[Fedoras of Salvation] - White Knights ITT
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- Valdarith
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I guess that could be good... it certainly doesn't jump out at me as being particularly amazing, though.
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
Great guy to have around? Hell yes.
I love the D...
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It's the other one drop Red Heroic was looking for.
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- Alex
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I think Heroic might actually be really fucking good in the coming standard. Fabled Hero, Anax and Cymede, and a few other choice Heroic cards are actually secretly very strong.
I played RW Heroic in a few FNMs and I was surprised at how fast the deck could be. It is very thought-intensive though, the math is tricky sometimes.
I played RW Heroic in a few FNMs and I was surprised at how fast the deck could be. It is very thought-intensive though, the math is tricky sometimes.
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Actually it occurs to me how good High Sentinels might be with Heroic. Akroan Skyguard, Fabled Hero, Dawnbringer Charioteers, Favored Hoplite, Hero of Iroas, Lagonna-Band Trailblazer, PHALANX LEADER!, Wingsteed Rider?
And those are only the white ones. You can play whatever secondary color has the best combat tricks/enchantments. I personally like red for Hammerhand, Anax and Cymede, Titan's Strength, Inferno Fist, etc, but I could see green being good because there's some decent green enablers too.
And those are only the white ones. You can play whatever secondary color has the best combat tricks/enchantments. I personally like red for Hammerhand, Anax and Cymede, Titan's Strength, Inferno Fist, etc, but I could see green being good because there's some decent green enablers too.
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- LP, of the Fires
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I agree with you. Card probably slots into boss slight type strats, but for generic red agro decks doing reasonably normal things, I'll pass.I guess that could be good... it certainly doesn't jump out at me as being particularly amazing, though.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
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Yeah, I could see something like:I agree with you. Card probably slots into boss slight type strats, but for generic red agro decks doing reasonably normal things, I'll pass.I guess that could be good... it certainly doesn't jump out at me as being particularly amazing, though.
4 Firedrinker Satyr
4 Foundry-Street Denizen
4 Monastery Swiftspear
4 Borderland Marauder
4 War-Name Aspirant
4 Goblin Rablemaster
4 Shock
4 Lightning Strike
4 Hordeling Outburst
4 Stoke the Flames
20 Mountain
to punish early decks with poorly-thought-out mana
bases.
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
Great guy to have around? Hell yes.
I love the D...
- Platypus
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Don't play that if you want to win any games. Shock isn't in M15... Looks good otherwise...Yeah, I could see something like:I agree with you. Card probably slots into boss slight type strats, but for generic red agro decks doing reasonably normal things, I'll pass.I guess that could be good... it certainly doesn't jump out at me as being particularly amazing, though.
4 Firedrinker Satyr
4 Foundry-Street Denizen
4 Monastery Swiftspear
4 Borderland Marauder
4 War-Name Aspirant
4
Goblin Rablemaster
4 Shock
4 Lightning Strike
4 Hordeling Outburst
4 Stoke the Flames
20 Mountain
to punish early decks with poorly-thought-out mana bases.
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- redthirst
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Ha! Shows how much energy I've devoted to Standard Magic lately.
-4 Shock, +4 Hammerhand
-4 Shock, +4 Hammerhand
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
Great guy to have around? Hell yes.
I love the D...
- TBuzzsaw
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[deck]
Creatures
4 Frenzied Goblin
4 Firedrinker Satyr
4 Foundry Street Denizen
4 Monastery Swiftspear
3 Borderland Marauder
3 War-Name Aspirant
4 Goblin Rabblemaster
Spells
4 Stoke the Flames
4 Lighting Strike
4 Hammerhand
2 Titan's Strength
20 Mountains
[/deck]
Seriously, this looks much better than all the stuff I've been brewing.
Creatures
4 Frenzied Goblin
4 Firedrinker Satyr
4 Foundry Street Denizen
4 Monastery Swiftspear
3 Borderland Marauder
3 War-Name Aspirant
4 Goblin Rabblemaster
Spells
4 Stoke the Flames
4 Lighting Strike
4 Hammerhand
2 Titan's Strength
20 Mountains
[/deck]
Seriously, this looks much better than all the stuff I've been brewing.
- redthirst
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You don't think 16 one drops is a bit excessive? Maybe drop a couple to increase you two drops to 4-ofs? I am a big fan of 2-3 Frenzied Goblins, though.
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
Great guy to have around? Hell yes.
I love the D...
- TBuzzsaw
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I can't find any two drops I REALLY want right now though, maybe [card]Mogis's Warhound[/card]. I figure more one drops lets me pay for Frenzied Goblin's effect and any one drop combat trick. Maybe Coordinated Assault is worth looking into?
- redthirst
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Don't know... depends on what we expect the new format to look like. Right now, all I really know is that a lot of people are going to be playing 3+ color with incredibly slow/painful mana bases.
The more I think about it, the more I like the deck - especially since it'll cost me like $5.00 to put together.
The more I think about it, the more I like the deck - especially since it'll cost me like $5.00 to put together.
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
Great guy to have around? Hell yes.
I love the D...
- Platypus
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I hope you already have the Rabblemasters then, since they are going for $10+ right now.Don't know... depends on what we expect the new format to look like. Right now, all I really know is that a lot of people are going to be playing 3+ color with incredibly slow/painful mana bases.
The more I think about it, the more I like the deck - especially since it'll cost me like $5.00 to put together.
Sig by NBW
- redthirst
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I do. All I'd need is the new stuff - all common/uncommon.
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
Great guy to have around? Hell yes.
I love the D...
- LP, of the Fires
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Things to watch out for in the new format:
Siege Rhino: Finally played against a good durdling 3 color deck. Rhino is obnoxious. It's like a 4 mana grey merchant that happens to be bigger and has trample. This combined with sorin is a beating. Sorin's extra savage because the creatures still have lifelink after they pass the turn. Got blown out by a 1/3 lifelinking caryatid because I don't know how to read
Enchantress: Doomwake giant will wrath your board everyturn after 5. I have a build that's bug instead of Junk because Sidisi gives it another threat and lets you play nyx weaver which is both good against agro and a tutor effect going long against midrange and control strats.
Those are the only things I've had real trouble with playing agro. As such, war name aspirant is looking extra good and I can get behind things like Mogis
warhound and hammerhand. Stoke doesn't kill the rhino, so you ideally want a way to get around it. Warhound making your creatures bigger is just a nice tough.
The other option is going full boss sligh and trying to kill people by turn 4.
Siege Rhino: Finally played against a good durdling 3 color deck. Rhino is obnoxious. It's like a 4 mana grey merchant that happens to be bigger and has trample. This combined with sorin is a beating. Sorin's extra savage because the creatures still have lifelink after they pass the turn. Got blown out by a 1/3 lifelinking caryatid because I don't know how to read
Enchantress: Doomwake giant will wrath your board everyturn after 5. I have a build that's bug instead of Junk because Sidisi gives it another threat and lets you play nyx weaver which is both good against agro and a tutor effect going long against midrange and control strats.
Those are the only things I've had real trouble with playing agro. As such, war name aspirant is looking extra good and I can get behind things like Mogis
warhound and hammerhand. Stoke doesn't kill the rhino, so you ideally want a way to get around it. Warhound making your creatures bigger is just a nice tough.
The other option is going full boss sligh and trying to kill people by turn 4.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
- TBuzzsaw
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[deck]4 Rakshasa Deathdealer
2 Brimaz, King of Oreskos
2 Anafenza, the Foremost
3 Abzan Charm
2 Sorin, Solemn Visitor
4 Sylvan Caryatid
4 Siege Rhino
2 Polukranos, World Eater
1 Elspeth, Sun's Champion
2 Genesis Hydra
2 Banishing Light
4 Courser of Kruphix
1 Ajani Steadfast
3 Hero's Downfall
4 Temple of Plenty
4 Temple of Malady
4 Windswept Heath
2 Plains
4 Forest
2 Sandsteppe Citadel
1 Urborg, Tomb of Yawgmoth
3 Caves of Koilos[/deck]
2 Brimaz, King of Oreskos
2 Anafenza, the Foremost
3 Abzan Charm
2 Sorin, Solemn Visitor
4 Sylvan Caryatid
4 Siege Rhino
2 Polukranos, World Eater
1 Elspeth, Sun's Champion
2 Genesis Hydra
2 Banishing Light
4 Courser of Kruphix
1 Ajani Steadfast
3 Hero's Downfall
4 Temple of Plenty
4 Temple of Malady
4 Windswept Heath
2 Plains
4 Forest
2 Sandsteppe Citadel
1 Urborg, Tomb of Yawgmoth
3 Caves of Koilos[/deck]
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
- LP, of the Fires
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- LP, of the Fires
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Mar 28, 2013 4:06 am
I was wondering if Rhino was better then polyk, but against agro, the answer is definitely yes. In the mirror, PolyK is probably better assuming you dodge removal just because it's bigger and the life clause is less relevant.
I also saw an Abzen deck that was basically Mono-Black control with rhino replacing demon. It was...obnoxious.
I also saw an Abzen deck that was basically Mono-Black control with rhino replacing demon. It was...obnoxious.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
- Khaospawn
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- TBuzzsaw
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This is my Abzan list, version 1,343,843:
[deck]
Creatures
4 Sylvan Caryatid
4 Fleecemane Lion
3 Rakshasa Deathdealer
3 Brimaz, King of Oreskos
3 Anafenza, the Foremost
4 Siege Rhino
Spells
2 Sorin, Solemn Visitor
1 Utter End
3 Abzan Charm
3 Hero's Downfall
2 Bile Blight
4 Thoughtseize
Lands
4 Sandsteppe Citadel
2 Llanowar Wastes
4 Caves of Koilos
2 Temple of Malady
2 Windswept Heath
1 Urborg, Tomb of Yawgmoth
3 Mana Confluence
2 Plains
2 Forest
Sideboard
3 Despise
1 Hero's Downfall
3 Banishing Light
4 Drown in Sorrow
3 Abzan Ascendency
1 Whip of Erebos
[/deck]
Still working on the mana base.
[deck]
Creatures
4 Sylvan Caryatid
4 Fleecemane Lion
3 Rakshasa Deathdealer
3 Brimaz, King of Oreskos
3 Anafenza, the Foremost
4 Siege Rhino
Spells
2 Sorin, Solemn Visitor
1 Utter End
3 Abzan Charm
3 Hero's Downfall
2 Bile Blight
4 Thoughtseize
Lands
4 Sandsteppe Citadel
2 Llanowar Wastes
4 Caves of Koilos
2 Temple of Malady
2 Windswept Heath
1 Urborg, Tomb of Yawgmoth
3 Mana Confluence
2 Plains
2 Forest
Sideboard
3 Despise
1 Hero's Downfall
3 Banishing Light
4 Drown in Sorrow
3 Abzan Ascendency
1 Whip of Erebos
[/deck]
Still working on the mana base.
- LP, of the Fires
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Mar 28, 2013 4:06 am
For manabase, decide how many of each color you want, start with one, then go to the next, then go to the next. Ex. say you're playing white based anafezna agro with soldier of the pantheon. You decide you want 17 white sources, 14 black, 12 green. You should choose your 17 white, prefereably 14 untapped sources, look at how many of these double as black sources, then add up to 14 black and so on. When the numbers don't gel, you can do a number of things from making your mana more painful/slow with confluences and tri-lands, "cheating' on colors where you're mana's greedy and more high variance(the Wescoe Gambit), or simply retool your deck to get the ratio's in line.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
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