Here is what I'm going to run the next couple of events, so far the first daily 4-0. MU below:
[deck]
Creatures
4 Young Pyromancer
4 Chandra's Phoenix
Other Spells
3 Chained to the Rocks
1 Mizzium Mortars
3 Shock
2 searing blood
4 Magma Jet
4 Lightning Strike
4 Skullcrack
4 Boros Charm
4 Warleader's Helix
Lands
4 Sacred Foundry
4 Temple of Triumph
3 Mutavault
1 Temple of Silence
1 Temple of Malady
2 Boros Guildgate
8 Mountain
Sideboard
1 Mizzium Mortars
2 Keening Apparition
2 Chandra, Pyromaster
2 Banishing Light
1 Reprisal
3 Boros Reckoner
3 Toil/Trouble
1 Chained to the Rocks
[/deck]
So Ive cobbled together some of the ideas and suggestions of the past few pages and this is what I came up with, with some consideration for what I think the current online meta in my time zone is.
2 Searing blood is back because I anticipate Lifebane Zombies and quite a bit of small aggro. A
shock bites the dust and one chains goes to the SB. Searing blood is also less of a dead card vs Control than chains. Ive won a couple of G1s in the past with searing blood being activated by Elspeth tokens but only one game, as I recall when I chained three tokens to clear the way for mutas. It's fringe, but it clouds my judgment
Keening, because I like it better than W/T, 1 Reprisal, because I think Zem is right with one being enough, 3 Reckoners because I dont want draw too many, Toil/Trouble because I like it better vs Control than Flamespeaker and I could care less of his usefullness vs small Aggro, 2 Banishing light because I like overloading on Exiles vs Bx Devotion. Two mizziums total because I dont expect as much Midrange matchups anymore.
Round 1 vs. Sligh (2-0)
Game 1 I drew two young pyromancers and played it patiently, dropping down to 7 life, but being able to close it out in the end comfortably
with WLH as backup. Two for 1s didnt occur as he played around them and I just didnt care too much about them anyways. Being on the play helps a lot of course.
Game 2 He flooded on lands, not missing one drop until turn 7, when he conceded. Playing Reckoner on T3 was nice, but not game deciding in this case. I felt sorry for him. He only runs 17 lands - and I complain when I get flooded with 23...
SB: +3 Reckoner, +1 Chains, +1 Mizzium Mortars, +2 Chandra, Pyromaster, -4 Skullcrack, -3 Boros Charms
I like having one Boros Charm. Sue me.
Round 2 vs. Mono B devotion (2-0)
Nothing of great note.
SB: +2 Chandra, +2 Banishing Light, +1 Chains, no reprisal since my enchantments will stick (no green), -3 shock, -1 Mortar, -1 Boros charm. Kept in the searing bloods due to having 8 targets with lbz.
Round 3 vs. Jund Midrange (2-1)
He managed to take one Game off me, having drawn just enough removal for
my critical creeps and having just the right amount fatties plus charms to free them. Plus I was stuck on 2 Lands until turn 7.
G3 I kept a one-lander with sacred foundry, two chains, a banishing light, Shock, magma jet and a young pyromancer. I drew my land on t3 and was happy to close out the game from there, starting by playing YP to make him -2 his domri, letting me clean him off with magma jet and him low on cards. In the end Phoenix plus tokens and yp knocked him down from 23 enough for the kill.
SB: +1 Mizzium Mortars, +2 Banishing Light, +1 Chained to the Rocks, +1 Reprisal, +3 Boros Reckoner, -3 Skullcrack (yes he brought in a Diciple, no I did not care about the 3 Life, he gained, putting him to 23 in G3), -2 Searing Blood, -3 Boros Charm.
Round 4 vs Bg Devotion (2-0)
G1: Kept 2x Temple, 1 Sacred, 1 Muta, 1YP and 1 Chains. He starts things off with a Packratm, that eats a magma jet that I drew, scrying two lands to the bottom. YP on T3 with shock up, eats a bile blight, leaves a token.
Phoenix plus token next turn, pheonix eats another bile blight, i cast another YP that I drew and sacrifice the already standing token to a devour flesh. That's when you know he is out of removals. He drew into one demon but nothing but removals from there on out. I think phoenix did maybe 2 damage in that match.
G2: kept 4 lands (two of them temples) with pheonix, chains and yp, drawing another chains on T1. T2 thoughtseize, Chains gone. I play temple, see a reprisal and grin

T3 Phoenix into open mana to start getting his removals out of his hand. It eats a cure. Packrat and he is stuck on two lands, or he didnt feel like showing me he had his third. Packrat gets chained and then he shows his third land and a Shit-Stick. In all that time I scried into a boros charm and a skullcrack. DD eats a reprisal and YP comes out to play, getting the trigger. He procedes to cast double Nightveilspectre which I
attack into with phoenix and 2-3 tokens for two turns. for some idiot reason, he likes to block the tokens instead of pheonix, which would have at least put a little bit of tempo in his favor, but he didnt and I got lucky drawing another boros charm + WLH, while he drew abrubt decay to kill YP - gg.
SB: +2 banishing light, +2 Chandra, +1 chains, +1 Reprisal, -1 Mizzium, -2 Searing Blood, -3 shock
Edited to improve grammar and add some text for the finals.