Ugh I just did terrible at my local TCG 1k.
Came expecting to play Bant Flash, Jund, Humans/RDW, Junk Rites. Didn't play a single one.
Wanted to dodge the mirror, hexproof and esper, played them all.
Round 1 - American Auras, amazingly won this one despite his massive GoST with reckoner to save the day.
Round 2 - Mirror and he got Reckoner + BA + act both games pretty early.
Round 3 - Bant Hexproof- got rocked by Invisable stalkers with rancor and unflinching courage.
Round 4- Esper control- mulled to 6 both games and really didn't have a shot anyways
Sorry about your luck man.
I was able to get a lot of testing in this week, but my results are pretty mediocre.
I was 2-1 at FNM for 7th place (23 players).
I
played:
RUG Cyclops (2-1)
BUG Aggro (1-2) (God I wish people would give up on this deck, it's not good. Lost after mulliganing to 5 / 4 in G1 and G3)
Naya Blitz (2-0)
I actually took the time to scout and record what the meta is at my LGS
4 Naya Blitz
2 American Midrange
2 Jund Midrange
2 Bant Hexproof
2 BUG Aggro
1 RDW
1 Boros Burn
1 RUG Cyclops
1 BW Midrange
1 Jund Aggro
1 Fog Machine
1 Selesnya Tokens
1 4 colour control (no red)
1 Junk Rites
1 Humanator
1 Aristocrars (me)
As you can see, my meta is all over the place. This means I can't have really narrow cards in the sideboard. I've been working on adjusting it since then.
Also went to a Saturday event and went 3-2 for 7th place (about 25 players).
Played
Naya Blitz (2-0)
Junk Rites (2-0)
Humanator (1-2) (Bad mulligans, then Flood / Screw.
Sin Collector did some work.)
Jund Midrange (2-0)
American Control (1-2) (Absolutely infuriating draw go deck, wish I had [card]
Sire of Insanity[/card])
So, what I have to share, is a new list, and a bit of new tech. Here's the list, then I'll explain.
[deck]The Aristocrats
Johnny_Spike
Gamesday Deck for 5/18/2013
Standard
Lands (24)
2 Plains
4 Blood Crypt
1 Cavern of Souls
1 Clifftop Retreat
4 Dragonskull Summit
4 Godless Shrine
4 Isolated Chapel
4 Sacred Foundry
Creatures (20)
4 Blood Artist
4 Boros Reckoner
4 Cartel Aristocrat
4 Doomed Traveler
4 Falkenrath Aristocrat
Spells (16)
2 Dreadbore
4 Tragic Slip
3 Blasphemous Act
4 Lingering Souls
3 Sorin, Lord of Innistrad
Sideboard(15)
2 Obzedat, Ghost Council
3 Mark of Mutiny
2 Sin Collector
2 Oblivion Ring
2 Tribute to Hunger
2 Duress
2 Profits // Losses
[/deck]
So, first off, main deck
Dreadbore. I hate
Orzhov Charm. I have from the second I saw it spoiled. I think instant speed is not enough to justify the life lost. With this deck, flash creatures don't
seem to blow me out like they did with RDW, so I'd prefer to preserve the life total. Moving the
dreadbores to the main frees up two SB slots too. Since those slots are at a premium, I believe this is a good call. This does however, leave you vulnerable to
Obzedat, Ghost Council, so either legend rule him,
Tribute to Hunger him (VS Esper), or
Tragic Slip him. Sadly,
dreadbore also took the place of the singleton
Zealous Conscripts, which I will miss.
Next, MD
Sorin, Lord of Innistrad vs
Skirsdag High Priest. SHP was very good for me for a couple weeks, but now everyone knows to kill him. That, combined with the fact that he is slow against a lot of the aggro decks I'm playing against, and is a terrible top deck / independent creature makes me want to not play
him.
Sorin, Lord of Innistrad on the other hand, is generally a card I want to see, and gives a boost vs control G1. Comes down to personal preference, but MD Sorin also frees up sideboard slots.
Speaking of the sideboard, Obzedat and MoM are no brainers. The rest of it is a little less intuitive.
Sin Collector has been amazing in my testing. He is good in every control match up, vs jund, and vs Junk Rites. Seeing their hand and snagging
supreme verdict /
unburial rites / whatever spot removal has been huge. If you haven't tried him, I suggest you to.
Oblivion Ring is a catch all, and a good answer to
Boros Reckoner /
Voice of Resurgence / anything else that's problematic.
Tribute to Hunger is there for Bant Hexproof, which is seeing play in my meta, and will
likely see more because it top 8'd a SCG open this weekend. I also think it's an acceptable choice against some hyper aggro decks.
Duress is for Jund / Bant Hexproof / Control. Finally, [card]Profits // Losses[/card] is my bit of super secret tech.I think this card is a decent upgrade to
Electrickery. It does the same thing, but it can hit
Falkenrath Aristocrats in the mirror, can be used as a combat trick, can finish the game if you have a bunch of tokens (Surprise Cockfags!) and is more relevant late game. I believe it is just more flexible and likely better in this deck.
OK, so, new sideboarding guide.
VS Blitz
-4
Falkenrath Aristocrat
+2
Oblivion Ring, +2 [card]Profits // Losses[/card]
VS Esper
-4
Tragic Slip, -3
Blaspemous Act -1 [card:
12805s7h]Boros Reckoner[/card]
+2
Obzedat Ghost Council, + 2
Oblivion Ring (Or
Tribute to Hunger if they are playing Obzedat), +2
Sin Collector +2
Duress
VS Jund
-3
Blaspemous Act, -4
Blood Artist, - 2
Boros Reckoner
+2
Obzedat, Ghost Council, +3
Mark of Mutiny, +2
Sin Collector, +2
Duress
VS UWR
-4
Blood Artist, -3
Blaspemous Act
+2
Obzedat Ghost Council, +2
Sin Collector, +2
Duress, +1
Oblivion Ring
VS Junk Rites
-3 [card]
Sorin, Lord of Innistrad[/card], -2
Dreadbore, -2
Tragic Slip
+3
Mark of Mutiny, +2 [card]Profits // Losses[/card], +2
Sin Collector
VS Bant
-3
Blasphemous Act, -4
Tragic Slip, -4
Blood Artist
+2
Sin Collector, +2
Obzedat, Ghost Council, +3
Mark of Mutiny, +2
Oblivion Ring, +2
Duress
VS Gruul
-4
Lingering Souls
+2
Oblivion Ring, +2
Mark of Mutiny
VS Mirror
-3
Sorin, Lord of Innistrad, -4
Falkenrath Aristocrat
+2[card]Profits // Losses[/card:
12805s7h], +3
Mark of Mutiny +2
Oblivion Ring
VS Bant Hexproof
-4
Blood Artist, -3
Blasphemous Act, -2
Dreadbore
+2 [card]Profits // Losses[/card], +2
Duress, +2
Tribute to Hunger, +2
Oblivion Ring +1
Obzedat, Ghost Council
VS BUG Aggro
-3
Blasphemous Act, -4
Blood Artist
+2
Oblivion Ring, +2
Tribute to Hunger, +3
Mark of Mutiny
VS RDW
-4
Lingering Souls
+2
Oblivion Ring, +2
Mark of Mutiny
VS Jund Aggro
-4 [card]Falkenrath Aristocrat[/card:
12805s7h]
+2
Oblivion Ring, +2 [card]Profits // Losses[/card]
Hope this helps. Comments and criticism welcome as always.