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by Yarpus
Fri Nov 15, 2013 7:31 pm
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1286985

I get the point on rendering removal useless. Still ...
Burn deck looks pretty bad against BTE Aggro decks. All you can do is 1-for-1. Even if most of your cards are flexxible removal-wincon, one stumble and you're dead. Playing bigger creatures makes the whole situation better as you get access to premium anti-creature card, AoTG.
And it's not like removal is really good against you. Your main wincon is burn, but you can finish off games on the back of dragon.
Sound like a plausible idea for me.
by Yarpus
Fri Nov 15, 2013 3:31 pm
Forum: Archives
Topic: [Primer] Boros Burn
Replies: 7593
Views: 1286985

I'd probably play more creatures just to cut bad cards.

4 Rakdos Cackler
4 Young Pyromancer
4 Chandra's Phoenix

2 Chandra, Pyromaster

2 Chained to the Rocks
4 Boros Charm
4 Lightning Strike
4 Magma Jet
4 Skullcrack
4 Shock
2 Warleader's Helix

22 lands

SB:
2 Chained to the Rocks
4 Mizzium Mortars
2 Aurelia's Fury
4 Flames of the Firebrand
2 Warleader's Helix
1 Wear // Tear

Toil // Trouble is probably the first card to cut. Really. Also, I'd consider Annihilating Fire instead of Skullcrack... but on the other hand Skullcrack is usefull in many matchups: Mono Blue (turning off damage prevent), Mono Black (grey merchant/whip) and UW. Maybe reduce them to 2.

Well, I'd also prefer to go big my old Kuroda Deck. It was basically a burn deck with higher curve and top-end finishers. Look at the list.

4 Ember Swallower
4 Stormbreath Dragon

2 Chandra, Pyromaster

2 Chained to the Rocks
2
Shock
4 Lightning Strike
4 Magma Jet
4 Boros Charm
4 Warleader's Helix
4 Skullcrack
2 Anger of the Gods

24 lands

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