds » Thu Jun 25, 2015 11:20 pm wrote:That explains why people keep coming over for chicken nuggets

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #4 by iamabadman » Thu Aug 06, 2015 9:26 pm

fuck the police :^)
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Kaitscralt » Wed Oct 30, 2013 9:40 pm wrote:i have to cut the end off one and tape them together to fit my mamoswine in

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Post #5 by Mcdonalds » Fri Aug 07, 2015 12:41 am

( G_R ) » Thu Aug 06, 2015 12:10 pm wrote:You're not selling them anyway.


It's the novelty of it that matters

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #6 by iamabadman » Fri Aug 07, 2015 2:58 am

my goyf is like 150
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Kaitscralt » Wed Oct 30, 2013 9:40 pm wrote:i have to cut the end off one and tape them together to fit my mamoswine in

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #7 by Col. Khaddafi » Fri Aug 07, 2015 5:21 pm

damn
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Originally posted by Galspanic on MTGS
I would still like to see the posts sent over to ( N_S ) and have the Salvation Gutter archived away and replaced with a link to MTGC.
Thank you for all the lies. Another fine display of integrity by iridium :thumbsup:

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #8 by Thrillho » Mon Aug 31, 2015 10:43 pm

laff

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #9 by iamabadman » Tue Sep 01, 2015 3:48 pm

its both in and out :^) trollmaro
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Kaitscralt » Wed Oct 30, 2013 9:40 pm wrote:i have to cut the end off one and tape them together to fit my mamoswine in

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #10 by Col. Khaddafi » Tue Sep 01, 2015 4:34 pm

who gives a fuck? one per case, and you could have a shitty land instead of the fetch is as good as no fetches
Image


Originally posted by Galspanic on MTGS
I would still like to see the posts sent over to ( N_S ) and have the Salvation Gutter archived away and replaced with a link to MTGC.
Thank you for all the lies. Another fine display of integrity by iridium :thumbsup:

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Post #11 by iamabadman » Fri Sep 04, 2015 2:51 am

Col. Khaddafi » Tue Sep 01, 2015 11:34 am wrote:who gives a fuck? one per case, and you could have a shitty land instead of the fetch is as good as no fetches


word
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Kaitscralt » Wed Oct 30, 2013 9:40 pm wrote:i have to cut the end off one and tape them together to fit my mamoswine in

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #12 by Mcdonalds » Fri Sep 04, 2015 2:04 pm

People who must have full art fetches and shocks

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #13 by Blackhound » Fri Sep 18, 2015 5:35 pm

Set is not so good.

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #14 by hamfactorial » Fri Sep 18, 2015 7:24 pm

They blew it

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #15 by iamabadman » Mon Sep 28, 2015 10:38 pm

There was much discussion about what the rare dual land cycle was going to be. Zendikar has always had a land focus, so we knew we wanted them to be impactful. The elephant in the room was the enemy fetch lands from original Zendikar. We had just reprinted the ally fetch lands in Khans of Tarkir, so there was some expectation of the enemy fetches coming back as well.

The problem was having ten fetch lands in Standard was too many. There's a balance you want to create between letting players play their two- and three-color decks without major mana issues, while not making a four- or five-color deck too easy. The color pie does important work keeping all the good cards from being in the same deck, and if we aren't careful with our mana fixing, we risk usurping the safety net of the color pie.

The challenge was this: We wanted good dual lands that helped two- and three-color decks but didn't easily enable four- and five-color decks. We also liked the idea that these lands might play nicely with the ally fetches from Khans of Tarkir. How could we accomplish this?

We started with the idea of basic land subtypes. There have only been two dual land cycles with basic land types (the original dual lands from Alpha/Beta and the "shock" lands from original Ravnica). It was a clean way to make the new duals play with the Khans fetch lands. The rules text took a few more iterations to find.

The solution came by reexamining the intended target. What do two- and three-color decks have more of than four- and five-color decks? The answer was basic lands. By caring about having basic lands, the dual cycle was able to thrive in the types of decks we wanted.
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you just noticed twat , well I got news for the whole DTR , you will never make fun of me again , otherwise your dicks will fall in your face RETARDS

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Kaitscralt » Wed Oct 30, 2013 9:40 pm wrote:i have to cut the end off one and tape them together to fit my mamoswine in

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #16 by Stardust » Mon Sep 28, 2015 10:53 pm

Yep.
҉

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #17 by Col. Khaddafi » Mon Sep 28, 2015 11:50 pm

whatever
Image


Originally posted by Galspanic on MTGS
I would still like to see the posts sent over to ( N_S ) and have the Salvation Gutter archived away and replaced with a link to MTGC.
Thank you for all the lies. Another fine display of integrity by iridium :thumbsup:

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #18 by Blackhound » Tue Jan 05, 2016 5:52 pm

despite the fact only half the cards from oath have been spoiled its still looks better than BFZ.

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MaRo confirms no enemy fetches in Battle for Zendikar, full arts are in though

Post #19 by Col. Khaddafi » Tue Jan 05, 2016 11:41 pm

whole bloc is meh. Its actually the first time they drop the ball on a return to a popular plane set.

Return to ravnica was a very good bloc.
Image


Originally posted by Galspanic on MTGS
I would still like to see the posts sent over to ( N_S ) and have the Salvation Gutter archived away and replaced with a link to MTGC.
Thank you for all the lies. Another fine display of integrity by iridium :thumbsup:


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