[Primer] Uw Devotion
Posted: Fri Mar 14, 2014 4:42 pm
What is UW Devotion?
UW Devotion is a deck that started off as a deck at Pro Tour Theros as just straight up Mono-Blue devotion. It completely dominated the tournament, putting 2 pilots to the finals and putting up numerous top 8, 16 and 32 performances in that tournament, and proceeded to dominate future tournaments. With a good GR matchup and, at the time, a good control matchup with a 50/50 matchup vs. Mono-Black, the deck was considered by many to share the number 1 position as the "best deck" with mono-black for a very long time.
Unfortunately for Mono-Blue, then Born of the Gods happened.
After numerous top 8's and wins at GP's, with the arrival of some key cards from BNG, mono-blue soon started to lose some of the stranglehold it once had.
UW Control lists began running Archangel of Thune in the sideboard, a card that if left
unanswererd would completely take over the game. As Mono-Blue, the only possible answers post-board were running cards like Domestication or Rapid Hybridization, cards which are typically very bad post-board against a control deck. On top of this, RG Monsters soon became to transition into a deck that could actually fight back against the Mono-Blue deck, Mono-Blue began to fade with many people calling it a bad deck.
Enter UW Devotion.
Originally, people looked at Ephara, God of Polis and immediately thought "White Weenie. She's perfect!" Some of us saw her as a possible upgrade to Jace vs the field, but also as another option to splash white with, along with Detention Sphere as a generic answer against the majority of the field.
However, as time went on the deck became more and more popular online, showing that not only were D-Sphere and Ephara great cards in the deck, the sideboard options of Glare of Heresy could help alleviate the issue that is Archangel of Thune! It all began to fit
together and showed many lists looking similar to the following:
[deck]
4 Cloudfin Raptor
4 Judge's Familiar
4 Tidebinder Mage
4 Frostburn Weird
4 Nightveil Specter
4 Thassa, God of the Sea
4 Master of Waves
3 Ephara, God of the Polis
4 Detention Sphere
1 Rapid Hybridization
4 Hallowed Fountain
4 Temple of Enlightenment
4 Mutavault
11 Island
1 Azorius Guildgate
1 Godless Shrine[/deck]
Lets look at the card choices:
Cloudfin Raptor: Best one-drop we have vs. non-control decks, can get as big as a 5/6 if you are able to curve out perfecly
Judge's Familiar: Not spectacular, but sadly necessary. Need to have a 1 drop, it has flying, it gets the job done. If a better 1 drop comes forth in the future, is a very easy replacement
Galerider Sliver: An interesting piece of tech from a buddy of mine, makes our mutavaults into fliers which, against control, is
sometimes relevant to get over the soldiers/mutavaults for that last bit of life. Better than the 4th familiar, in my opinion.
Tidebinder Mage: Again, necessary. Very good vs. R/G decks, less than spectacular vs. the rest of the field, but produces 2 colored mana for devotion and is still a grizzly bear
Frostburn Weird: Actually a very good card. Is a wall vs Aggro, a very strong threat vs. Control, overall a good card
Nightveil Specter: A very good devotion card, adds 3!!!! devotion on its own, is a 2/3 flyer, and against the field (Mono-Black, UW) gets very good in that it can cast their spells
Thassa, God of the Sea: IMO the number one reason to play this deck. VERY VERY good card and the lichpin of the deck
Master of Waves: Another very good card, and the 2nd best reason to play this card. Run 4. Just do it.
Ephara, God of Polis: Every time you cast
a creature (which you have a lot of) you draw a card. If your D-Spheres and Bidents and whatever else begin to stack up, and eventually you get a 6/5. Good card, however a lot of UW lists are moving away from her. Although she is very good in the Mono-Black matchup, she is less than stellar in most other matchups. Bident is better vs. Control, Jace is better vs. Aggro decks. Definitely not worth as a 3 of, as a 1 or 2 of she is good, but I have moved away from her sadly.
Detention Sphere: In my opinion, the number one reason for running white in Mono-Blue. Adds an answer for everything that has given us problems in the past. Elspeth, Archangel, Pack Rat, Desecration Demon, Polukranos, Domri, Jace, EVERYTHING. Such a versatile answer and a very good addition to the mono-blue deck turned UW.
Rapid Hybridization: Still a very strong card, synergizes well with Tidebinder Mage in turning a problem creature into a tapped down froggy. Answers Stormbreath Dragon,
Blood Baron, and other problem Pro-White cards that D-Sphere cannot hit.
Bident of Thassa: a very good card vs. controlly decks. Allows every "midget" beater turn into "oh look, draw a card". can also take people by surprise with the threaten effect and can sometimes lead to blow outs if people forget about it.
Jace, Architect of Thought: Great card vs. Control and Aggro, not so good vs. Monsters and Mono-Black. Slows down aggro decks, is 2 devotion for thassa, draws you cards...overall a good card.
Islands: Best card in magic. Must run at least 10
Hallowed Fountain and Temple of Enlightenment: The reasons we are able to play UW. Although the tapped lands sometimes are an issue, rarely does it come up and late game allows us to scry away things we do not want.
Mutavault: Best land in standard. Running 4 is almost always correct.
Azorius
Guildgate: I personally hate this card, and will never run it in this deck. If I want another white source, I would rather run a one of Godless Shrine. Having 9 white sources has, for me, been enough and having only 4 that come into play tapped is perfectly fun with me.
Sideboard
Domestication: Very good mirror, mono-black and even burn tech. Whats better than exiling a chandra's phoenix? How about having a chandra's phoenix? #value
Counterspells: Negate, Dispel, Dissolve, Gainsay. All very good cards in certain matchups. Definitely have at least 2 gainsay for the mirror (duh lol). I personally run 3 Gainsay, 2 Dissolve, 1 Negate and 1 Dispel, but I'm debating going to 2 Negate. Counterspell lineup is interesting, and I recommend laying out board plans and if your 1 card over in 1 matchup and 1 card under in another, change a counterspell is where I normally start with.
Glare of Heresy: Another major reason to
splash white. Glare'ing an Elspeth, Archangel or D-Sphere vs. Control is back breaking, and against White-Weenie is basically a 2 mana free swords to plowshares. Seems good.
Revoke Existence: Another very good reason to run white, good tech in the mirror, good vs. Burn due to them having Satyr Firedancer and Chained to the Rocks, and pretty good vs. mono-black (but not necessary).
Curse of the Swine: A good card in that, if you have a d-sphere, can combo with it into a pseudo-board wipe. I dont like this card as much in UW due to the fact we have white cards to exile stuff we have issues with, but still worth a mention.
Jace, Memory Adept: Very good vs control, actually rather good in the mirror (without white) Due to largely being untouchable.
Aetherling: A card that I want to retry vs. Control (which is our worst matchup by far). A 6 mana threat that, if resolves, control just cannot touch. They just
cant do it.
Lets look at some matchups:
RG Monsters: Favourable.
With D-Sphere and Tidebinder Mage and Master of Waves, this matchup is generally rather good. Their only real threats are Stormbreath Dragons when you dont have a Mage/Hybridization, Domri (which is a machine gun vs. you), and Polukranos (which can wipe your board potentially). after board, mistcutter hydra is a problem but can be raced early. Curve out, dont dilute your deck with too much crappy stuff and just stick to the plan.
Mono-Black: Favourable.
Before D-Sphere, this matchup was about 50/50. However with D-Sphere, all of a sudden the matchup becomes, actually, favorable! Can you still lose to Thoughtseize into Pack rat? yes. Is the matchup losable? Very, mono-black is still a very good deck. However its not nearly as bad as some other decks vs. it.
UW/x Control: [
color=#FF0000]Unfavorable[/color].
Pre-board, you should not win (barring a good draw including a stuck thassa). Their wraths are uncounterable (stupid Verdict >.>) and they have answers for Master of Waves/Thassa, and by answers I mean many of them.
Post board, becomes a little bit closer to even depending on your plan. I'm trying to fix this matchup post board to make it favorable, but very difficult.
RW Burn: Even
If they resolve Firedancer and you cant answer it, you lose. Its that simple. If they dont have Firedancer, becomes a LOT easier. Depends on the pilots, mostly.
BW: Even-Unfavorable
Very good deck. Lifebane Zombie isnt very good vs. you if you arent running Ephara, but Blood Baron can cause a very large problem if left unattended. Few Domestication targets, so not as good in this matchup as it is in Mono-Black, and D-Sphere isnt as godly here.
Weenie Aggro Decks: [color=#
00BF00]Favourable[/color]
We have larger end game, can match their curve, and have the best sideboard answers vs them. Overall an easy matchup.
I'll continue to update this, but I believe this is a good start for now.
!!!!!DISCUSS!!!!!
UW Devotion is a deck that started off as a deck at Pro Tour Theros as just straight up Mono-Blue devotion. It completely dominated the tournament, putting 2 pilots to the finals and putting up numerous top 8, 16 and 32 performances in that tournament, and proceeded to dominate future tournaments. With a good GR matchup and, at the time, a good control matchup with a 50/50 matchup vs. Mono-Black, the deck was considered by many to share the number 1 position as the "best deck" with mono-black for a very long time.
Unfortunately for Mono-Blue, then Born of the Gods happened.
After numerous top 8's and wins at GP's, with the arrival of some key cards from BNG, mono-blue soon started to lose some of the stranglehold it once had.
UW Control lists began running Archangel of Thune in the sideboard, a card that if left
unanswererd would completely take over the game. As Mono-Blue, the only possible answers post-board were running cards like Domestication or Rapid Hybridization, cards which are typically very bad post-board against a control deck. On top of this, RG Monsters soon became to transition into a deck that could actually fight back against the Mono-Blue deck, Mono-Blue began to fade with many people calling it a bad deck.
Enter UW Devotion.
Originally, people looked at Ephara, God of Polis and immediately thought "White Weenie. She's perfect!" Some of us saw her as a possible upgrade to Jace vs the field, but also as another option to splash white with, along with Detention Sphere as a generic answer against the majority of the field.
However, as time went on the deck became more and more popular online, showing that not only were D-Sphere and Ephara great cards in the deck, the sideboard options of Glare of Heresy could help alleviate the issue that is Archangel of Thune! It all began to fit
together and showed many lists looking similar to the following:
[deck]
4 Cloudfin Raptor
4 Judge's Familiar
4 Tidebinder Mage
4 Frostburn Weird
4 Nightveil Specter
4 Thassa, God of the Sea
4 Master of Waves
3 Ephara, God of the Polis
4 Detention Sphere
1 Rapid Hybridization
4 Hallowed Fountain
4 Temple of Enlightenment
4 Mutavault
11 Island
1 Azorius Guildgate
1 Godless Shrine[/deck]
Lets look at the card choices:
Cloudfin Raptor: Best one-drop we have vs. non-control decks, can get as big as a 5/6 if you are able to curve out perfecly
Judge's Familiar: Not spectacular, but sadly necessary. Need to have a 1 drop, it has flying, it gets the job done. If a better 1 drop comes forth in the future, is a very easy replacement
Galerider Sliver: An interesting piece of tech from a buddy of mine, makes our mutavaults into fliers which, against control, is
sometimes relevant to get over the soldiers/mutavaults for that last bit of life. Better than the 4th familiar, in my opinion.
Tidebinder Mage: Again, necessary. Very good vs. R/G decks, less than spectacular vs. the rest of the field, but produces 2 colored mana for devotion and is still a grizzly bear
Frostburn Weird: Actually a very good card. Is a wall vs Aggro, a very strong threat vs. Control, overall a good card
Nightveil Specter: A very good devotion card, adds 3!!!! devotion on its own, is a 2/3 flyer, and against the field (Mono-Black, UW) gets very good in that it can cast their spells
Thassa, God of the Sea: IMO the number one reason to play this deck. VERY VERY good card and the lichpin of the deck
Master of Waves: Another very good card, and the 2nd best reason to play this card. Run 4. Just do it.
Ephara, God of Polis: Every time you cast
a creature (which you have a lot of) you draw a card. If your D-Spheres and Bidents and whatever else begin to stack up, and eventually you get a 6/5. Good card, however a lot of UW lists are moving away from her. Although she is very good in the Mono-Black matchup, she is less than stellar in most other matchups. Bident is better vs. Control, Jace is better vs. Aggro decks. Definitely not worth as a 3 of, as a 1 or 2 of she is good, but I have moved away from her sadly.
Detention Sphere: In my opinion, the number one reason for running white in Mono-Blue. Adds an answer for everything that has given us problems in the past. Elspeth, Archangel, Pack Rat, Desecration Demon, Polukranos, Domri, Jace, EVERYTHING. Such a versatile answer and a very good addition to the mono-blue deck turned UW.
Rapid Hybridization: Still a very strong card, synergizes well with Tidebinder Mage in turning a problem creature into a tapped down froggy. Answers Stormbreath Dragon,
Blood Baron, and other problem Pro-White cards that D-Sphere cannot hit.
Bident of Thassa: a very good card vs. controlly decks. Allows every "midget" beater turn into "oh look, draw a card". can also take people by surprise with the threaten effect and can sometimes lead to blow outs if people forget about it.
Jace, Architect of Thought: Great card vs. Control and Aggro, not so good vs. Monsters and Mono-Black. Slows down aggro decks, is 2 devotion for thassa, draws you cards...overall a good card.
Islands: Best card in magic. Must run at least 10
Hallowed Fountain and Temple of Enlightenment: The reasons we are able to play UW. Although the tapped lands sometimes are an issue, rarely does it come up and late game allows us to scry away things we do not want.
Mutavault: Best land in standard. Running 4 is almost always correct.
Azorius
Guildgate: I personally hate this card, and will never run it in this deck. If I want another white source, I would rather run a one of Godless Shrine. Having 9 white sources has, for me, been enough and having only 4 that come into play tapped is perfectly fun with me.
Sideboard
Domestication: Very good mirror, mono-black and even burn tech. Whats better than exiling a chandra's phoenix? How about having a chandra's phoenix? #value
Counterspells: Negate, Dispel, Dissolve, Gainsay. All very good cards in certain matchups. Definitely have at least 2 gainsay for the mirror (duh lol). I personally run 3 Gainsay, 2 Dissolve, 1 Negate and 1 Dispel, but I'm debating going to 2 Negate. Counterspell lineup is interesting, and I recommend laying out board plans and if your 1 card over in 1 matchup and 1 card under in another, change a counterspell is where I normally start with.
Glare of Heresy: Another major reason to
splash white. Glare'ing an Elspeth, Archangel or D-Sphere vs. Control is back breaking, and against White-Weenie is basically a 2 mana free swords to plowshares. Seems good.
Revoke Existence: Another very good reason to run white, good tech in the mirror, good vs. Burn due to them having Satyr Firedancer and Chained to the Rocks, and pretty good vs. mono-black (but not necessary).
Curse of the Swine: A good card in that, if you have a d-sphere, can combo with it into a pseudo-board wipe. I dont like this card as much in UW due to the fact we have white cards to exile stuff we have issues with, but still worth a mention.
Jace, Memory Adept: Very good vs control, actually rather good in the mirror (without white) Due to largely being untouchable.
Aetherling: A card that I want to retry vs. Control (which is our worst matchup by far). A 6 mana threat that, if resolves, control just cannot touch. They just
cant do it.
Lets look at some matchups:
RG Monsters: Favourable.
With D-Sphere and Tidebinder Mage and Master of Waves, this matchup is generally rather good. Their only real threats are Stormbreath Dragons when you dont have a Mage/Hybridization, Domri (which is a machine gun vs. you), and Polukranos (which can wipe your board potentially). after board, mistcutter hydra is a problem but can be raced early. Curve out, dont dilute your deck with too much crappy stuff and just stick to the plan.
Mono-Black: Favourable.
Before D-Sphere, this matchup was about 50/50. However with D-Sphere, all of a sudden the matchup becomes, actually, favorable! Can you still lose to Thoughtseize into Pack rat? yes. Is the matchup losable? Very, mono-black is still a very good deck. However its not nearly as bad as some other decks vs. it.
UW/x Control: [
color=#FF0000]Unfavorable[/color].
Pre-board, you should not win (barring a good draw including a stuck thassa). Their wraths are uncounterable (stupid Verdict >.>) and they have answers for Master of Waves/Thassa, and by answers I mean many of them.
Post board, becomes a little bit closer to even depending on your plan. I'm trying to fix this matchup post board to make it favorable, but very difficult.
RW Burn: Even
If they resolve Firedancer and you cant answer it, you lose. Its that simple. If they dont have Firedancer, becomes a LOT easier. Depends on the pilots, mostly.
BW: Even-Unfavorable
Very good deck. Lifebane Zombie isnt very good vs. you if you arent running Ephara, but Blood Baron can cause a very large problem if left unattended. Few Domestication targets, so not as good in this matchup as it is in Mono-Black, and D-Sphere isnt as godly here.
Weenie Aggro Decks: [color=#
00BF00]Favourable[/color]
We have larger end game, can match their curve, and have the best sideboard answers vs them. Overall an easy matchup.
I'll continue to update this, but I believe this is a good start for now.
!!!!!DISCUSS!!!!!