[DGM] Spoilers 4/11/12 part-deux

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[DGM] Spoilers 4/11/12 part-deux

Postby Manasjap » Thu Apr 11, 2013 1:56 pm

Some more spoilers of today:

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Obzedat's Aid 3WB
Sorcery
Return target permanent card from your graveyard to the battlefield.

Image

Rot Farm Skeleton 2GB
creature - plant skeleton
Rot Farm Skeleton can't block.
2BG, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield.
Activate this ability only any time you could cast a sorcery.
4/1

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Mirko Vosk, Mind Drinker 3UB
legendary ceature - vampire
Flying
Whenever Mirko Vosk,
Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library
until he or she reveals four land cards, then puts those cards into his or her graveyard.
2/4
Last edited by Manasjap on Fri Apr 12, 2013 12:30 am, edited 1 time in total.

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Postby Second Harkius » Thu Apr 11, 2013 2:52 pm

The mill vampire is much weaker than the old mill vampire (Szadek) and likely won't see any play even in EDH.

The B/W instant is strong but balanced out with a fair mana cost.

The Skeleton shows just how terrified of "Dredge" mechanics the designers are. Horrible card.

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Postby Thrillho » Thu Apr 11, 2013 3:09 pm

That's statistically incorrect. You mill an average 8.64 cards per swing with the new guy, versus 5-10-15 with Szadek. Szadek costs 2 more mana, meaning your opponent has milled an average 19 cards by the time Szadek can be cast. By the time Szadek can mill the same number of cards as Vosk, you've already hit your opponent for 34 cards.

This may make it worse in EDH but better in other formats, presuming the base 4 toughness makes it as resilient as 5 toughness in Ravnica block. This is also assuming Mill is a real thing but that's the joke . swf.

The instant allows you to get back Planeswalkers in a color combination tied to Junk Reanimator, and while I don't think the deck can afford slots for Planeswalkers or non-Flashback reanimation, knowing you can reanimate the biggest creatures and most powerful card type in addition to Artifacts and other less obviously powerful/game winning card types makes it the kind of
card to keep on the backburner in case some deck does manage to want that effect.

Not very exciting spoilers on freebie preview sites.

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Postby TubeHunter » Thu Apr 11, 2013 3:29 pm

Omniscience reanimator?
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Postby Dodger » Thu Apr 11, 2013 5:11 pm

Oh joy more shit for mill decks

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Postby Calamity » Thu Apr 11, 2013 9:34 pm

Obzedat's Aid is a sorcery not an instant
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Postby Colonel Nohman » Thu Apr 11, 2013 9:54 pm

B/W in general it's getting more and more interesting.
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Postby Manasjap » Fri Apr 12, 2013 12:31 am

Obzedat's Aid is a sorcery not an instant
Woops thanks, fix'd.

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Postby imopen2 » Fri Apr 12, 2013 6:38 pm

The mill guy is bomb in limited. I love drafting the mill strategy in gatecrash so I hope it is still viable in a full set draft
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Postby Pendulum » Sun Apr 14, 2013 12:18 am

The instant allows you to get back Planeswalkers in a color combination tied to Junk Reanimator, and while I don't think the deck can afford slots for Planeswalkers or non-Flashback reanimation, knowing you can reanimate the biggest creatures and most powerful card type in addition to Artifacts and other less obviously powerful/game winning card types makes it the kind of card to keep on the backburner in case some deck does manage to want that effect.
The card does play nice with Chandra's -2 and brings back Nicol Bolas. Junk 'Walkers maybe?
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