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Posted: Wed Jul 30, 2014 11:47 pm
by zemanjaski
Nope.
Posted: Wed Jul 30, 2014 11:49 pm
by zemanjaski
You're ~ two red mana short to reliably turn 3 it.
Posted: Wed Jul 30, 2014 11:51 pm
by zemanjaski
Spreading Seas is fine, not exciting. It's quite helpful vs. Merfolk and Affinity.
Stone Rain is more crushing in harder matchups and us brutal with Snapcaster Mage. It also has a favourable interaction with Delver as it keeps you spell count higher.
Posted: Wed Jul 30, 2014 11:53 pm
by Jack
I think you've just convinced yourself, James.
Posted: Wed Jul 30, 2014 11:55 pm
by Khaospawn
Excellent points. I didn't think it was capable of handling it either, but I did wonder if that was an option you did consider.
Posted: Thu Jul 31, 2014 12:03 am
by zemanjaski
Well no, affinity is much more popular than Scaleshift or Tron and Seas is gas there. It's also better vs UWR like I said; I dunno, there's an argument. I'll speak to hoogland today.
Posted: Thu Jul 31, 2014 12:27 am
by Khaospawn
Hoogland is the best name ever... The land of Hoog.
Posted: Thu Jul 31, 2014 6:25 pm
by hamfactorial
Amulet of Hoog
Posted: Thu Jul 31, 2014 6:53 pm
by Purp
Stop saying gas, you sound like Todd Anderson.
Posted: Thu Jul 31, 2014 7:10 pm
by Khaospawn
#shots_fired
Posted: Thu Jul 31, 2014 7:12 pm
by Valdarith
I thought that was more of a Travis Woo thing.
Heyo!
Posted: Thu Jul 31, 2014 7:13 pm
by Khaospawn
#Woo_Believer
Posted: Fri Aug 01, 2014 5:10 am
by Mr. Metronome
Just started testing your list a bit more thoroughly Zemanjaski, it feels really good so far. I need to play a few matches vs BGx and UWR before I'm sold, but I LOVE its Pod, Affinity, and combo matchup. This could be my PTQ deck.
Posted: Sat Aug 02, 2014 8:17 pm
by zemanjaski
Spreading Seas it is.
Posted: Sat Aug 02, 2014 8:18 pm
by zemanjaski
UWR is pretty easy if you don't try to fight over their removal against your creatures.
Posted: Sat Aug 02, 2014 9:03 pm
by zemanjaski
You can fight over Electrolyze, Cryptic, Resto and Snapcaster. More or less ignore everything else unless you're Remanding your own stuff.
Posted: Sat Aug 02, 2014 9:05 pm
by zemanjaski
Relic could be a Sword or Pike if you're that way inclined; Lavamancer is pretty weak vs UWR and combo so pike is ok but I'd probably rather a sword. Relic is the most conservative / reliable option. Fire / Ice, War / Peace, Feast / Famine and Light / Shadow are all reasonable picks.
Posted: Sun Aug 03, 2014 4:25 am
by Mr. Metronome
I definitely want to find room for a sword, I think. So far in testing I'm 1-0 vs Affinity, 2-0 vs Melira Pod, and 2-2 vs Junk. If that's slightly representative of how the decks matchups are, I'm pretty happy with it.
Posted: Sun Aug 03, 2014 4:39 am
by Valdarith
This deck hoses affinity and has a good Pod matchup. It's the BGx matchups that can be difficult. I've been reading up on others' attempts at UR Delver and am shocked when anyone says the deck has a bad UWR control matchup. You have to be doing something VERY wrong to feel it's a bad matchup.
Posted: Sun Aug 03, 2014 6:54 am
by Mr. Metronome
While playing Hooglands list it felt like literally the worst matchup not even slightly close. What is your general game plan there?
Posted: Sun Aug 03, 2014 11:59 am
by zemanjaski
You can fight over Electrolyze, Cryptic, Resto and Snapcaster. More or less ignore everything else unless you're Remanding your own stuff.
Posted: Sun Aug 03, 2014 12:45 pm
by Valdarith
Exactly what Zem said. The problem I think people are having is that they aren't properly prioritizing what to fight over. The matchup is a test in patience since you're both effectively control decks in the matchup. He's running more powerful spells while you're running more efficient ones, so the key is to fight them on your terms. Sandbag your cheap counterspells and look to win the late game counter wars. They have Cryptics but you have more Leaks, Remands, Spell Pierces, and Snares.
Posted: Sun Aug 03, 2014 1:01 pm
by zemanjaski
You win by stopping their card advantage: cryptic, electrolyze, Snapcaster, Resto. You'll naturally draw substantially more gas over the course if the game so the aim is to run them out if resources and kill them with leftovers. You're not winning by fighting over path or bolt early; just let delver die.
Posted: Sun Aug 03, 2014 1:45 pm
by Valdarith
YP$ also does respectable work against them because they have no sweepers. Electrolyze is their best card to fight it and if you choose your time to move in properly you can win that counter war.
The matchup is even better postboard if you're running a board like mine.
Posted: Mon Aug 04, 2014 5:31 am
by Mr. Metronome
That seems like a good plan, I probably just wasn't as strong a player back when I was piloting this deck. I'll give it another go now. What does your board look like currently?
Posted: Mon Aug 04, 2014 7:54 am
by zemanjaski
If you burn your counters early on cheap removal you'll be powerless against their really powerful spells.
Posted: Mon Aug 04, 2014 12:36 pm
by Valdarith
[Deck]
4 delver of secrets
2 grim lavamancer
4 snapcaster mage
4 young pyromancer
4 gitaxian probe
4 serum visions
4 lightning bolt
2 burst lightning
3 vapor snag
2 spell pierce
2 spell snare
4 remand
3 mana leak
4 steam vents
1 sulfur falls
4 scalding tarn
2 misty rainforest
1 breeding pool
4 island
2 mountain
2 dispel
2 magma spray
1 grim lavamancer
2 ancient grudge
2 flashfreeze
2 combust
3 hibernation
1 counterflux
[/deck]
Posted: Mon Aug 04, 2014 1:09 pm
by zemanjaski
What's hibernation for?
I'm glad you're not wasting space with Incinerate anymore!
Posted: Mon Aug 04, 2014 2:38 pm
by Valdarith
What's hibernation for?
I'm glad you're not wasting space with Incinerate anymore!
Hibernation is for Bogles. It also does work against more obscure decks like that stupid mono green beatdown deck and the green devotion deck.
I'm also glad I could get away from Incinerate and back to Burst Lightning. My local meta is now developing properly and moving away from the budget small zoo lists that were running rampant. Running Spell Snare helps too.
Posted: Mon Aug 04, 2014 11:17 pm
by zemanjaski
Is it so skewed you can't run Spellskite / EE?
Posted: Mon Aug 04, 2014 11:19 pm
by zemanjaski
Fuck your metagame basically.
Posted: Mon Aug 04, 2014 11:42 pm
by Valdarith
Basically, yeah.
EE/Spellskite could be a better option due to their flexibility in multiple matchups. I like EE most since it's a better topdeck. Good suggestion! It's worth noting that Hibernation can be targeted by Snapcaster Mage, but if I've blown EE vs Bogles I've probably already won anyway.
Posted: Tue Aug 05, 2014 12:25 am
by Platypus
EE?
Posted: Tue Aug 05, 2014 1:08 am
by Valdarith
Engineered Explosives.
Posted: Tue Aug 05, 2014 1:09 am
by Valdarith
I can even tick it to three if necessary thanks to the singleton Breeding Pool.

Posted: Tue Aug 05, 2014 2:11 am
by zemanjaski
Basically they're good cards against many decks and Hibernation is a terrible Travis woo card.
Posted: Tue Aug 05, 2014 3:23 am
by Valdarith
[deck]
Creatures (14)
4 Delver of Secrets
2 Grim Lavamancer
4 Snapcaster Mage
4 Young Pyromancer
Spells (28)
4 Gitaxian Probe
4 Serum Visions
4 Lightning Bolt
2 Burst Lightning
3 Vapor Snag
2 Spell Pierce
2 Spell Snare
4 Remand
3 Mana Leak
Lands (18)
4 Steam Vents
1 Sulfur Falls
4 Scalding Tarn
2 Misty Rainforest
1 Breeding Pool
4 Island
2 Mountain
Sideboard (15)
2 Engineered Explosives
2 Dispel
2 Magma Spray
1 Grim Lavamancer
2 Ancient Grudge
2 Combust
1 Runechanter's Pike
1 Dismember
1 Electrolyze
1 Counterflux
[/deck]
EE really cleans some things up.
Posted: Tue Aug 05, 2014 3:48 am
by zemanjaski
Looks reasonable. SB looks very meta specific which is fine; would need to change it for large events.
Posted: Tue Aug 05, 2014 4:08 am
by Valdarith
What would you suggest for larger events? I can see doing without a third Lavamancer, second Dispel, and maybe a Counterflux. Dismember could be Flame Slash.
My meta: lots of Affinity, Twin, and UWR control with still a few rogue brews lingering.
Posted: Tue Aug 05, 2014 11:36 pm
by zemanjaski
Yeah it's mostly about having more generic answers; right now you're soft to Scapeshift and Tron for example, which while they're not great decks, will be a thing at any large modern event; maybe you'll dodge them, perhaps you won't. I run the negates because even if you overpay sometimes, they do hit everything. If like at least 1 piece of GY hate too; people love playing tier 2+ graveyard decks for some reason.
Not that any of the above is strictly necessary as they're good matchups; but after board they get to catch up a little.
Do you REALLY need 2 grudge for affinity? That matchup is a joke already.