[Fedoras of Salvation] - White Knights ITT

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Postby TubeHunter » Sun Jun 30, 2013 5:10 am

who needs skill when you can turn 5 progenitus!
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Postby TubeHunter » Sun Jun 30, 2013 5:19 am

I never thought I'd see the day when [SCD]: Hellrider is a thing...... My mind must have been blocking it earlyer. Its not even a: Is hellrider worth it in this type of deck question, its a why is hellrider good question. LET ME REPEAT MYSELF. SOMEONE ASKED WHY HELLRIDER IS GOOD IN RED AGGRO....

http://www.youtube.com/watch?v=OXGd9BqUPu4
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Postby zemanjaski » Sun Jun 30, 2013 5:51 am

Turn 3 Progenitus red bro.
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Postby Kazekirimaru » Sun Jun 30, 2013 7:50 am

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Say what you want about them, they put on a damn good show.
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Postby DroppinSuga » Sun Jun 30, 2013 1:31 pm

I saw FOB in a place that holds max 300 people. This was before "From Under The Cork Tree" came out though. Good, good times.
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Postby Platypus » Sun Jun 30, 2013 1:56 pm

We managed to see Biffy Clyro earlier this year at a place that take about 900 people. Man, that was probably the nearest a religious experience possible for me. It was just awesome.
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Postby Valdarith » Sun Jun 30, 2013 2:05 pm

FOB is terrible.
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Postby windstrider » Sun Jun 30, 2013 2:38 pm

It's interesting to note that Dark Prophecy triggers even when token creatures die. That could have some fun stuff going with Xathrid Necromancer, and while he's in standard, Blood Artist is going to love the Prophecy.
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Postby photodyer » Sun Jun 30, 2013 4:56 pm

Duke (Jund) vs. Nelson (Junk Crats) for 11-0 was a pretty remarkable match, well worth watching the replay. Each dominated one of the early games, but then Game 3 was just great Magic...both players demonstrated the skills and clear, deliberate thinking that put them where they are.

Everything that's been fed from Miami really speaks to the fact that we are in a remarkably balanced, diverse meta. I haven't seen numbers on what decks are there (some comments suggest that both Reanimator and control are heavy, but I've not heard mention of hard data), but many different deck strategies have been enjoying success.
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Postby Link » Sun Jun 30, 2013 5:05 pm

Each additional Blood Scrivener you control will effectively add one card and 1 life lost. Say you control two Blood Scriveners and would draw a card while you have no cards in hand. The effect of one Blood Scrivener will replace the event “draw a card” with “draw two cards and lose 1 life.” The effect of the other Blood Scrivener will replace the drawing of the first of those two cards with “draw two cards and lose 1 life.” You’ll draw two cards and lose 1 life, then draw another card and lose another 1 life.
that's from the gatherer, so... I just really have no idea with replacement effects. Its beyond my gruul mind.

if its multiple cards, only the first drawn card is replaced with blood scrivener.

but if tis multiple blood scriveners.. OH I SEE NOW

the draw of the FIRST card the FIRST blood scrivener draws you is replaced with the OTHER scriveners trigger

I HAVE SEEN
THE LIGHT

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Postby Link » Sun Jun 30, 2013 5:06 pm

The first match against UWr horseshit though was just a fine example of a perfectly timed Rakdos return meaning nothings against flashback think twice into augur into sphinx's....

Ffs.

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Postby photodyer » Sun Jun 30, 2013 5:31 pm

It's interesting to note that Dark Prophecy triggers even when token creatures die. That could have some fun stuff going with Xathrid Necromancer, and while he's in standard, Blood Artist is going to love the Prophecy.
I'm thinking through that Necromancer in a Zombie-core deck...He increases value for playing Cartel Aristocrat, high priest, KoI and so on by giving you both recurrence and more Zombies to enable Gravecrawler. And the flavor is just awesome...you are truly running a Zombie deck if all your humans are coming back zombified. Doomed Traveler gets pretty stupid with him in play as well...kill my one drop and I get a 1/1 flyer and a 2/2 shambler? Yes, thanks! Zombie-core Aristocrats with even better
resiliency...I don't know that it can surpass either Act 2 or Junk Crats, but it would certainly laugh at Verdict. Hmmm...
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Postby Kazekirimaru » Sun Jun 30, 2013 5:47 pm

Galerider Sliver :symu:

Creature - Sliver 1/1
Sliver creatures you control have flying.

Masters of adaptation, galeriders serve multiple purposes useful to the hive. When they're not patrolling their territories, their majestic wings serve to circulate cool air through the vast hive chambers.

Bout fuckin' time.
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Postby Jack » Sun Jun 30, 2013 7:40 pm

Turned out that we didn't have enough people with Modern decks on Friday, so we drafted. This seems to be a common occurrence, and I don't draft much, so I may want to find somewhere else to play. However, this time, I actually ended up with a pretty good deck, and played the 4 best games of limited I ever had; all ending in my loss, unfortunately.
[deck]
Land
2 Golgari Guildgate
1 Simic Guildgate
1 Dimir Guildgate
1 Gruul Guildgate
1 Rogue's Passage
4 Island
3 Forest
2 Swamp
1 Mountain

Creatures
1 Woodlot Crawler
1 Gyre Sage
1 Drakewing Krasis
2 Beetleform Mage
1 Wind Drake
1 Sewer Shambler
1 Mortus Strider
1 Renegade Krasis
1 Opal Lake Gatekeepers
1 Horror of the Dim
1 Maze Glider
1 Giant Adephage

I, S & E
1 Pit Fight
1 Inaction Injunction
1 Agoraphobia
1 Inspiration
1 Chorus of Might
1 Fatal Fumes
1 Rakdos's Return

Artifacts
1 Glaring Spotlight
1 Golgari Cluestone
1 Golgari
Keyrune
1 Simic Cluestone
[/deck]
Last edited by Jack on Sun Jun 30, 2013 8:04 pm, edited 3 times in total.
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Postby Jack » Sun Jun 30, 2013 7:51 pm

Anyone know how to change the picture for your Cockatrice avatar?
Anyone else feel like making an FoS one so everyone here can rep our clan on Cockatrice?
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Postby DroppinSuga » Sun Jun 30, 2013 9:28 pm

Went 2-2 at the Modern tourney today with KDW. Finished in 4th and would have been 3rd had I been able to beat the Burn deck in the last round. God it hurt losing to burn.
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Postby Calamity » Mon Jul 01, 2013 2:37 am

Went to an SCG IQ in Dover, DE today and went 0-2 drop (variance again, i swear my gruul deck hates me. At this point i'm probably going to play me some khaos deck wins if i don't decide to play modern at the LGS. i love playing it and i think it could tear up the local meta) so i did a Modern Masters draft. My deck was incredibly strong.

[deck]
3 Errant Ephemeron
3 Vedalken Dismisser
1 Ryusei, the Falling Star
2 Glacial Ray
1 Aethersnipe
1 Mulldrifter
2 torrent of stone
1 electrylyze
1 echoing truth
1 traumatic visions
1 hammerheim deadeye
2 careful consideration
1 grapeshot
1 riftwing cloudskate
1 pardic dragon

Land: 18
1 vivid creek
11 island
6 mountain[/deck]

Won the first two rounds, split prize in finals, opened a gifts ungiven, kitchen finks, aether vial, divinity of pride. Also drafted a gifts ungiven...overall a pretty good draft.
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Postby hamfactorial » Mon Jul 01, 2013 3:30 am

Streaming an MTGO Modern daily because why not?

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Postby photodyer » Mon Jul 01, 2013 4:08 am

Yuck...5 Bant Hexproof decks in the Top 16 in Miami. Duke took first...the man knows that Jund deck inside out. Gruul pilots took 7th and 16th.

The match I mentioned earlier between Duke and Nelson is being touted as one for the ages...really good Magic.

My favorite play of the tourney was by Duke in an earlier match; his opponent tried to use the exile mode of Selesnya Charm to clear a creature (Tusk I think?), and Duke hit his own creature with Slip to drop its power and make the Charm fizzle. Just outstanding.

I really kinda like Kibler's "JundHammer" deck, but it's rather typical midrange and got stuck somewhere in the middle. I imagine mana was something of an issue, as it is for pretty much any 3-color lists that try to play Strangleroot Geist.
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Postby hamfactorial » Mon Jul 01, 2013 5:14 am

Chandra, Pyromaster

Planeswalker - Chandra
+1; Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.
0: Exile the top card of your library. You may play it this turn.
-7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
Illus. Winona Nelson #132/249

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Postby Lightning_Dolt » Mon Jul 01, 2013 5:17 am

http://www.wizards.com/Magic/Magazine/A ... ature/254a

Fuck you very much wizards.

This is not Chandra the Mindscuptor. This is Chandra Champion of Justice.

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Postby Link » Mon Jul 01, 2013 5:28 am

I want to believe its good

I want to believe everyone who says shes bad is having bad card evaluation, and that she is good.

Pls.

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Postby LP, of the Fires » Mon Jul 01, 2013 5:36 am

Don't know how she is for red decks or for standard, but I think her zero potentially does broken things in powered formats. I mean, that's a free fucking emrakeal. Yeah, there are easier ways to do that in legacy, but modern...Guess it depends on if there's any decent ways to tutor to the top of your deck. Maybe R/G with Mwonvuli Beast Tracker or whatever the fuck it's called. It's marginally reasonably to play a turn 3 Chandra, turn 4 beast tracker tutoring for something huge like worldspine wurm or whatever that can potentially win the game.

NEVERMIND. Read the card, you don't get to play it for free, you just draw an extra card. Chandra is mediocre to fine. Definitely not broken though sadly.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Postby Lightning_Dolt » Mon Jul 01, 2013 5:47 am

It doesn't fit in any red deck. Designer is an idiot.

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Postby Link » Mon Jul 01, 2013 6:22 am

clearing a blocker out of the way, and having an engine that the opponent needs to deal with definitely has some places in red decks... I don't know what ones you've been playing.

I mean, you just said in the other thread you were a fan of Domri lol. Her ultimate is less threatening, but her +1 is better than Domri's for effecting the board state and her 0 is like domri's +1 for Red-style CA.


Chandra's 0 lets you dig TWO cards deep when you go into topdeck mode vs. a deck, while ALSO having the flexibility to go into "your topdecked dude without haste? Yeah it can't block" mode.

I think she's going to be powerful. I know people hate on Wizards and shit but when they say "we wanted to make a card that would be constructed playable and a set supporting chandra" I think its Red fucking time in the sun and I'm gonna bask. Chandra's phoenix, pyrewild shaman, and any playable burn they promise to
support chandra? Sign me the fuck up.

Edit: But I'm definitely going into my store and bashing her to hell and back Kincey style so that I can buy em all up cheap from the nonbelievers.

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Postby zemanjaski » Mon Jul 01, 2013 6:32 am

I actually like her a lot in a Sledgehammer type build, or at least something more midrangey.
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Postby zemanjaski » Mon Jul 01, 2013 6:46 am

I mean, her 0 is pretty much twice as good as Domri's +1 once you have enough land in play. You're pretty much going to 0 most turns, with the occasional +1 (eg: Jace would +1 to avoid bolt, similar logic applies here). The ultimate doesn't seem great, but who knows what we can figure out.
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Postby Christen » Mon Jul 01, 2013 7:01 am

I probably won't use new Chandra's ultimate as her 0 is the best way to keep up the pressure.

Seeing the M14 red cards makes me wish for good burn from Theros.
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Postby LP, of the Fires » Mon Jul 01, 2013 7:06 am

Domri's +1 sometimes gives you a card. Chandra's 0 makes you have to play the card or it stays exiled. I don't think one compares favorably with the other. I'm actually surprised at how similar a design space the two cards occupy. Seems kind of lazy imo. Once allows you to maybe kill creatures and draw some cards. The other allows you to run past creatures and maybe draw some cards.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Postby Lightning_Dolt » Mon Jul 01, 2013 7:31 am

These cards are not similar at all. Domri is good in creature heavy build, where as this is not great in creature heavy builds. This card is good with burn, but burn is bad lately and getting worse. Spear is getting downgraded to shock for those with short memories. The zero ability will make you play spells or lose them. It'going to suck when you need your fifth land and exile your hellkite instead. Domri's card andvantage moves you closer to ultimate, this one doesn't. This can not occupy the same spot as hellrider as it doesn't apply pressure. Domri can help you get a hellrider. This will squeak out card advantage, yes, but it's a turn four durdle, not a turn four killing stroke. I'd play Exava over this.

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Postby LP, of the Fires » Mon Jul 01, 2013 7:44 am

This is not a card for a burn deck...at all. This is a card for an aggressive creature. The +1 is engineered for pushing through damage on the ground and the zero is for rebuilding board states. This card is VERY similar to domri, just for red decks. Domri comes down earlier and controls the battlefield. Chandra comes down and says thragtusk can't block. And since ideally you're an aggressive deck, she's build such that it's not profitable to attack into her because this leaves the opponent more vulnerable to being beat down. Remember, core set cards are built for the new formats, not for the existing ones. While this may not make an immediate splash, neither did Flinthoof boar, because it's format hadn't developed yet.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Postby Lightning_Dolt » Mon Jul 01, 2013 7:49 am

This is not a card for a burn deck...at all. This is a card for an aggressive creature. The +1 is engineered for pushing through damage on the ground and the zero is for rebuilding board states. This card is VERY similar to domri, just for red decks. Domri comes down earlier and controls the battlefield. Chandra comes down and says thragtusk can't block. And since ideally you're an aggressive deck, she's build such that it's not profitable to attack into her because this leaves the opponent more vulnerable to being beat down. Remember, core set cards are built for the new formats, not for the existing ones. While this may not make an immediate splash, neither did Flinthoof boar, because it's format hadn't developed yet.
LP, I
respect you more than most people and I hope you're right. Card just seems bad to me. Gruul warchant has a similar effect, is harder to remove and sees only fringe play.

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Postby Alex » Mon Jul 01, 2013 8:12 am

Chandra, Pyromaster seems very good, actually. I'm excited to see the legacy implications that this brings to RUG. It might actually be good enough to fit into Storm too.

The most exciting card thusfar has been the Reddit exclusive, Strionic Resonator. This card is going to make James' Standard Storm deck hilarious. "Copy my Assemble the Legion trigger? *extend hand*"

Also, if anyone wants to test some legacy on Cockatrice, add me. My name is Gweivyth.

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Postby zemanjaski » Mon Jul 01, 2013 8:19 am

I'm with Alex, I think Chandra is quite good. You need to build a deck around her abilities though, which may not be possible in Standard. Definitely worth exploring in a tap out control shell, or a red deck a la 2011 if the pool supports it. Even just in a RW Burn shell, there is significant potential.

And the complaints re: exiling a card are just wrong, it's the same as not drawing. You are aware of what's in your deck before pulling the trigger of course, which returns us to building around the ability.
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Postby LP, of the Fires » Mon Jul 01, 2013 8:38 am

Oh I'm not saying the card being exiled is bad. I'm saying sometimes the 0 ability is just a whiff. Ergo, instances where you activate it, and hit say pillar on an empty board and doming the opponent is anemic. I agree the card is build around, but I don't think it's powerful enough that I'd want to build around it as opposed to playing some other good deck.

This all changes of course if I can play a cohesive deck with her and young pyromancer together.

In other news, James constant rants about Jund being a low skill deck are misguided. I think you meant dega midrange. Started playing it tonight and it's so dumb and powerful that I may play it at a 5k next sunday. Beat Bant Hexproof by racing giant invisible stalker with triple vampire nighthawk until I hit my 5th land to start deploying double blood baron.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Postby photodyer » Mon Jul 01, 2013 8:44 am

Damn busy night...here I am late to the party!

I like Chandra. She's reasonably costed, can potentially protect herself coming in, and her abilities are relevant. She's not broken, but she is balanced and playable. Giving us straight card draw would be crossing too far into straight blue, but by making it roulette, we can get deeper into our deck. I agree that she seems most suited to a haste creature deck, but her abilities 0 and ultimate would also work well in a burn-heavy deck, even an old-style 20/20/20. By the same token, her ultimate can end games; morbid Brimstone Volley x3 after attacks, or Devil's Play in triplicate to the dome? Seems reasonable. And I'll say again, the development team in my opinion is doing a really fantastic job with flavor this time around; Chandra's abilities and drawbacks emphasize both her raw potential power and the recklessness inherent with her uber-ginger temper.
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Postby photodyer » Mon Jul 01, 2013 8:52 am

Oh I'm not saying the card being exiled is bad. I'm saying sometimes the 0 ability is just a whiff. Ergo, instances where you activate it, and hit say pillar on an empty board and doming the opponent is anemic. I agree the card is build around, but I don't think it's powerful enough that I'd want to build around it as opposed to playing some other good deck.

This all changes of course if I can play a cohesive deck with her and young pyromancer together.

In other news, James constant rants about Jund being a low skill deck are misguided. I think you meant dega midrange. Started playing it tonight and it's so dumb and powerful that I may play it at a 5k next sunday. Beat Bant Hexproof by racing giant invisible stalker with triple vampire nighthawk until I
hit my 5th land to start deploying double blood baron.
Something got lost in translation...what deck are you playing, LP? I've been experimenting with Baron in Dega, and I'd love to see a list if you have one.

@Alex - I'm with you about that flux capacitor/tuning fork-looking thing...that card is going to be absolutely stupid. Of course, I hate to see it in Reanimator for the next few months...double angel triggers, double Tusk triggers...ye-ouch.

Also, the expected mana-fixing Sliver has been spoiled to allow the--surprise--all-Sliver deck to be playable on some level.
Last edited by photodyer on Mon Jul 01, 2013 8:59 am, edited 1 time in total.
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Postby LP, of the Fires » Mon Jul 01, 2013 8:57 am

Jerry, I was basically thinking about how good warleaders helix+boros reckoner is against agro, but I didn't want to play blue so I started brewing Dega stuff, then Jacob Van Luwen wrote about it on channelfireball.com and it was basically what I was thinking of.

http://www.channelfireball.com/articles ... nd-ghosts/

You basically stall the game, hit 5 mana, then play cards that win the game every turn.

I want to tweak it adding things like RR and varying up the removal suite. Either instant speed removal like tragic slip or maindecking some rolling temblors sounds ideal.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Postby photodyer » Mon Jul 01, 2013 9:03 am

I can't get to CFB from here...do you have a moment to copy/paste the list? If not, no worries...I can check it tomorrow. Thanks, oh brother in fire!

BTW, total conversational turn--what have you read good in fiction lately, LK?



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Postby photodyer » Mon Jul 01, 2013 9:49 am

Rules query: Am I correct in thinking that since Chandra's ultimate does not include the words "this turn" like her 0 does, that the spell has to be cast when you cash in (and thus at sorcery speed), whereas an instant exiled by her 0 would be playable at any time in the turn? I was contpemplating the potential shenanigans of Boros Charm in triplicate...
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