DevelopingCruise Control

Other developing decks

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Cruise Control

Post #1 by Toddington » Tue Oct 28, 2014 2:54 pm

Any see this pile from Caleb Durward?

Land (23)
3x Arid Mesa
1x Blood Crypt
3x Flooded Strand
1x Hallowed Fountain
3x Island
2x Mountain
1x Plains
1x Polluted Delta
1x Sacred Foundry
4x Scalding Tarn
2x Steam Vents
1x Watery Grave

Creature (7)
4x Snapcaster Mage
3x Young Pyromancer

Instant (21)
1x Darkblast
3x Electrolyze
3x Forbidden Alchemy
4x Lightning Bolt
4x Lightning Helix
4x Path to Exile
2x Spell Snare

Sorcery (8)
4x Serum Visions
4x Treasure Cruise

Artifact (1)
1x Engineered Explosives

Sideboard (15)
1x Anger of the Gods
1x Combust
1x Darkblast
3x Dispel
2x Kor Firewalker
1x Lingering Souls
2x Negate
2x Nihil Spellbomb
1x Rakdos Charm
1x Wear / Tear

Darkblast and Alchemy to fuel Cruise seems awesome, hell, just casting Alchemy is great.

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Post #2 by rcwraspy » Tue Oct 28, 2014 4:09 pm

Not sure how necessary the white splash is. Should probably just be Grixis.
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