Hmm, guess Searing Blood is actually working for Brad. Really would have seen that ending badly.
Ok, I kept very sparse notes but here was my playtest last night with this build. I was able to get 2 of the oracles, 2 temple of malice and the playset of Satyr. Got the 3rd Oracle with winnings.
Match 1 vs Thomas: Black devotion
I remember very little here other that I ended both games at 22 health and steadily chipping at his life total. He never gained life off Gary. 2-0
nSB: -4 shock, -1 YP, -2 Chandra. +3 spark trooper, +4 toil // trouble.
Match 2 vs Joey: White Weenie
Game 1, i mull to 6 and keep a one land hand with shock, 2 magma jets, and a scry land on the draw. I miss my 2nd land drop. Although I eventually made it to 4 lands, it was too late.
Game 2, I nuke his creatures and then I resolve Chandra and start picking off 1 toughness guys. I play Satyr. He plays Brimaz. Warleader's Helix to remove and recur a phoenix from earlier. I start using Chandra to card draw and get a second Satyr. He plays another Brimaz which dies to shock + double Satyr trigger. Pitch remaining burn next turn for finish.
Game 3, he keeps a 1 land hand and never draws another. 2-1
SB: -4 skullcrack, -2 Oracle of bones, -4 boros charm, -1 phoenix. +4 Satyr Firedancer, +4 Boros reckoner, +3 Spark trooper
Match 3 vs Eddie: Jund Midrange. Creatures were Carytid, Desecration Demon, Reaper of the Wilds, and Stormbreath.
He knows I'm playing burn so he tries to race me
constantly shocking himself to accelerate out dragons. I keep having to rework the math of burn in my hand to see if I can kill him. 3rd shock land puts him into burn range as he hits me with 2 dragons and I dump burn at his face end of his turn and then on mine. Game 2 he tries beating me down with a desecration demon and I respond by tossing spark troops at him when he keeps tapping out. 2-0
SB: -4 shock, -2 Chandra, -1 skullcrack, +3 Spark Trooper, +4 toil trouble
Match 4 vs don't remember: Junk reanimator. We intentional drew and then played out just for amusement. Game 1 he gets stuck on 4 lands so he can't cast Obzedat's aid and just dies. Game 2, he resolves an Obzedat at 8 life followed up by 2 BBV's and I didn't see skullcracks. Game 3, my hand is like 3 boros charms and a couple other burn so I obliterated him.
SB: -4 chain (blanked on his entire creature package), -3 shock, +4 toil, +3 Spark trooper.
Top 8 match vs Matt: black devotion
Game 1, we trade a few hits until I take over
the game. Game 2, he goes into heavy thoughtsieze/duress mode and plucks any creature burn I might have. It made my t/t's objectively bad. I'm not able burn him out before he finishes me with Nightveil. Game 3, I get stuck on 3 lands with a heavy hand and can't do anything effective and lose.
SB: -4 shock, -1 YP, -2 Chandra. +3 spark trooper, +4 toil // trouble.
Deck as it is now:
[deck]
3 Oracle of Bones
4 Chandra's Phoenix
4 Satyr Firedancer (testing)
4 Shock
4 Magma Jet
4 Boros Charm
4 Lightning Strike
4 Skullcrack
4 Warleader's Helix
2 Chandra, Pyromaster
2 Temple of Malice
4 Temple of Silence
4 Temple of Triumph
4 Sacred Foundry
2 Mutavault (working on 3rd)
7 Mountain
Sideboard
4 Chained to the rocks
4 Toil // trouble
4 Boros Reckoner
3 Spark Trooper[/deck]