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Wildfire

Posted: Wed Apr 15, 2015 12:37 am
by Stardust
PLANESWALK
Image

You are now on Wildfire. While on Wildfire, every 24 hours of Daytime (from the time of this announcement), a player will be killed at random.

Posted: Wed Apr 15, 2015 12:59 am
by rianalnn
Sweet. Now we're forced to follow my plan. Someone publically planeswalk within the next 24 hours.

Posted: Wed Apr 15, 2015 1:00 am
by imopen2
this seems bad for us...since the town makes up the majority (i assume) of the players.

Planeswalk

Posted: Wed Apr 15, 2015 1:01 am
by imopen2
Sweet. Now we're forced to follow my plan. Someone publically planeswalk within the next 24 hours.
was already in the process :hifive:

Posted: Wed Apr 15, 2015 1:01 am
by rianalnn
So far I'm listing like this also:

Pro town planes;
Bolas' Meditation

Neutral Planes:
Rabiah

Scum Planes:
Wildfire
Ulgorotha

Posted: Wed Apr 15, 2015 1:01 am
by rianalnn
this seems bad for us...since the town makes up the majority (i assume) of the players.

Planeswalk
:hifive:

Posted: Wed Apr 15, 2015 1:02 am
by rianalnn
1. Lord_Mcdonalds
2. hamfactorial
3. imopen2-planeswalked
4. RedNihilist
5. rezombad- Planeswalked
6. rcwraspy
7. TubeHunter
8. Jamie-Planeswalked
9. Dechs Kaison- Planeswalked
10. rianalnn- Planeswalked
11. Col. Khaddafi
12. ( G_R )
13. WitchHunt

Posted: Wed Apr 15, 2015 1:11 am
by rcwraspy
New plan: in order to remove scum from manipulating mechanics we all planeswalk out in the open at the beginning of eqch day so we are then forced to stay there that day for the entirety if the day.
maybe at some point but until we get a better sense of rules on planes this is probably a bad idea. We've already seen at least 1 plane with anti-town rules. Who's to say there isn't worse out there.
And not wasting all of our planeswalks so the scum can't attempt to take us there while simultaneously finding out as much about planes as possible is a bad idea why?
What could I possibly be hiding? I just don't follow your "logic." But if this little plan of yours is the consensus then that's fine by me.

Also, what are you trying to find out today with that list of yours? Don't we know everybody who walked so far?
You didn't answer my question about how is my plan bad but I'll answer yours.

You know something about the planes the rest of us don't.
I did answer your question. I said I don't understand why this matters. I understand it in the context of verifying rezombad's claim of a PM'd walk, but otherwise it seems pointless to me.

No, I don't know anything about the planes that isn't public knowledge in the OP.

Posted: Wed Apr 15, 2015 1:14 am
by rcwraspy
this seems bad for us...since the town makes up the majority (i assume) of the players.

Planeswalk
:hifive:
you think my posts are scummy but you like this one? Yeah, ok.

vote: imopen2

Posted: Wed Apr 15, 2015 1:15 am
by rianalnn
And wasting all of the days planeswalks so the scum can't attempt to take us anywhere while simultaneously finding out as much about planes as possible is a bad idea why?

Posted: Wed Apr 15, 2015 1:15 am
by rianalnn
i rephrased it maybe you can answer better.

Posted: Wed Apr 15, 2015 1:15 am
by rianalnn
this seems bad for us...since the town makes up the majority (i assume) of the players.

Planeswalk
:hifive:
you think my posts are scummy but you like this one? Yeah, ok.

vote: imopen2
wat

Posted: Wed Apr 15, 2015 1:18 am
by rcwraspy
And wasting all of the days planeswalks so the scum can't attempt to take us anywhere while simultaneously finding out as much about planes as possible is a bad idea why?
I don't think I ever said it was a bad idea. I just don't think it matters. And since we're dealing with such a large amount of unknown it has as high a chance of backfiring as it does providing something useful. I would have preferred to stay on a plane we knew town could work with. Typing it through I guess it's a 50/50 thing, but that just makes my point - it doesn't seem to matter. So I guess I'm fine with it :shrug:

Posted: Wed Apr 15, 2015 1:19 am
by rcwraspy
this seems bad for us...since the town makes up the majority (i assume) of the players.

Planeswalk
:hifive:
you think my posts are scummy but you like this one? Yeah, ok.

vote: imopen2
wat
the way he walked everybody through such an obvious thought process just wasn't necessary.

Shandalar

Posted: Wed Apr 15, 2015 1:20 am
by Stardust
Planeswalk
Image

You are now on Shandalar. It has no special abilities.

Posted: Wed Apr 15, 2015 1:24 am
by rianalnn
And wasting all of the days planeswalks so the scum can't attempt to take us anywhere while simultaneously finding out as much about planes as possible is a bad idea why?
I don't think I ever said it was a bad idea. I just don't think it matters. And since we're dealing with such a large amount of unknown it has as high a chance of backfiring as it does providing something useful. I would have preferred to stay on a plane we knew town could work with. Typing it through I guess it's a 50/50 thing, but that just makes my point - it doesn't seem to matter. So I guess I'm fine with it :shrug:
So you don't think what I just laid out for you is a good idea? Is it hurting anything? Is it helping anything?

Have we not already learned useful things?

Do you realize that the town are trying to figure out as much info as possible and the scum couldn't give a crap?

Posted: Wed Apr 15, 2015 1:25 am
by rianalnn
this seems bad for us...since the town makes up the majority (i assume) of the players.

Planeswalk
:hifive:
you think my posts are scummy but you like this one? Yeah, ok.

vote: imopen2
wat
the way he walked everybody through such an obvious thought process just wasn't necessary.
yeah why did you quote my post what does any of this have to do with me.

Posted: Wed Apr 15, 2015 1:25 am
by Mcdonalds
planeswalk

Posted: Wed Apr 15, 2015 1:26 am
by rcwraspy
PEDIT: was posting a walk but LMD beat me to it.

Posted: Wed Apr 15, 2015 1:26 am
by rianalnn
Like you quoted a post of me giving a highfive and then voted a different guy.


Pro town planes;
Bolas' Meditation
Dominaria
Shalandar

Neutral Planes:
Rabiah

Scum Planes:
Wildfire
Ulgorotha

Posted: Wed Apr 15, 2015 1:27 am
by rcwraspy
this seems bad for us...since the town makes up the majority (i assume) of the players.

Planeswalk
:hifive:
you think my posts are scummy but you like this one? Yeah, ok.

vote: imopen2
wat
the way he walked everybody through such an obvious thought process just wasn't necessary.
yeah why did you quote my post what does any of this have to do with me.
looking back i guess it was rezombad, not you, who voted me for how i worded things. I thought it was you and was making a comparison.

Posted: Wed Apr 15, 2015 1:28 am
by rianalnn
Also regardless of our final destinations powers we can work around it and move again tomorrow, I'd rather know what we're working with and have it so it won't change. Someone could pull a phantom planeswalk and fuck us up if we're using an ability, so it's better to force us to play with our final destination mechanic as if it is the games overarching mechanic until we achieve lynch.

Posted: Wed Apr 15, 2015 1:28 am
by rianalnn
this seems bad for us...since the town makes up the majority (i assume) of the players.

Planeswalk
:hifive:
you think my posts are scummy but you like this one? Yeah, ok.

vote: imopen2
wat
the way he walked everybody through such an obvious thought process just wasn't necessary.
yeah why did you quote my post what does any of this have to do with me.
looking back i guess it was rezombad, not you, who voted me for how i worded things. I thought it was you and was making a comparison.
I'm voting you because you're incredibly shifty.

Innistrad

Posted: Wed Apr 15, 2015 1:29 am
by Stardust
planeswalk
Image

You are now on Innistrad. If a player dies on Innistrad, they will become a ghost. Ghosts may post at any time in either the game thread or factional quicktopics, but cannot vote or use any other abilities.

Posted: Wed Apr 15, 2015 1:34 am
by rcwraspy
So you don't think what I just laid out for you is a good idea? Is it hurting anything? Is it helping anything?
I said I'm fine with it. It seems neutral so far.
Have we not already learned useful things?
like what? all i've seen so far is plane abilities (and with each shift being random and so many planes that's of minimal usefulness) and a bunch of very aggressive posting
Do you realize that the town are trying to figure out as much info as possible and the scum couldn't give a crap?
Or maybe running out of walks benefits the scum in some way? Town are doing this blind, and on the surface it just seems like it's taking options away.

Posted: Wed Apr 15, 2015 1:34 am
by rcwraspy
planeswalk

Posted: Wed Apr 15, 2015 1:44 am
by rezombad
planeswalk
Why?

unvote

Posted: Wed Apr 15, 2015 1:50 am
by rcwraspy
planeswalk
Why?

unvote
i'm following Ria's plan.

Posted: Wed Apr 15, 2015 1:52 am
by rezombad
planeswalk
Why?

unvote
i'm following Ria's plan.
Why?

Posted: Wed Apr 15, 2015 1:57 am
by rianalnn
So you don't think what I just laid out for you is a good idea? Is it hurting anything? Is it helping anything?
I said I'm fine with it. It seems neutral so far.
Have we not already learned useful things?
like what? all i've seen so far is plane abilities (and with each shift being random and so many planes that's of minimal usefulness) and a bunch of very aggressive posting
Do you realize that the town are trying to figure out as much info as possible and the scum couldn't give a crap?
Or maybe running out of walks benefits the scum in some way? Town are doing this blind, and on the surface it just seems like it's taking options away.
You are so scum that you're head must be spinning.

I'll ask again. You do realize that good town play involves determining as much hidden info as possible right? The scum at face value know our alignments, have a secret form of planning and releasing each others information, can learn at least the roles of their team, know when a mislynch is happening. It is up to us to figure out the rest and catch them in the process.

Posted: Wed Apr 15, 2015 1:58 am
by rianalnn
planeswalk
Why?

unvote
because i hit him with my stick until he acquiesced

Posted: Wed Apr 15, 2015 2:00 am
by rcwraspy
planeswalk
Why?

unvote
i'm following Ria's plan.
Why?
I think the plan is flawed because we don't have good info but the plan is a way to get some info. So it's circular and the only thing to do is act. I don't see it harming anything yet and if it does then we can nix the plan for subsequent game days.

But more importantly because others have given it the OK so it seems like most players are in agreement. Hopefully that means it's what town wants.

Posted: Wed Apr 15, 2015 2:02 am
by rcwraspy
So you don't think what I just laid out for you is a good idea? Is it hurting anything? Is it helping anything?
I said I'm fine with it. It seems neutral so far.
Have we not already learned useful things?
like what? all i've seen so far is plane abilities (and with each shift being random and so many planes that's of minimal usefulness) and a bunch of very aggressive posting
Do you realize that the town are trying to figure out as much info as possible and the scum couldn't give a crap?
Or maybe running out of walks benefits the scum in some way? Town are doing this blind, and on the surface it just seems like it's taking options away.
You are so scum that you're head must be spinning.

I'll ask again. You do realize that good town play involves determining as much hidden info as possible right? The scum at face value know our alignments, have a secret form of planning and releasing each others information, can learn at least the roles of their team, know when a mislynch is happening. It is up to us to figure out the rest and catch them in the process.
Well when you put it that way yeah. But I didn't think this is what you were asking. I couldn't tell what you were asking through all the bullying.

Posted: Wed Apr 15, 2015 2:03 am
by rcwraspy
full disclosure: i'm currently writing a paper, first draft due tomorrow, on the impact of the proliferation of regional trade agreements on the multilateral trade regime. so my head's kinda spinning atm.

Posted: Wed Apr 15, 2015 2:06 am
by hamfactorial
full disclosure: i'm currently writing a paper, first draft due tomorrow, on the impact of the proliferation of regional trade agreements on the multilateral trade regime. so my head's kinda spinning atm.
That topic is scummy as hell brah

Posted: Wed Apr 15, 2015 2:08 am
by rcwraspy
full disclosure: i'm currently writing a paper, first draft due tomorrow, on the impact of the proliferation of regional trade agreements on the multilateral trade regime. so my head's kinda spinning atm.
That topic is scummy as hell brah
:scared:

Posted: Wed Apr 15, 2015 2:47 am
by TubeHunter
So by hopping around, we chance ourself to a bad plane, but then we will play a relatively normal game for the rest of the day. Color me intrigued. I'll bite on this plan

If we go by we have:

WALKED
Jamie, wraspy, rin, imopen, LMD, Dechs, Zombad.

NOT
Me, Col, GR, Red, Ham, Witch.

I can volunteer myself for next plains walk if needed.

For suspecion, I can't say that i'm not suspisous of Ham. The way he is acting is scarly close to his past scum games. (imo) The fluff posts mostly, those one line throwaways that don't say anything, that is what makes me suspicious.

Vote: hamfactorial

Posted: Wed Apr 15, 2015 2:49 am
by hamfactorial
It's k boss, I always fuck my way through day 1. If I'm still doing this later, you have cause to suspect me.

Posted: Wed Apr 15, 2015 2:50 am
by Dechs Kaison
Also regardless of our final destinations powers we can work around it and move again tomorrow, I'd rather know what we're working with and have it so it won't change. Someone could pull a phantom planeswalk and fuck us up if we're using an ability, so it's better to force us to play with our final destination mechanic as if it is the games overarching mechanic until we achieve lynch.
So, tell us what happens when the last Planeswalk is used and we're back on Wildfire or something so scum aligned?

Posted: Wed Apr 15, 2015 2:55 am
by rianalnn
Also regardless of our final destinations powers we can work around it and move again tomorrow, I'd rather know what we're working with and have it so it won't change. Someone could pull a phantom planeswalk and fuck us up if we're using an ability, so it's better to force us to play with our final destination mechanic as if it is the games overarching mechanic until we achieve lynch.
So, tell us what happens when the last Planeswalk is used and we're back on Wildfire or something so scum aligned?
We act accordingly. Hurrrrrrrrrrr