Page 539 of 1500

Posted: Thu Nov 07, 2013 10:39 pm
by redthirst
But your watchdog post was pretty good, so you've got to be feeling all right about that.

Posted: Thu Nov 07, 2013 10:47 pm
by Helios
http://www.youtube.com/watch?v=Lw3vuPOh8RU Watch the beautiful women making good music and feel better.

Posted: Thu Nov 07, 2013 11:08 pm
by Alex
The Pokemon Competitive scene is... pretty underwhelming.

When the game first came out, winning a tournament every week was my summer job, but I quit soon after school started back. I stayed the top DCI-ranked player in SC until WotC sold the rights to the game despite not playing again in that 5-ish year period.

About 4 years ago I started again 2 weeks before Pokemon SE Regionals, put a deck together, and got 3rd out of like 250. Then I almost got
permanently banned from Competitive Pokemon play when I started swearing in tongues at the Judge when he informed me that 3rd place was a box and 2nd Place was a box and $1000.

I quit playing again soon after.
It certainly seems like the game caters HEAVILY to strong mechanical players. The cantrips in Pokemon are fucking insane. I mean, there's a trainer card in this starter deck that actually says "reveal the top 7 cards of your library, choose all Pokemon and put them into your hand, shuffle the rest back into your library." How is that not nuts?

You don't even need to be a strong mechanical player for that to be good. But I get the feeling like being a good deckbuilder plays into it heavily.
The thing about the Pokemon TCG from what I remember is that if you build your deck right, it's going to do the exact same thing almost every single time - variance is almost a non-factor.

Which makes disruption
ridiculous
because the vast majority of decks aren't built with any redundancies to handle even slight disruption.

Basically, in order, your building priorities should be to:
1. Do the same thing every game.
2. Disrupt your opponent.
3. Play a Pokemon with a fat ass and broken attack.

If your deck does that, you can beat 99% of the Pokemon players I've ever met.
Yeah, cards like this seem pretty hard to beat:

Image

Posted: Thu Nov 07, 2013 11:16 pm
by Col. Khaddafi
I do web & UI/UX design. Who should I be bothering about the notice up there^?
Sorry for intruding, Nuwen if you have the time and patience to whip up a web page, we have some stuff that we tried and know are working.

Would you be willing to do some static php/css frontpage? I'm thinking about putting good stuff that might be buried in the forums like some good primers, the hypergeometric primer, etc... I can add it manually then. Ofc nice aesthetics would help.

If you even have the skills, I can open you an account in the sql database and you could do something where we'd be able to add / update texts ala wordpress.

Basically, if you feel up to it, I can mod you/ make you a technician and we can pursue the discussion in the mod lounge
thread where we already made some sample frontpages.

Posted: Thu Nov 07, 2013 11:32 pm
by zemanjaski
What a blatant misuse of power!

>:)

Posted: Thu Nov 07, 2013 11:37 pm
by Col. Khaddafi
What a blatant misuse of power!

>:)
Sadly, I have already came to terms with my own corruption.

I've put our fates into the hands of Stardust the White Paladin

Posted: Thu Nov 07, 2013 11:37 pm
by Nuwen
I can definitely help you out. :D

Static content seems fine for a start, but I think we should build/integrate a minimalist CMS (hooks phpbb_posts). If we give the clan tools to self-publish, it'll go far. I don't want to limit content generation to cyclic updates!

Fate and I are heading out to Standard night - will make a sandbox of the goods when I get back, if I have access.

Posted: Thu Nov 07, 2013 11:47 pm
by Col. Khaddafi
I can definitely help you out. :D

Static content seems fine for a start, but I think we should build/integrate a minimalist CMS (hooks phpbb_posts). If we give the clan tools to self-publish, it'll go far. I don't want to limit content generation to cyclic updates!

Fate and I are heading out to Standard night - will make a sandbox of the goods when I get back, if I have access.
Awesome!

I appreciate people stepping up to the plate so I'll give you full liberty to define the way we will do the webpage and will give you as much access to the server and the SQL database as you may need. There is already some skeleton here: frontpage/ but there are other things on the mod lounge you can check. I've done some stuff for my professional wepages with SQL database integration so I can help out techwise (check my work here http://esther.ist.utl.pt/spartan for an example of integration with the SQL database, its on the same server than DTR), its just that I lack free time and good aesthetic skills with css.

You guys have produced some very good stuff, so talk it out and choose the way we could value it in a good looking frontpage and we will move from there.

Posted: Thu Nov 07, 2013 11:50 pm
by hamfactorial
My offer to help with the Linux backend still stands.

Posted: Thu Nov 07, 2013 11:51 pm
by zemanjaski
coming soon

ARTICLE: Why Cedric Phillips is a fat stupid head in 3500 words

You'll buy the whole seat, but you'll only need the edge!

Seriously though, podcast team assemble!

Posted: Thu Nov 07, 2013 11:54 pm
by Col. Khaddafi
My offer to help with the Linux backend still stands.
If for example you want to set up the mail server I can give you admin on the server, I'm just too burdened with work. You up to it?

Its debian so iirc its exactly the distro you use right?

Posted: Thu Nov 07, 2013 11:55 pm
by hamfactorial
Yeah, I'm willing to help get the mail working. I need those post notifications so I can get my daily FoS fix. :shiver:

I run Gentoo on my home server and I admin a few CentOS boxes. Debian is no problem.

Posted: Thu Nov 07, 2013 11:56 pm
by Kaitscralt
Don't let us down Nuwen.

Posted: Thu Nov 07, 2013 11:56 pm
by Helios
My offer to help with the Linux backend still stands.
If for example you want to set up the mail server I can give you admin on the server, I'm just too burdened with work. You up to it?
What's the timeline on the mail server? I can't work on it much this month, but after Dec. 13th I'm free as a bird.

Posted: Thu Nov 07, 2013 11:56 pm
by DocLawless
I wasn't here for why we hate Cedric Phillips. :confused:

In fact, I didn't even know who Cedric Phillips was until I learned that we hate him.

Posted: Thu Nov 07, 2013 11:56 pm
by Kaitscralt
The Pokemon Competitive scene is... pretty underwhelming.

When the game first came out, winning a tournament every week was my summer job, but I quit soon after school started back. I stayed the top DCI-ranked player in SC until WotC sold the rights to the game despite not playing again in that 5-
ish year period.

About 4 years ago I started again 2 weeks before Pokemon SE Regionals, put a deck together, and got 3rd out of like 250. Then I almost got permanently banned from Competitive Pokemon play when I started swearing in tongues at the Judge when he informed me that 3rd place was a box and 2nd Place was a box and $1000.

I quit playing again soon after.
It certainly seems like the game caters HEAVILY to strong mechanical players. The cantrips in Pokemon are fucking insane. I mean, there's a trainer card in this starter deck that actually says "reveal the top 7 cards of your library, choose all Pokemon and put them into your hand, shuffle the rest back into your library." How is that not nuts?

You don't even need to be a strong mechanical player for that to be good. But I get the feeling like being a good deckbuilder plays into it heavily.
The thing about the Pokemon TCG from what I remember is that if you build
your deck right, it's going to do the exact same thing almost every single time - variance is almost a non-factor.

Which makes disruption ridiculous because the vast majority of decks aren't built with any redundancies to handle even slight disruption.

Basically, in order, your building priorities should be to:
1. Do the same thing every game.
2. Disrupt your opponent.
3. Play a Pokemon with a fat ass and broken attack.

If your deck does that, you can beat 99% of the Pokemon players I've ever met.
Yeah, cards like this seem pretty hard to beat:

Image
i have the full art of this slut

Posted: Fri Nov 08, 2013 12:02 am
by zemanjaski
I wasn't here for why we hate Cedric Phillips. :confused:

In fact, I didn't even know who Cedric Phillips was until I learned that we hate him.
He's a low level pro that has said a lot of stupid shit about red deck theory, including but not limited to the following cards being bad in red decks:
- Stonewright;
- Pyreheart Wolf; and
- Hellion Crucible.

You know, those grindy cards that made Mono Red Tier 1 in RTR standard.

Posted: Fri Nov 08, 2013 12:05 am
by hamfactorial
The Pokemon Competitive scene is... pretty underwhelming.

When the game first came out, winning a tournament every week was my summer
job, but I quit soon after school started back. I stayed the top DCI-ranked player in SC until WotC sold the rights to the game despite not playing again in that 5-ish year period.

About 4 years ago I started again 2 weeks before Pokemon SE Regionals, put a deck together, and got 3rd out of like 250. Then I almost got permanently banned from Competitive Pokemon play when I started swearing in tongues at the Judge when he informed me that 3rd place was a box and 2nd Place was a box and $1000.

I quit playing again soon after.
It certainly seems like the game caters HEAVILY to strong mechanical players. The cantrips in Pokemon are fucking insane. I mean, there's a trainer card in this starter deck that actually says "reveal the top 7 cards of your library, choose all Pokemon and put them into your hand, shuffle the rest back into your library." How is that not nuts?

You don't even need to be a strong mechanical player for that to be good. But
I get the feeling like being a good deckbuilder plays into it heavily.
The thing about the Pokemon TCG from what I remember is that if you build your deck right, it's going to do the exact same thing almost every single time - variance is almost a non-factor.

Which makes disruption ridiculous because the vast majority of decks aren't built with any redundancies to handle even slight disruption.

Basically, in order, your building priorities should be to:
1. Do the same thing every game.
2. Disrupt your opponent.
3. Play a Pokemon with a fat ass and broken attack.

If your deck does that, you can beat 99% of the Pokemon players I've ever met.
Yeah, cards like this seem pretty hard to beat:

Image
i have the full art of this
slut
Draw me like one of your French types.

Posted: Fri Nov 08, 2013 12:06 am
by DroppinSuga
And he's black. We hate blacks.

Posted: Fri Nov 08, 2013 12:09 am
by DocLawless
I wasn't here for why we hate Cedric Phillips. :confused:

In fact, I didn't even know who Cedric Phillips was until I learned that we hate him.
He's a low level pro that has said a lot of stupid shit about red deck theory, including but not limited to the following cards being bad in red decks:
- Stonewright;
- Pyreheart Wolf; and
- Hellion Crucible.

You know, those grindy cards that made Mono Red Tier 1 in RTR standard.

Okay, good. I dislike
him for a conscious reason now.

Posted: Fri Nov 08, 2013 12:11 am
by zemanjaski
I figured light couldn't escape of his intense density.

Posted: Fri Nov 08, 2013 12:12 am
by RaidaTheBlade
I wasn't here for why we hate Cedric Phillips. :confused:

In fact, I didn't even know who Cedric Phillips was until I learned that we hate him.
He's a low level pro that has said a lot of stupid shit about red deck theory, including but not limited to the following cards being bad in red decks:
- Stonewright;
n- Pyreheart Wolf; and
- Hellion Crucible.

You know, those grindy cards that made Mono Red Tier 1 in RTR standard.

Okay, good. I dislike him for a conscious reason now.
Wait, isn't he that fat black guy who does casting for scglive? Crap, and I kinda liked his casting too...

Posted: Fri Nov 08, 2013 12:14 am
by Kaitscralt
stonewright sucked for all but like 3 weeks

Posted: Fri Nov 08, 2013 12:14 am
by Kazekirimaru
stonewright sucked for all but like 3 weeks
I told you guys to nail the dog door shut.

I told you.

Posted: Fri Nov 08, 2013 12:15 am
by Kaitscralt
i am an admin and a three week summit determined i was the admin in charge of patrolling the fos threads

Posted: Fri Nov 08, 2013 12:17 am
by Kaitscralt
Image

Posted: Fri Nov 08, 2013 12:17 am
by hamfactorial
i am an admin and a three week summit determined i was the admin in charge of trolling the fos threads
:fixed:

Posted: Fri Nov 08, 2013 12:19 am
by DroppinSuga
Someone's still not over getting beat down by good ole Stoney..

Posted: Fri Nov 08, 2013 12:19 am
by RaidaTheBlade
Very interesting avy you have there... -eyes bounce up and down-

Posted: Fri Nov 08, 2013 12:22 am
by DroppinSuga
Stacy's mom has got it goin' on.

Posted: Fri Nov 08, 2013 12:24 am
by Alex
i am an admin and a three week summit determined i was the admin in charge of patrolling the fos threads
:ape:

Posted: Fri Nov 08, 2013 12:24 am
by Kaitscralt
:ape:

Posted: Fri Nov 08, 2013 12:25 am
by zemanjaski
Replace three weeks with two months and we can agree.

Posted: Fri Nov 08, 2013 12:26 am
by Kaitscralt
for you, the world

Posted: Fri Nov 08, 2013 12:26 am
by Kaitscralt
:whiteknight:

Posted: Fri Nov 08, 2013 12:26 am
by DroppinSuga
Who let the lapdog in here?

Posted: Fri Nov 08, 2013 12:28 am
by DroppinSuga
:no:

Posted: Fri Nov 08, 2013 12:31 am
by Helios
Scrumper here! I joined site having heard of Fires of Salvation. I like red decks since they need less thought and women have wronged me in the past. Can I belong in your distingished clan?
:no: :no: :no2: :no2: :no: :no:

Posted: Fri Nov 08, 2013 12:33 am
by DocLawless
Epic.

Posted: Fri Nov 08, 2013 12:34 am
by DocLawless
Failure.