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by magicdownunder
Mon Sep 15, 2014 6:23 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

I came 15th place during the standard MOCS today running:

[deck=MDU's Boros Burn]Lands 23
8 Mountain
4 Sacred Foundry
4 Temple of Triumph
3 Mutavault
2 Battlefield Forge
1 Temple of Silence
1 Temple of Malice

Creatures 08
4 Chandra's Phoenix
4 Young Pyromancer

Spells 29
4 Boros Charm
4 Lightning Strike
4 Searing Blood
4 Shock
4 Stoke the Flames
4 Warleader's Helix
3 Skullcrack
2 Flame of the Firebrand

Sideboard 15
1 Banishing Light
1 Skullcrack
2 Boros Reckoner
2 Chandra, Pyromaster
2 Glare of Heresy
3 Chained to the Rocks
4 Satyr Firedancer[/deck]

I lost against BW (who went 7-0 because I made a side-boarding error) and I lost against a anti-burn deck (UW Control with Fiendslayer Paladin, Nyx-Fleece Ram and Radiant Fountain).

Ummm... SBP and thoughts on the deck? I'm not sure since I actually built the list early last week and haven't touch magic right up until MOCS started (I
was busy) - the Flame of the Firebrand was ment too be a metagame choice too take out NVS, Rats, Rabble Red except I never got any blow outs so they felt rather lack laster. I'm most likely going to toss 1-2 Magma Jets back into the list and run the 3rd Chandra to improve my odds against control.

I posted the replay here if your interested.
by magicdownunder
Tue Sep 09, 2014 9:25 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Just had the pleasure of someone siding in Peak Eruption in the mirror. Haven't had that happen to me since like the start of JOU? Geez it's so brutal. Was right after I scried a mountain that I thought I wouldn't need to the bottom.
:gonk: I don't think words provide enough emotions for how much I hate being PE'ed
by magicdownunder
Mon Sep 08, 2014 1:28 pm
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

@Cloudscraper: Magma Jet is good but it still isn't a land so if you plan on running 4 Stoke the Flames and 4 Warleader's Helix you'll need 24 lands.

That said in paper I've seen people run 4x Hellrider with 20 land deck in top8 so :shrug:
by magicdownunder
Sun Sep 07, 2014 1:09 pm
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

[deck=MDU's Zburn]Lands 24
4 Battlefield Forge
8 Mountain
4 Mutavault
4 Sacred Foundry
4 Temple of Triumph

Creatures 08
4 Chandra's Phoenix
4 Young Pyromancer

Non-creature Spells 36
4 Boros Charm
4 Lightning Strike
4 Magma Jet
4 Shock
4 Skullcrack
4 Stoke the Flames
4 Warleader's Helix

Sideboard 15
3 Chained to the Rocks
3 Chandra, Pyromaster
3 Mizzium Mortars
2 Glare of Heresy
2 Banishing Light
1 Wear // Tear
1 Wild Richochet [/deck]

I took out Satyr Firedancer because they're only good vs Ux Devo while Mizzium Mortars deals with pretty much everything including Jund, Rabble red and BW.

I took out Eidolon of the Great Revel because its iffy card for burn, even vs UW Control the ram make its a daring play. I placed Chandra, Pyromaster back because she just wins game.

W//T replaces the third Glare since it works against the other MUs while being decent vs Control. Banishing Light
also makes the return for similar reason (but mainly because I want an answer for random cards like Thasa, Domestication, Hall, Hammer and so on) finally the 1x WR is my expression of love for the mirror....
by magicdownunder
Sat Sep 06, 2014 7:04 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

That list is horrible vs fringe decks sadly....

- - - - - - - - -

I've been playing Zem's WMCQ list:

[deck=Z'burn]Lands 24
4 Battlefield Forge
8 Mountain
4 Mutavault
4 Sacred Foundry
4 Temple of Triumph

Creatures 08
4 Chandra's Phoenix
4 Young Pyromancer

Non-creature Spells 36
4 Boros Charm
4 Lightning Strike
4 Magma Jet
4 Shock
4 Skullcrack
4 Stoke the Flames
4 Warleader's Helix

Sideboard 15
4 Chained to the Rocks
4 Eidolon of the Great Revel
4 Satyr Firedancer
3 Glare of Heresy[/deck]

I played two SE events (Purp was playing as well but we didn't face each other - though his game vs RB was amusing as heck) I ended up going 2-1 in both of them.

Thoughts:
1) Initially I felt that that running Magma Jet without Chained to the Rocks was a mistake, however they function fine without them.
2) Not running Chandra's Pyromaster in the 75 feels wrong (its much harder too control
Rabble red like this)
3) Eidolon of the Great Revel elated mix feeling (much like away) I used him against UW Control, BW and Bx Devo with mixed results

The games I lost were

1) The mirror where I lost the final because I decided too gamble - I could have just kept the shock which would have won me the game 1 turn later however I wanted a 3 damage burn spell to win on the spot but because I scry the burn away and ended up toping 3 lands my opp. manage too burn me out :tears:

2) Rabble Red where I lacked any finishers so his Hall + topdecks eventually outclass my 1-for-1 burn trades.

The games I won were:

Bx Devo, BW Control/Midrange x2 and Jund Walkers.

- - - - - -

Played another SE and went 2-1 again.... this time beating Mirror and U Devo, then losing against U devo 1-2 (g1 and g3 we're razor close though).

I like the MD so I'll be adjusting the SB tomorrow, still not kine on Eidolon
of the Great Revel though I have dealt 4-6 damage with the little bastard against BW and UW.
by magicdownunder
Fri Sep 05, 2014 11:48 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

@MDU

Suggestions for your list against Dredge? :)
Which list?

I can't imagine dredge being an awfully difficult MU, just pack in your enchantment hate and dancer - unless they have really solid draw they'll have a rough time against you.
by magicdownunder
Fri Sep 05, 2014 8:29 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Its was quite decent against that short weenies spree, it also has some nice moments with stoke - though it doesn't improve the bad MUs so I see where that comment comes from.
by magicdownunder
Fri Sep 05, 2014 7:48 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

JulianFrank didn't I post suggestion for your metagame last page? Like LP said if you want "tech" for Rabble red just run Reckoner, combined that with burn + chandra and you'll have solid time (that FireAlarm list was made for board meta tackling the top6, thus its better for online rather then a focused local meta).
by magicdownunder
Thu Sep 04, 2014 5:45 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Here is my current take on Rw Control which HK has been working on:

[deck=MDU's Token Burn]Lands 25
9 Mountain
4 Sacred Foundry
4 Temple of Triumph
4 Mutavault
3 Battlefield Forge
1 Temple of Silence
1 Temple of Malice

Others 09
3 Chained to the Rocks
2 Chanda, Pyromaster
2 Assemble the Legions
1 Elspeth, Sun's Champion
1 Mizzium Mortars

Burns 26
4 Shock
4 Lightning Strike
4 Boros Charm
4 Warleader’s Helix
4 Skullcrack
4 Magma Jet
2 Stoke the Flames

Sideboard 15
4 Nyx-Fleece Ram
3 Anger of the Gods
2 Glare of Hearsy
2 Pillar of Light
1 Deicide
1 Mizzium Mortars
1 Chanda, Pyromaster
1 Assemble the Legions[/deck]
Sideboard Guide
Ux Devotion
Out: 4 Boros Charm, 2 Skullcrack
In: 3 Anger of the Gods, 1 Deicide, 1 Mizzium Mortars, 1 Chanda, Pyromaster

BW Control
Out: 2 Chanda, Pyromaster, 2 Skullcrack
In: 1 Assemble the Legions, 1 Mizzium Mortars, 2 Pillar of
Light

Rabble Red
Out: 4 Boros Charm, 4 Skullcrack, 1 Assemble the Legions
In: 3 Anger of the Gods, 4 Nyx-Fleece Ram, 1 Mizzium Mortars, 1 Chanda, Pyromaster

Jund Walkers
Out: 2 Chanda, Pyromaster
In: 1 Mizzium Mortars, 1 Assemble the Legions

UW Control
Out: 1 Mizzium Mortars, 2 Assemble the Legions, 1 Elspeth, Sun's Champion
In: 1 Chanda, Pyromaster, 2 Glare of Hearsy, 1 Deicide

Burn
Out: 2 Assemble the Legions, 1 Elspeth, Sun's Champion, 1 Mizzium Mortars
In: 4 Nyx-Fleece Ram

Midrange Creatures (x/4)
Out: 2 Chanda, Pyromaster, 4 Boros Charm, 4 Skullcrack
In: 4 Nyx-Fleece Ram, 3 Anger of the Gods, 2 Pillar of Light, 1 Mizzium Mortars
Enjoy :smileup:
by magicdownunder
Thu Sep 04, 2014 2:06 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

I think the problem people are having with [card]Toil // Trouble[/card] vs Jund Walkers is that they're expecting 5+ damage.

The thing is we're not running [card]Toil // Trouble[/card] too deal 5+ damage - we're just running the card too deal damage or draw cards - since they're a deck which runs tons of removal, enchantment hate, exile we have lots of card which would normal just deal 0... and because they're a deck which run all those + redundant walkers - if you "next level" them T//T should deal 3+ damage, its not 5+ but its better then nothing.
by magicdownunder
Wed Sep 03, 2014 9:59 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

My sideboard for fire alrm take 2 is
04x Satyr Firedancer03x Chanda, Pyromaster03x Searing Blood02x Glare of Heresy01x banishing light
1x Skullcrack01x Chained to the Rocks 

My meta is G/W devo. Lots of rabble red. Mono black control

Sideboard suggestion for matchups much appreciated
What is your current plan and why? Also if your meta had a huge showing of MonoBlack Devotion why not run Assemble the Legions? Unlike Green or White splash they have no ways in dealing with the card.

Likewise for GW and Rabble red they both rather weak against Boros Reckoner so you should be running him... anyhow its usually not good practice to just ask someone to give you a SB plan or just copying a list if you know your
targeted metagame - its better to metagame whenever you can.
by magicdownunder
Wed Sep 03, 2014 9:08 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Assemble, Ram, Mutavaults are our main defense vs Frostburn weird and Master of waves, outside of the clutch chained to the rocks. They have boarded Bident IN against me so wear // tear get's boarded in as well (also for hall of triumph). It is by the skin of your pants sometimes, going down to 2-3 life or whatever. Your goal is to get him to start top-decking, preferably without a thassa, while your draws are all removal and the eventual win condition. The angers and mizziums are excellent sweepers for the early to late game. It feels scary at first, but if you are forced to commit to racing, the long game favors you intensly.
Domestication on Ram is really crippling are you sure its worth the risk (even if we don't play creature on G1 its not a
stretch for them to assuming we didn't draw creatures or that we'll dancer on G2-3)?

I do however agree the Ux MU is good, though the dancer version would have it easier.
by magicdownunder
Wed Sep 03, 2014 8:14 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

MDU, has a new "wacky" build I am dying to try. Ok guys so this where I need your help.
The "wacky" build is Rw Control (which I used during MOCS and earlier), its very similar too HK's list (I ran less finishers, extra burns) - HK has continued to refine the list for the open meta game thus its most likely more efficient at this point.
Tommorow is my weekly fnm standard tournament. I don't have 3 mutavaults on paper. Do I cut one mutavault for an extra alarm? Thanks in advance!
You can't really go down on land and
expect to play your 4cc spells smoothly - if you don't have vault replace it with a scry land, why not try posting your current SB plan and reasoning - the board member can then offer suggestion after that :smileup:
by magicdownunder
Mon Sep 01, 2014 3:19 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Having posted one of these in awhile but here is an event report :crazy::
Deck-list
[deck=MDU's Fire-Alarm -DtR Project Take 3-]Lands 24
8 Mountain
4 Temple of Triumph
4 Sacred Foundry
4 Battlefield Forge
4 Mutavault

Creatures 10
4 Young Pyromancer
4 Chandra's Phoenix
2 Raise the Alarm

Burns 26
3 Shock
3 Searing Blood
4 Lightning Strike
4 Skullcrack
4 Boros Charm
4 Stoke the Flames
4 Warleader's Helix

Sideboard 15
1 Wear // Tear
2 Boros Reckoner
2 Glare of Heresy
3 Chained to the Rocks
3 Chandra, Pyromaster
4 Satyr Firedancer[/deck]
Fire Alarm Standard SE Report 7435904
G1 Ux Devo vs Fire Alarm Standard SE 7435904[/url:
22h8im09]
[url=https://www.youtube.com/watch?v=cZ_BVeo3iV0&list=UUOED7KvwLH_yozWSu-QWADg]G2 Jund Monsters vs Fire Alarm Standard SE 7435904
<-- Salty, he tilts and throws away the last game as well
G3 UW Control vs Fire Alarm Standard SE 7435904 <-- Two Rev, 2x Rams, 2x Angels and 1x Jace later... (I should add I also failed to draw any removals)

I played a similar list HK posted (less finishers) through many events and cashed everyone, though I decided to chastise the deck and cut all my stokes for additional lands and MJ for the MOCS since I figured it would be vs BW, Walkers and */2 creatures all day (I was wrong, so my lack of removals and high impact spells costed me). Anyhow It looks clunky but G1 lots of decks just die too either a resolved Assemble or Chandra esp. with Boros Charm protection - the decks which don't you can just
point damage over-top :yes:
by magicdownunder
Sun Aug 31, 2014 3:08 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Played MOCS today and performed rather poorly because I decided to metagame against Ux Devo, BW, Jund Walkers and Rabble red.

I faced BW four times beat them three times and lost once because I misplayed, rather silly one as well - for some reason even though I KNEW he was a discard deck I decided not too take 2 damage from my shock land, this choice eventually leads me too my lost after he discards the only burn spell I had in my hand at the time.

I faced Jund Walker once which I beat.

I faced GW which crushed me due too my set-up.

I faced GB Devo, just like for GW I wasn't optimized to face them.

And finally I lost vs the mirror since I wasn't running as many high impact cards as he was which meant my top-deck we're worst for it.

- - - - - -

What annoys me is that the upper bracket had all the Rabble Red, Jund Walkers, Ux Devo MU which I needed but the initial loss vs GW (on G3) had me placed in a
group which I struggle to combat.
by magicdownunder
Sat Aug 30, 2014 8:02 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Oh yeah! More videos from our limited BOSS Krait! Please tape your preliminaries and upload them!!!
I'm also interested in how Kait fair in the preliems :D
by magicdownunder
Sat Aug 30, 2014 1:59 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

MDU do you have the clan updated with all these big events, you know I need your reminders
Yep - though I posted about them awhile ago, the key one for you would be the limited PTQ: Prelims which are on now ;-) .
by magicdownunder
Fri Aug 29, 2014 2:09 pm
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Didn't realize they were doing some sort of standard championship event on mtgo. I haven't been grinding MTGO for a month, so I don't have a feel for the metagame. How have y'all been adjusting to it, and how is it in general? Top 6 decks are Mono U, B/W, RabbleRed, Walkers, MonoBlack, and Burn according to mtgoldfish.
Its been a blast, though I think it will take some adjusting for those on the grinding control path (if your wondering, yes the top 6 decks are accurate - though I do see UW win a fair bit during the Asian Pacific timezone which goes unreported on goldfish) if you plan on playing the championship expect them :yes:.
by magicdownunder
Tue Aug 26, 2014 6:10 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Young Pyromancer > Satyr Firedancer against BW Control
Agreed :yes:
by magicdownunder
Mon Aug 25, 2014 3:00 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

@NotARobot: Ever since I moved away from the dancer and Searing Blood plan I've been having issues with BW Control, you mention that you've been beating them quite abit what is your 75 and how are you boarding against them.

@Rhyno: Jund Walkers should be a good MU for burn and if Fatsuno stream indicates anything Rabble Red struggles against 3-6 sweepers (Anger + Charm).
by magicdownunder
Sun Aug 24, 2014 4:51 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Burn into the top 8. I enjoyed watching but cringed at that Chandra being played in game 3. Wow.

Raise the alarm has been phenomenal in testing and I wanted to thank MDU for the recent video content.
Cheers :smileup:

I have a huge event on soon so if you can post your testing that would help immensely - I have to say, testing random brews online via paid tournaments is freaken expensive - esp. if they don't work :/.
by magicdownunder
Sat Aug 23, 2014 3:08 pm
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Revisiting old tech: Mr Eidolon of the Great Revel

The last time I tested this cards I felt that it wasn't cutting the cookie vs Jund Monsters and Bx Devotion, for those who were (and still are believers in Mr Eidolon) would you recommend him against Jund Walkers (because Monster is all but dead) and/or B Devo / BW Devo?

I still think its bad because those list can just cast fat cards and ignore it (heck they can use it against you by ignoring). . .
by magicdownunder
Sat Aug 23, 2014 1:45 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

I agree with LP and dauntless268 - dancer is horrible vs Rabble Red (they're good vs U, W and G) so don't use them unless you have no other option.

@NotARobot: If Chandra is being Stoke you just gained yourself 4 life and most likely another turn which is an achievement on its own, that said she works best with once you've exhausted your opponents hand.
by magicdownunder
Fri Aug 22, 2014 6:27 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Question:

Would you bring in [card]Wear // Tear[/card] vs U Devotion? If so would you rather bring in Deicide knowing that current U Devo decks run 1/1 Hall MD/SB?
by magicdownunder
Wed Aug 20, 2014 1:47 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

RE: producing consistent results, MDU I'm the second highest ranked player in our country after Juzza :/
This was so much easier when I use to play paper magic and we had a rating system, how do you look up rank now?

How does the planeswalker system feel? I don't really think it give proper evaluation since you can't lose points anymore (I imagine grinders are everywhere now).

How do you feel Australian's PROs stack up with the world now that we have large GP events (putting behind that last GP....)?

P.S. Does Aaron Nicastri still play?

EDIT: It seem like you need a DCI number (I'm gonna have to dig up my card).
by magicdownunder
Wed Aug 20, 2014 12:57 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

If UW [sphere UW] was the most played deck (by far) in your area, would you play some version (ANY version) of Burn?
I still feel U/W Control is a really hard matchup for burn, and am quite happy I won 2 out of 3 matches in that MU. I feel the main reason I dislike the U/W matchup is because its the one matchup where I cannot go into the control role, and that puts me a bit out of my comfort zone with the deck. Would love some input on ways to deal with U/W matchups, both Cleansing an Sphere variants, and also how people like to play the monsters matchup, I face it far to rarely and don't
have anyone experienced with the deck to playtest against.
If you have a mix of both versions in your meta-game I highly recommend running Glare of Heresy, unlike W//T, Chains or BL it hits more targets and if you resolve the card whatever you targeted remands dead.

The current gameplan I've adopted was to "next level" my opponent:
vs Planar Control I'll board out all my creatures (you can't use the creature plan vs them) because they're running 4x Charms, ##x Flares and ##x Last Breaths and just run all my chains and other hate cards.
vs Dshpere Control I'll keep my Chandra's Phoenix because I need to draw out Dshpere, I'll only run 2x Chains because Dshpere on chains is a huge blowout and then add whatever other hate I have.
How is the rabble red matchup from the
burn s side? I went 3-0 vs burn and I don't know if the matchup not as bad as I thought, I for lucky, or I was way better/more prepared then my opponents.

Input appreciated.
Its in burn's favor but the MU is really dictated by the first 4 turns - unlike burn Rabble Red will almost always have 3 more more creatures in play by T2 so if for example the burn player kept a racing heavy hand (g1) or too many creatures or a huge CC hand - the Rabble red player should be able to take the burn player down to single digits before he can stabilizes which puts the burn player in range for stokes, sc and ls to finish the job.

That said if the burn player has a few 1cc spells in the opening it would be very hard for Rabble red to take the win.
by magicdownunder
Mon Aug 18, 2014 10:59 pm
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

except the ones who pretend its a good matchup
:shrug: I stand by my convictions that UW Planar Control is in burn's favor (at least compared with the sphere version), I do agree that the sphere version is rough even though you guys seem to think its better.
by magicdownunder
Mon Aug 18, 2014 1:36 pm
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Epic first post emx - I'll post my thoughts sometime tomorrow or the day after that just keep in mind that sphere UW Control with FSP and Sheep would be rough for any burn player.
by magicdownunder
Mon Aug 18, 2014 8:46 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Burn mirror is won by getting to helix them without getting skullcracked.
Sounds about right :p alternatively you can ruin your other MUs can try out the plan which the guy Pedro faced used (run 4x Rams in the SB).

@hoeiberg: If G Devo is a huge part of your metagame I suggest running 4x Boros Reckoner - they can buy you time to draw up enough burn for face or any decent threats (like Chandra's Phoenix) to take over.
by magicdownunder
Sun Aug 17, 2014 2:34 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

3-2 drop in 8 round wmcq.

Won 2-0 vs bw midrange
Won 2-0 vs gr devotion
Won 2-1 vs uw sphere controln with archangel ram sb. Glare, pillar, chains ftw.
Lost 1-2 vs mono black devotion with full specters and garys. Game 1 and 3 which I lost was because I drew 8 lands (kept muta, 2 scry forge 3 spellls, swung with mutavaults turn 2 those games, spells got thoughtseized) scryed like 6 cards to a bottom with lands and jets. Lost because he had 2 specters each time that stole 4LIGHTNING STRIKES on a fucking first swing. 4 attacks, 4 strikes stolen. Those specters did like 10 damage and then I lost to 1 merchant...
Lost 0-2 to burn. Game 1 on a draw kept 2 lands with scry and jet when he mulliganed, missed 3rd land even with magmajet on turn 2, and when he cast yp
without mana up couldnt cast my own and shock... didnt draw 4rd land while he just cast 5 spells plus swing with phoenix. I saw how did he sb vs burn as he played near me, he kept phoenixes and had FULL 4 RAMS... he said he didnt want to loose a mirror match, and he was right... I sb out all creatures and board chains, glare, deicide. He just cast ram turn 2, stoke with ram turn 3, helix, helix, 2 charms while I couldnt find anything to stop his repetable lifegain and it was impossible to race (kept 3 lands, jet, charm, stoke and skullcrack).

I dropped from the event asI didnt have chance to top 8 anymore.

Raise the alarm thoughts: great vs conrol as it does huge amount of damage before jace and forces them of using jace +1. Good vs black or bw, as they can bile blight them for 1 for 1, however those tokens did like 6 damage. Other time they did 3 and eat downfall and devour flesh. Not awsome vs green. Mediocre vs burn: can eat YP, needs potential 2 removals, however not good if you are on sb all
creatures plan.

While I think I got unlucky vs black, imo I dont have a clue how to play burn mirror wihout dedicated sb. To me it is a goldfish game, especially now with so many 4 burn to a face. You dont have to get rid of anything that is not yp, and need only ~5 spells to win. With dedicated sb strategy it might be different.
Thanks for the write up, I'm not really sure how you would beat 4x Ram in the mirror either (but I think the ram are rather bad in other MUs) - losing vs Bx Devo like that would of been annoying as well.

Do you think its worth moving forward with the Fire Alarm list or running something like the Japanese wcmq builds would be better?
by magicdownunder
Sat Aug 16, 2014 4:31 pm
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

I also really like the winning deck. Cutting shock hurts, but it allows you to play both chain and searing blood which is what I've always wanted. While I don't know how good the board is, I love the range of it. Literally covers everything with his an choices and he's not ducking around with the power level of his cards.
Agreed, I can also see why he is playing Sheep and Anger in his SB because without shock his small aggro MU will be hurting - the 2x dancers really boggle my mind though.

Burning Earth makes a return, seems better now that everyone is so greedy.
by magicdownunder
Sat Aug 16, 2014 3:03 pm
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Thoughts on 2 Firedancing Satyr from the Tokyo WMCQ? It seems like a 4 or nothing card.
by magicdownunder
Sat Aug 16, 2014 1:52 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

I think at this point, we could play any variation posted within the last 15 pages and focus on becoming better players rather than supa-analyze miniscule tweaks.
I don't agree - on this forum I'm most likely the most consistence player producing results (online at least, but I figured online its the most even playing field since we can't hide behind our local metagames) - the only reason why I can stay on top is because I'm constantly adapting my build and approach*{1} with the rapidly changing meta.

Things like discussions about Dancer vs Morters are valid when the game shifts from G and U into R or upping Stokes if midrange and control is gaining steam - imo if you don't keep up your just going to fall behind and end up believing its
impossible to beat all three archetypes or that UW control, Jund Walker or Rabble Red are auto-losses.

Notes:
{1} some people only grind, while others only go all-in, I'm not sure why people don't just switch it up when the need arrives - approach or play-style is more important then some people think because its not always about looking for that sliver bullet since some matches are only winnable if you play it better (or differently).
by magicdownunder
Thu Aug 14, 2014 8:30 pm
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

Based on my limited personal experience with burn, I've found the Dsphere UW control matchup to be even and the Cleansing build to be significantly worse. I wouldn't call it unwinnable but I wouldn't come close to calling it one of burn's best matchups. It's quite unfavorable against a competent pilot.
Not having a go at you, but I believe the same competent pilot will have an easier time against you with the Dpshere list simply because it has all the fun stuff (elixir and random creature package except it has more cards which matter against us such as the 4th Jace, extra counters and Dpshere (over quicken and cleansing)). The SB is also more predicable so you can next level the Cleansing build by cutting creature (making charm, flares and
breath weaker and making your own T//T Stronger) and just keep in all the chains and what not because your almost 100% sure they'll cut sweeps for the lifegain package.

@Pedros: Thanks for helping us test (though this dauntless268 brainchild not mine :smileup:) I'll keep testing it on my end (when I get a chance) for now I still believe chains is the safer option (the only innovation (can I really call it that?) I can confirm is that Stoke belongs in the 60 (at least 2 imo)).
by magicdownunder
Thu Aug 14, 2014 10:17 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

1) Vs Chandra, depends on your hands (you and your opponent) and life total - if your opponent is already low or if killing chandra will cost you 3 cards its usually better just target face, otherwise just kill it.

2) You wouldn't board out Searing Blood unless you have an inkling that your opponent is trying to next level you.

3) Play more mirrors and adjust (I board different vs the random burn player or the DtR player).
by magicdownunder
Thu Aug 14, 2014 3:11 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

"UW control is actually one of my best match ups" Yep, he's full of shit.
Not defending the guy or anything since I agree that UW Control will never be the "best" matchups without ruining many other matchups, but why is it that in the past when people like Zem and many others in the forums rated control as even or favorable (without running dedicated SB cards mine you) no one batted an eye-lid (this was the period when control was much more diverse in its threats (making SB'ing really hard) because the Jund decks were not huge yet so they had more walkers, more counters and more cards which effected our gameplan).

Nowadays most controls decks are running the Planar route because its better at dealing with walkers and all
the annoying underworld connections, this version runs less counters, less walkers and more cards which don't really matter to us... the SB is also more universal and predictable but even with all this somehow the MU went from even and favorable into HORRIBLE and UNWINNABLE :sweat:.

Can someone explain why this happen?

Edit: Typo
by magicdownunder
Wed Aug 13, 2014 10:42 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

The dancers murder monoblue, and our game is already strong vs BW, all he really needs is the blight, 2x reprisal and maybe Chandra.
I agree dancer murders Ux devo but do you really believe BW is a good MU?
by magicdownunder
Wed Aug 13, 2014 1:14 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

What did you lose to?
Well I lost the roll vs Gr Devo, he goes T1 Elf, T2 BtE into Courser and T3 Garruk - for the second match I was stuck on two lands, both were painlands.
Last Week
Quick update about my videos:

As some may know I recently lost all my data (including 1.5 weeks worth of footage) so all those DEs I ran with HK (4 of them 3-1, 4-0x3 are gone) and my Modern games (it maybe a hidden blessing since I just ran the same list in every MU).

Anyhow since these next three weeks are rather busy I won't be able too play too much magic (though I'll still be
online trying too sell slightly overpriced but convenient boosters) I'll be only running 8-Mans with standard whenever I have time.

Here is the first set running a slightly edited version of William Yowell list

SE Report 7343716
G1 Mirror SE 7343716
G2 Bg Devo vs YOLO SE 7343716
G3 Mirror SE 7343716 <-- DtR Lurker

I didn't run the list for long since I really dislike Eidolon of the Great Revel in this metagame and not running Shock
just feels so very wrong.

Rw Burn SE Report 7347431
G1 Jund Walkers vs Rw Burn SE 7347431
G2 Ensoul Blue vs Rw Burn SE 7347431
G3 BW Midrange vs Rw Burn SE 7347431

Playing:

[deck=MDU's Greedy Rw Burn]Lands 22
2 Battlefield Forge
8 Mountain
3 Mutavault
4 Sacred Foundry
4 Temple of Triumph
1 Temple of Silence

Creatures 08
4 Chandra's Phoenix
4 Young Pyromancer

Enchantments 04
4 Chained to the Rocks

Burns 26
4 Boros Charm
4 Lightning Strike
4 Magma Jet
4 Shock
4 Skullcrack
4 Warleader's Helix
2 Stoke the Flames

Sideboard 15
4 Satyr Firedancer
4 Firedrinker Satyr
3 Searing Blood
2
Wear // Tear
1 Banishing Light
1 Pillar of Light [/deck]

The cards which I count as flex are:
4 Firedrinker Satyr
1 Wear // Tear

The deck itself is just being greedy via Scry, with the Dancer + Blood plan in the SB for the annoying G and U heavy online metagame.

(EDITED THE LIST - Cheers Blak)

Standard SE Report 7348004
G1 AiR vs Rw Burn SE 7348004
G2 Jund Walkers vs Rw Burn SE 7348004
G3 BW Control vs Rw Burn SE 7348004

You shouldn't be having any issues with Jund Walkers if you identify them (just play online you face them at least once every event) - I even fought a version with 4x RR

The thing is - Jund Walkers run so many dead cards against us that its rather realistic too burn over the top esp. if your topping 4 damage spells (which is likely if your running 10-12 of them).

[deck=MDU's Greedy Rw Burn]Lands 22
2 Battlefield Forge
8 Mountain
3 Mutavault
4 Sacred Foundry
4 Temple of Triumph
1 Temple of Silence

Creatures 08
4 Chandra's Phoenix
4 Young Pyromancer

Enchantments 04
4 Chained to the Rocks

Burns 26
4 Boros Charm
4 Lightning Strike
4 Magma Jet
4 Shock
4 Skullcrack
4 Warleader's Helix
2 Stoke the Flames

Sideboard 15
4 Satyr Firedancer
3 Toil // Trouble
3 Searing Blood
1 Temple of Malice
1 Glare of Heresy
1 Wear // Tear
1 Banishing Light
1 Pillar of Light[/deck]

Metagame shifted back into small aggro so I shifted my SB back into spells (so I don't get blown out via Drown or maybe Anger) - I picked Temple of
Malice over Mutavault because the draws can get rather awkward postboard when I take on the control role so knowing my options really helps (also provide protection from PE :D).

Standard SE Report 7355357
G1 GW vs Rw Burn Standard SE 7355357
G2 Rabble Red vs Rw Burn Standard SE 7355357
G3 Rabble Red vs Rw Burn Standard SE 7355357

Tomorrow videos with be G1 Naya token (he rages :rofl:), G2 BW Control and G3 BW Control (I finally drop a
round in this MU so I got to test my YOLO plan).

Standard SE Report 7357755
G1 Naya Tokens vs Rw Burn Standard SE 7357755
G2 BW Control vs Rw Burn Standard SE 7357755
G3 BW Control vs Rw Burn Standard SE 7357755

Small update
1) Currently ranked No.13 in the player of the year race (yaaay :crazy:) I believe my ceiling would be rank no.5 though I'll most likely drop back
down toward top30 again once things pickup :p.

2) I built a more tradition burn deck (23 lands and no dancer) which will be used in next weeks videos - the first set may be a nice watch for some because G1 was Jund Walker and G2 was Planar Cleansing UW control
Last Time
[deck=MDU's Rw Burn]Lands 23
2 Battlefield Forge
8 Mountain
3 Mutavault
4 Sacred Foundry
4 Temple of Triumph
1 Temple of Silence
1 Temple of Malice

Creatures 08
4 Chandra's Phoenix
4 Young Pyromancer

Enchantments 04
4 Chained to the Rocks

Burns 25
4 Boros Charm
4 Lightning Strike
4 Magma Jet
4 Shock
3 Skullcrack
4 Warleader's Helix
2 Stoke the Flames

Sideboard 15
3 Toil // Trouble
3 Mizzium Mortars
2 Chandra, Pyromaster
2 Flames of the Firebrand
1 Glare of Heresy
1 Wear // Tear
1 Skullcrack
1 Banishing Light
1 Pillar of Light [/deck]

[card]Flames
of the Firebrand[/card] is my nod at small aggro and bx devo, 1x Skullcrack in my SB is a nod at the diverse metagame - everything else is standard.

Standard Report SE 7364271
G1 Jund Walkers vs Rw Burn Standard SE 7364271
G2 UW Control vs Rw Burn Standard SE 7364271
G3 Green Devo vs Rw Burn Standard SE 7364271 <--- 4x [card]Nylea's Disciple[/card], 1x Time to Feed and 2x Courser of Kruphix later...

This week videos will have lots of Jund Walkers and BW (as per usual), 2x UW Planer control and 1 or 2 aggro decks (which is a nice change from all the aggro decks last week ) - I'll also up upping some modern videos as well running Levy's LD deck.
Standard SE Report 7364839
G1 BW Control vs Rw Burn Standard SE 7364839
G2 Jund Walkers vs Rw Burn Standard SE 7364839
G3 BW Control vs Rw Burn Standard SE 7364839

Notes:
New players or those who don't get too sink in much hours should play Sperlings deck, you minimize your decision tree and can focus mainly on playing a good game of magic (this is excellent for learning sequencing)

Experienced players or those who know every
single T1 deck (not that many and hasn't changed much in months) should play with Magma Jet and extra Scry Lands, this will allow you to sculpt better hands based on your game-state and meta knowledge (it can also get you killed if you sculpt poor choices so its a double edge blade).

Raise the Alarm is still just a lightly tested experiment I'm not recommending it yet - I do however enjoy 2-for-1'ing Small Aggro, Ambushing MoW, Tapping down DD and the synergy with YP and Stoke the Flame (T4 you can play both Alarm and Stoke EoT, if you have YP its even better).

BW Control, Walkers, B Devo, U Devo, R and Control are big game online come join our online so come join our online clan and play against the best :yes:
by magicdownunder
Tue Aug 12, 2014 3:25 pm
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

@Val: interesting, based on what I heard from board members they seem to never face BW and rarely see Jund Walkers (which strike me a odd as well since they're in the top5 for most finishes).

@Testing: Well I went through four events finish 3-0 three times and dropped 0-1 once (beating BW, Bg, Walkers, Rabble Red, UW Control, R Devo), I'll be hitting the books again starting tomorrow so I won't be able to do any testing again anytime soon.

Here is the list for those interested:

[deck=MDU's Fire Alarm (stolen from dauntless268)]Lands 23
8 Mountain
4 Sacred Foundry
4 Temple of Triumph
4 Battlefield Forge
3 Mutavault

Creatures 07
3 Young Pyromancer
4 Chandra's Phoenix

Other 03
3 Raise the Alarm

Burns 27
4 Shock
4 Magma Jet
4 Lightning Strike
4 Boros Charm
4 Warleader Helix
3 Skullcrack
4 Stoke the Flames

Sideboard 15
1 Skullcrack
1 Wear // Tear
1 Deicide
1 Elspeth, Sun's Champion
1
Glare of Heresy
2 Mizzium Mortars
2 Chandra, Pyromaster
3 Toil // Trouble
3 Chained to the Rocks[/deck]

*[card]Elspeth, Sun's Champion[/card] should be a 3rd Mizzium Mortars but I'm running her because I think its a cute wincon vs Gx Devo, I'll post up a rough guide tomorrow (videos will follow the week after).

EDIT: Put WLH back into the list
by magicdownunder
Tue Aug 12, 2014 8:08 am
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1312808

I can't say I like Satyr Firedancer with Rabble Red in the format, but yes T4 YP into RTA = 0cc Stokes.

- - - - -

I just wanted to mention, if anyone is struggling against diverse meta game I suggest picking up MTGO for some serious practice - while I'll admit my timezone meta game is leaning towards BW and Walkers, I also get control and aggro every now and again as well (this will help you develop your tactics and sequencing based on MUs) :yes:.
@ MDU: TBH, I'd rather have them play Electricity than PE in their Board :-) but it raises the question if and how many BC we should leave in
postboard. What's your opinion?
Rabble Red runs Electricity, while RDW runs PE - I keep 2x Boros Charm vs RDW since Chandra is can be slightly weaker here.

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